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ya when a core gets drop right in front of the door the zombies just get stuck on it and you can kill them and they bunch up so ima say its a glitch
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In reply to my previous comment, there is 100 waves in last stand. Its only really good for lots of UP and a chance to get the warmaster award. 47 mins of killing, my cores never got touched, and I only got 3 skill points :-(
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can you clear something up? On the skills description does a /3 with +5% damage mean +5% dmg per skill or +5% with ALL 3 points in it. And also what does 'spread' do? I have gatlings with spread that are no different with gatlings w/out spread
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FYI- The 'Freezer' skill works exactly as advertised. It increases slow duration for all towers. It DOES NOT increase slow chance. Towers without slow effect will have a 0 percent chance for slowing targets. Worthless.
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Could use some nice polishing on the initial mapping and teaching the player how to do things (like you have a hero and it have guns, and those guns can be upgraded, and that it costs global up to reset skills) would also be nice if price on items would update when you receive a discount on placement and upgrades. Some upgrade to the skill store's initial design, and +5% damage to a gun that deals 1-5 damage (un-upgraded to fully upgraded), how much does this actually give?. Also i don't think the ability "Spread" does anything except makes your gun cheaper for the money spent... Besides these details its a great turret defense, its both fast paced and offers various maps to maze through the map properly. Alot of different type of enemy monster's and a developer that seems interested in what his "Customers" have to say. Thumbs up for that, if you clean up the interface its a clear 5/5 (I am a bit of a perfectionist, so ill want a "perfect" game for a perfect score ^^)
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Reskin of Red Storm. The least you should have done is clean up the upgrade menu. The actual descriptions are mostly cut and hardly readable because of tags like skill_name_123, stuff_desc_xyz.
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I keep experiencing a bug where a wave won't finish. I can call the next wave and even beat the boss on level 3 but I couldn't finish the level because the wave before was stuck. It's happened to me 3 or 4 times now.
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Really annoying when you scroll over the turrets for their info, you only hav less then 2 seconds to read all the info before it disappears and you having to rescroll over it again. Should always be constantly up when scrolled over
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O_o is it just me or the image while selecting game is a little childish and the game is not? cause i was expecting one of those kingdoms sorta game but still pretty good game though its boring
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oh **** those splitters is baaad.... i killed splitter and it splitted out of map :( now my turrets shooting to wall and i cant complete the level :( what should i do now :S i dont want lose all my multikills and etc :/
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Rapid/Haste Builder and Provisor/Paymaster achievements don't show up, but you do get the bonus for them once you fullfill the conditions. For example, you initially start maps with 100 cash, but with both Rapid (+60) and Haste Builder (+80) you start with 240.
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Was totally into this till level 4 -- I've beat it three times, but it's not registering/unlocking the next level. And cannot see skill counters (how leveled up they are) without clicking on them.
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@oditogre: while in map selection menu do the following, Select Close and on front page is a rewards button
@cexxything: hold mouse over ? on each map it will show the routes the attackers take
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Fantastic game. I suggest you make a sequel! Maybe throw in some different bots, specials, mech tech tree and whatnot. All that good stuff. 5/5
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would be nice if there was more description on towers effects like armored units. whats good aginst those.? is it the gattling towers og some rocket towers? maybe u should put an armor penetration notice on the towers that have the most effect vs armored units. also when u meet a fast fast immune units ^^ what to do. is the mix up random or the same for every map just a general question?
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Umm dude i was playing i think it was the 2nd or 3rd level. When i beat the boss and everything my turrets started to shoot at the door the zombies come through and the level didnt end. You might want to fix this.
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I also suggest an 'easy' mode so more people are attracted to the game, stay longer to play and if you change your descriptions to "Choose easy mode if this is your first time playing", "normal for a challenge" and "hard mode for experts" people will also rate your game higher
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At first i tought -uhh another tower defence, but then i saw it was interactive(like u where somene) so 5/5. Just upgrade gotta be cleaned
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Ya needs work for sure, but a good idea.
too many un-routable maps with too many non-build squares.
games crashes after a bit. I beat 5 lvls and now I am not getting any more points.
Shouldnt have to drag the tower off the towers icons to build, equipment shop should have your level displayed more prominantly, etc.
fix bugs and some playability issues and it's be good.
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Okay game. Glitch on map 1. Put a missle turret in front of the entrance/exit and the zombies cant move, just stand there and be shot at. + if this happened to you!
Game 4/5
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I've beaten level 2 three times now, and I can not proceed. Every time I go back to the map, it looks as though I've never even attempted level 2.