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I loved the game in the beginning, but now advancing in the game feels so punishing! Because when I unlock a new upgrade it allows for a much more productive layout, which means I have to get rid of everything I've built and replace it. I have to build everything manually again. I'd much prefer more factories with less areas to buy, where there's a specific product and upgrade path per factory. I want to be rewarded for clever planning, but with every upgrade I have to destroy what I've built and thought of. Where's the fun in that?
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1 main issue: whenever u unlock sth the game is interesting... but most of the time its just waiting. You can only optimize your "build" but there is nothing to do but waiting.
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Hi, great game! I just wonder if it's possible to have a "plan" of the factory. I mean, it would be like just the current factory, but you can try different layouts with fabrics for free, and you can apply a specific part of the plan on the factory if you're satisfied with your planned layout (instead of destroying your current layout).
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[Sorry for my English :3 ] Baldurans, your is so cool. Please, add a "diseable" function for mechanisms and conveyors.
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I want to play but all I get is a loading...hold on... screen. Its been like that for about five minuets. Anyone else having this issue?
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Great job Baldurans! This is amazing and seems very complicated to code. I do have one suggestion though: A sort of copy-paste so that you can duplicate systems given enough room.
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Good Job Bauldurans good job on making yet another game I really enjoy also do you think you could add a setting that completely turns off the ores and stuff from appearing on the conveyor belts I have a whole lot of stuff and it is causing some lag. I would really appreciate if you added this feature!
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When I place the conveyer it doesnt connect between machines? Its just 2 squares instead of a flowing arrow like the first conveyer.
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Just purchased the 3x research upgrade in order to help support this awesome game and it's developer. I loved Idle Reactor as well, but this game beats it hands down. Good luck on the competition!
I was planning on developing a similar game myself, but now I can't stop playing yours. So much for any free time.
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Quick suggestion: Don't round the numbers. It SAYS that I have 2.5 billion Research, but I still can't buy engines tech. I don't need an exact number, but if I don't have enough, I don't want to be mislead into thinking that I do, please.
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This game is amazing! I like it a lot more than reactor idle because there are lots of different resources to keep track off instead of just money, heat, and energy.
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Needs a copy and paste tool. Copy your setup and paste it some where else instead of having to build it again and again.
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Blueprint mode is really needed, else you lose so much money and time by pausing or building while your production is terrible.
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its so stupid that you have to rebuy the upgrades when you get new factorys, this has made me stop playing, took me so long to get upgrades to get the income to take me 2 days to get the new factory just to have to do it all over again, no thanks
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I actually didn't notice that the other plots you can buy on the map are as cheap as 700$ for a long time. I just assumed those were the other factories costing like 1 million! Now I'm going places! Great game!
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I love your idle games, Baldurans. I love the challenge of visually optimizing my idle production. Blueprint mode would indeed be massively helpful, like it would've been in Reactor idle as well. Maybe there can be some element of optional clicking to increase certain aspects of production?
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I've only been playing for like 5 minutes, but I already know I am gonna LOVE this game, I've always had this weird fascination for Conveyor belts and building huge production lines, thanks for this game and 5/5.
Also: Enjoy this game.
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Wow, very cool game! Keep it up!
I like your idle games because they are not just clickers, but puzzles (kind of).
Suggestions:
- make sorters more useful! In my opinion every "gate" of a sorter should be able to work as input or output;
- add some sort of real time events/quests;
- do not hide "upgrades" and other tabs when one of them is opened;
- maybe some sort of mini-conveyor between adjacent buildings?;
- some sort of slower offline mode (maybe another building for it?);
- it would be VERY cool to have a mode in which all production lines would be painted by colorful LINES over the sprites (for easier analisys). And brightness of a line should be equal to its effeciency.
8000 goes rather quickly, if you have good cpu it can do 200ticks/sec - so in 40 sec it will use them up. (but don't forget, that depending on your progress it runs game a lot faster)
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Those little dingy factories in the corner worth like 800 & 1200 scare me.
I feel like I'm supposed to use them for research.