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Does anybody else get stuck on the third mission "The Chase"? No matter how many times I beat it, the campaign map only allows me to do the first three missions.
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The fact that after moving some units can't attack but if I just click attack they both move and attack is frustrating.
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Reminds me a bit of Battle for Wesnoth. The game looks pretty nice too, albeit a bit too small for my eyes to be comfortable while playing it. The music is pretty cool, but the loop is so short that it quickly gets repetitive. Still, I think this series has a lot of potential if you plan to continue developing it.
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I completed the secound level by sending all ships up and made the landfall at the big island. Then I sent the small ships to the coordinates at the upper way
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Amazing. Hex based, Avalon Hill! But with computer computing odds, and graphics? Doing what computers do best? You keep this up, I may have $$ to spend on buying a game engine like this. Maybe WWII scenarios etc, user made maps etc. lol Feedback: Better way to see what unit is done, mouse overs need Much improvement, range to attack in red outline ONLY as far as they can. Will send more if changes are incorporated. THX GREAT GAME
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Great game - difficult but fun. The AI appears to know what it's doing. This game almost feels like a fantasy version of Battle Isle.
My eyes are straining to read the tiny hitpoint numbers though...
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I'm going to lose my mind if I read "needs badges" one more time. The dev has no control over that. Of course every dev would love to have badges.
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Great game! Loved the difficulty! Every level IS beatable, but it takes time and a solid strategy. A guide would be great when getting started. Took a while to figure out which units to use in each combat situation. I hope some more levels are released. That last level was a BEAST! Thanks to the developers!!!
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Neat idea. I think full screen capability would help, and either a little more simplistic or a better strategy guide. Not a good game to try and take up after a few beers!
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Great game. For people that are stuck or feel clueless, you will have to lose several times before you start to understand what is needed to win.
Some tips: ONLY peasants can take over buildings.
After using a peasant to take a building, you will not have control of the building until you have ended your turn 2 times.
If you move a unit on to a building you control, you WILL NOT BE ABLE TO BUILD ANOTHER UNIT THERE. It is frustrating when it happens, so be careful with your placements.
Good luck!
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nice retro look and i like the idea, but seriously new players need more guidance than you currently offer to even get started
Good note, it seems that during testing we played too much with players who already somewhat knew how to play the game. Seems we have to turn difficulty and amount of different units down :)