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got to mars on race 1 (no obsticles) with head12,body11,wing12,engine10,boost11 and util-4,7 &14. full relevent upgrades
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3...2...1...Liftoff!
*some time later*
Houston, Rocket 01, engine burn complete, ready for parachute deploy.
Rocket 01, Houston: Fellas, just got the budget news from up top. Hope you all signed the waiver- we didn't get the funding this launch- it was chutes or fuel.
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I hate how there is not a SINGLE UPGRADE that prevents your rocket travelling at a thousand kilometers a second from spinning around and pointing directly at the ground when it touches a hot air balloon. You should have some kind of inertia upgrade, or at least program in momentum in correlation with mass, because SERIOUSLY this is annoying.
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Can we make the rocket out of the same material as those planes/helicopters/blimps/etc? Those things don't get a scratch from repeated impacts.
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Bug: If you have 3/3 slots, buy an extra slot upgade then try to buy and equip another item it says all slots full and doesnt allow more
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@bayne420 even in outer space there is gravity affecting you(reason why moon is in orbit), it just isn't as pronounced as it would be if you were still in orbit.
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I admit, I wasn't expecting much at first. But within 5 minutes of gameplay, I realized this game for what it was, a brilliant, exciting, and enlightening documentary on the North Korean Space Program.
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what exactly does the Kinetic converter do? Converts received damage to energy. HOWEVER, there is no green effect outline for the Misc item.. best sequel to the altimeter type of challenges, Once u reach outer space... its NOT exactly like that of zero gravity(no outside planetary gravity fields?) yet always seems to want to pull u back down to earth (UNless its the blackhole gravity well.. yet not sure the range of effect it will exert on pulling/pushing[quark?]u)
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Armour doesn't do much good because if you hit something by the fins there is no stopping the death spin that usually kills in seconds. Beware.
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Fun launcher game, like the last one. It's occasionally a bit grindy, but since you can almost always buy something new (unless you're saving up), it doesn't feel that way. I did get the "last" achievement when I had one left, though (buy all heads).
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I have spotted one issue, if your rocket is partially destroyed and you hit a repair kit the picture does not change back to a healed rocket.
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I like the game, but I was thinking that it would make an interesting MMO. Let people log in each day to earn the millions in cash it takes to launch a rocket. Collect money by selling tickets to the launch, research new techs, build better rockets. Maybe start by trying to reach the moon, then Mars, and then move on to the other planets. + if you want to see something like this.
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i love the game but every time i get back on, it keeps getting a whole lot more lagging and more slower when downloading.
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I can't seem to get the achievement where I go more than 1200 MPH. I've gotten up to speed, but the achievement says I've only gone 1037 MPH. Am I missing something? or is this a glitch?
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I have done all the missions bar Speed Race IV, yet I only get 28 missions recognised rather than 29. And how do I unlock Speed Race IV?
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I usually really enjoy these kinds of games, but this one just made me really frustrated. It also took up to much of my comps memory, so it ran slow half the time. Good graphics and all that are nice, but the game has to run smoothly or they don't matter.
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HELP!
My progress is not recorded for the destroy missions! I have about 600k in progress but i cant unlock the one for just 160K progress
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I'd love the game if there was less stuff in the sky. The missions feel way too hard because of the all the things in the sky. Maybe I just suck.