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It's a great mechanic; and very addictive. However, he moves way too fast and the game is way too hard. I suggest adding momentum; but also letting the player drop like a stone when he wants to. And maybe slowing down the frame rate.
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I found that I could usually just skip an entire section of the path and climb vertically up a rock. Other times, I could practically predict where I would go through the rock and just swing through it to have a shortcut. I think it does need some work, and maybe a bit more diagonal ascent instead of straight up so that the unintended shortcuts could be reduced.
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good game surprisingly fun to play, nice concept. A little bit smoother controls and other improvement can make this a pretty good game. I fell through rock sometimes and that sucked but on the other hand i cheated me up at some points i guess i did it how it was not intended to be done ;). keep working.
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I like the music but I like much more a mute button. then, I don't think that moonlight sonata is by Mozart, but by Beethoven
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Fun, although the physics is a bit off. In particular, if you're swinging in a direction and release and refire the hook, you get a little 'kick' in the direction you were swinging. You can climb over anything by retracting your rope until you're against the rock, then holding up plus the direction away from the rock you're climbing, and repeatedly firing the rope. When you hit an obstacle, the 'kick' I mentioned makes you wrap around it after a few shots.
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5/5! Great game, I admit it needs a little work. I would like to see more levels, maybe even enemies we could kill with the grappling hook? I would like to see a double jump or for the jumping to be a little higher. Also a bit more to the story? Maybe power ups or something each time to get the light. Maybe some kind of cut scene or just some pretty art work possibly? :) This game has the potential to become a master piece. I love it.
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I really enjoyed the game and found myself reacting physically to the visceral challenge. The grapple sometimes went right through rocks. Very nice!
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Nice idea but the physics aren't good. There should be momentum when you release from a swing (rather then just falling) and there needs to be a more graceful way of pulling yourself on top of a rock you are swinging from.
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First!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
besides being first this game actually has a message no real story but it is a good life lesson.
keep bumping me up top.
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Nicely done. It's a fun grapple physics game. One problem though: I could not respawn myself after swinging too fast and getting stuck in a little slot. Add a suicide button so that if random glitches happen you don't have to reload the page. 4/5 for me.