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Wow, this is probably the most easiest(hard) badge to earn. Here are some problems with the game: The AI only targets small spheres, as long as you can drag and allow the enemy to not overpower your small spheres you can win quite easily the duration of matches mostly last 2 minutes, it really requires more levels for a more challenging experience, however not saying that this game is bad in fact its actually fun to conquer your enemies. So thanks developers.
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I like strategy games like this that force you to choose between keeping a bolstered defense or splitting it to gain more territory/attack the enemy. Games like this kindda make me think of a proto-Starcraft or something of the like.
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Beat last level on 2nd attempt. I only took the 4 or so in the upper left. Then, I waited for the A.I. to take the largest cell in the middle and took it immediately afterwards. Then, I avoid the A.I.'s attacks and kept taking their weakest cells until I outnumbered them. Then, I fought as much as possible head on while still taking some cells until I won.
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Beat first 14 levels with very little restarts in about 30 minutes. Having trouble with lv.15 though the A.I. starts with so much of an advantage.
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This game is really good, but I am surprised with both the fact that beating all the levels is a hard badge rather than a medium badge and the fact that I only have to beat 14/15 levels. I think only two or three of the levels even took a bit of time and two or three tries.
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I think every level is beatable not because the AI is deficient but rather because the developer chose to set its reaction rate to slow. I feel the difficulty is set just right, challenging enough without becoming frustrating.
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Its like its ender's game by the end. your completely out numbered in the beginning but the only thing to save you is taking advantage of the AI.
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My plan would be to conquer the smaller cells first. Once the bigger cells have no other allies their technically screwed.
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Hmm... Achievements won't pop, and I can't seem to figure out the trick to level 15, the enemy makes a beeline for me and wipes me out in seconds.
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Amazingly fun, beat all 15 levels. The strategy of capturing bases based on their production value reminds me of a king controlling colonies
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love how people say easy, easy are the first 12 after whoch 13 is just a bitch, when ever you expand the game sends like 3 times the amount to it. Im done with these types of games why even bother giving them badges.
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14 was tricky but what eventually worked was neglecting all the "8" balls and taking all the big ones. Then whenever they tried to take one, immediately force them out. until eventually outproducing enough to win.