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this is turning boring as hell, lvl up dread lvl damage, level up artifact damage and go for dthe next dread lvl, its a cicle. no need to thinking
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Research All button, Add X to All Passives, Add X to All Artifacts buttons would be nice, lots of clicking over and over on these
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I, too, have noticed that I can't manually aim (even with auto turned off). Not real sure why, but I usually just let it idle and do it's thing anyhow.
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Are daily quests just broken? My selected quest never completes and I can't reroll. It's a simple "reach wave 250" one, and it's been stuck there for days worth of rebirths
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would be nice if you really fix the out of bounds error :)
Having buy multiplier max that actually does 10k instead of 1k would be nice :D
Having the buy multiplier work on artifacts would also be a plus^^
Apart from that, great game and awesome support :)
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Quality of life recommendation. When you use the upgrade/purchase multiplier (x10, x25, x50 etc) have it calculate the total cost of the whole thing not just the next single upgrade. Maybe also include an enable/disable for "buy most as possible", where if you select a multiplier and you don't have enough for the whole thing is doesn't buy any, but enabled it buys as much as possible like it does now?
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I sure would like the whole screen to fit in my screen. The bounds of the screen are way out of proportion. Even in cinematic mode it still blows up with inches of screen sticking the borders.
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Does the Blueprint drop rate ever get... good? even with a large amount of passive points into it, the amount of BP's you need to advance is immense. Takes an incredibly long time to produce it as well, as you have to keep investing your BP back into itself.
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Love the game, but noticed that the Dailies did not award when I exceeded wave 1500 and now it shows wave 2500. They also didn't reset after 24 hours and I'm not sure if reroll is working or not.
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ok just spent 6 days playing this game to lose it all and have to restart completely......yea screw that and this game
The game does not delete saves, they are saved in your browsers local-storage. I'm sorry but I cannot help you with that, this is why exporting is there. Hopefully in future there will be cloud saving.
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When mining Copper at <10> it seems to freeze and stop mining when you rebirth and you have to manually change it from 9 back to 10 to get it working again
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At first login the cost of Research -> unlocks -> mining or artifact or waveskip is much higher than the actual amount! Also there are no onlne saves and I lost my progress because of this. So it would be good to emphasize that your data is NOT saved online. Also a save feature would be nice so that people with can play the game without local saves.
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On screens where there's lots of unused space, it'd be really nice if the buy multiplier buttons (1x, 10x, 25x etc.) were laid out in full instead of condensed into one button. That way we wouldn't have to cycle through options, but could just pick the amount we want.
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@niema, ty for ur insight this indeed stopped it for me. Also manually pressing try again fixes it. So I assume it targets monsters that were there when you died but aren't completely whiped out from the current target list.
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I see the update that says out of index error is fixed. I cleared cache and closed/reopened browser, and I'm still getting index out of bounds errors. I think it happens when I'm dying/retrying a lot. Like if I push to a high map level with compression off, then want to farm, so i switch to "auto try + retry" and turn compression on. I die a lot, as the map dials back over and over. That's where it keeps crashing on me. Now that I have dialed it back to a map where I stopped dying, it seems to be not crashing.
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index out of bound error
https://imgur.com/J3hxedE
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0
(Filename: currently not available on il2cpp Line: -1)
_JS_Log_Dump @ b72cd7a8-cce6-49c0-9626-3bfcbcdefabf:8
^ shows the error code, if i understand it correctly its due to targetting stuff that is out of range
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Running into an issue if I reload the page, some bonuses don't apply. Like my mining is maxed out but it's moving at the pace of not being upgraded at all. Same bug applies to stat upgrades. Max firing rate, but if you reload page, it won't be in effect. If I could upgrade the stat again, it would register the correct value, but since my mining speed is maxed, I can't put a point in it to correct the actual mining speed.
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Accept the right-most daily quest which says "reach level 1500." Okay, no sweat. Except it doesn't go away even at well-past 1500. Refresh game; daily has changed to "reach level 4000." Nice bait and switch!
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think the out of bounds error happens on auto try advance, compression off, so when I'm pushing to higher waves --- it doesn't happen on auto rebirth on wave+death with compression on
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Maybe consider changing the description of "wave skip" to explain that you skip n waves after each wave that you complete. I avoided that research because I thought it would only skip the very first 10 waves after a reboot.