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SUPER easy hard badge.
Just expand with grey until they start to send troops at you, then avoid a direct engage of troops by constantly sending all available forces at their lowest value location. The AI cannot keep up with all of the movement of troops, and will just randomly conquer your "1" value locations some of the time. Keep doing this until they are eradicated.
On a different note this game shows the value of mobility and location of a military as opposed to the amount. The AI might have more troops, but that does not matter at all if they don't use them properly.
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I've been searching for this game for a while now, because I forgot the name but I knew I liked it. Finally found it and I still love it!
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Yeah, those were nice suggestions (more levels, maybe even player-created ones, and being able to select the difficulty)... Also, considering the "available for iOS" news, is there any chance of an Android version? :)
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L'avversario già dal decimo livello parte in grosso vantaggio, non riesco a capire proprio come diamine batterlo, attacca velocemente.
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Good game. Could use a bit more levels, also level 15 could of been made a bit more challenging. It has some good game mechanics and in all. Its a good game. 7/10
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In the later levels, the enemy will throw all their nanos at one base at a time. Be proactive. Throw all your nanos at enemy bases you know will be low by the time your nanos arrive. Also, keep your nanos in the air as much as possible; bases have restrictions on how many nanos they can grow, but the air doesn't have those restrictions. Take advantage of that. http://puu.sh/aQyXJ/8aee0aefc6.jpg
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If this game had a sandbox and you wore able to submit decks and play decks other have submitted it would be so so great!!!
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Got the hard badge after level 14. Pretty easy. Suppress the enemy early for quick and easy win. Just keep selecting all and attacking the two weakest enemy cells.
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Simple concept, well executed. There is a big difficulty jump around level 13, but it's not insurmountable. Pretty good.
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I feel like the difficulty on this one was underwhelming. I like it though. It felt simple and pure, and didn't outlive its own entertainment value. The ambient music was nice, too.
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i dont know why you all complain, just start by capturing small areas, then attack the enemies main source of cells, then deal with whats left