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can we have a way to go back more than 1 wave at a time and being forced to play the wave, ive been trying to go back 10 waves to farm afk, but i have to go back 1 wave at a time and im forced to fight each wave.
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ah, about the 8 artifacts. it is the same issue as on the abilities (bless/curse). if you move on the first (most left icon), then you see that item, and if you then move over to the next item, you stil lsee the tooltip for the first item. I have unlock 2 artifacts, and if i move over the first one i see flat turret info, and if i move to the second one, it stil says flat turrent damage. now, if i reload the game and first move onto the second item, then i see the correct info in the tooltip, but as soon as i move over the first one, then again the tooltip for the second one displays the first tooltip.
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the curse icon is stil lshowing the bless info, if you first move over the bless icon. and now that the other icons no longer have tooltips if not unlocked, cant see the curse tooltip at all. and like bless, what is curse doing ?
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Hit some sort of glitch where enemies are no longer spawning. Only 1 at a time.. and even at 6x speed its coming once every ten seconds or so?
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thank you for the quick reply before and also for realizing the bug in the game so thank you for your quick response once again and also for being a dev that actually works on their games
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I'm pretty sure that empty waves issue comes from encounter rate, when I had 5ER, I had 1 monster every 5 waves, now when i have 20ER I get 1 or 2 monsters every wave
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The passive Frenzy chc boosts attack speed for 4sec by 50%, if i try to check my tower attack speed displayed value it's 3.5 base, sometimes 3 and sometimes 2 (double passive trigger)
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After purchasing some passives I get 1 enemy every 5 waves, WTF? I don't know which one is it because I bought a few levels of each utility...
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ok, update on the no opponents showing up. getting through these waves without visible actions means NO XP, so no stat points. so I am now at wave 700, but only on level 55 and so my stats for this run are very very low
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about the opponents not appearing. i just went from wave 649 to 674 without a single opponent being displayed and without a single shoot from my turrets displayed. and then just ONE opponent showed. happened earlier from like wave 1 to 100 maybe a total of 10 opponents were visible. happened after your latest patch. but the wave numbers go up, and it seems i get drops and levels and coins, just NOTHING is showing on the map as action for that whole time.
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about 1 and 7, as mentioned did reload, and still they are looking very much alike, to be honest i dont recognize ANY change between the numbers from before and after your latest patch.
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In mine, after surrender, values displayed are similar to the lvl 1 one for tickrate, damages, ore requirement, ... only visual
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even after new patch from 1 hour ago, the 1 and 7 still look very much the same. and now more or less no opponents are showing up after the reload
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another bug i noticed just recently is that before i refreshed my browser i was geting quite a few mobs per wave now most of the time i do not see hardly any mobs at all ?
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This games has severe bugs and math model failures.
But it's in constant development (things being fixed or new stuff coming literally by every load, every couple of hours).
Some of the best games on kong did end on Dev didn't give a f//k to read comments and make just couple of tweaks.
This is exact opposite. Instant 5/5.
I will be uploading a new update shortly, which should fix/correct a lot of stuff. Keep in mind that you will have to reload the game after the update to see the changes.
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Dear Barbasu, you are a troll mate! When I researched Abilities the first one unlocked was the Bless which need 350 ENE to use and our starting ENE cap is 250. to reach 350 we need more than 3200 RB points so i thought that is too much for now and i researched another abilities and i was hoping to unlock the next one " Curse" which needs 250 ENE to use but guess what? The next ability was not the curse but the poison cloud which needs 400 ENE to use. Long story short, I hate you man! :)
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I just wish I knew the details on how resource drop rates are calculated. How much do production buildings give (per minute/hour)? What and how much resources do Hallowers give? The powers at the top are locked, maybe because my max energy is too low?
DPS seems to be ridiculously high on lasers, though they don't seem to be able to stop waves very well on 6x speed. The higher the speed, the more difficult the waves. Not sure if this is intentional.
Also the small percentage incremental boosts on a lot of the upgrades is confusing. Percent of what?
I think I just like to see hard numbers on how things are calculated. Also there's no way to know how many hit points enemies actually have.
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If i buy a turret, for example - sentry, i give a message about "max owned - 4", but i have 5 turretsa the same type. it bug?
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the batteries production UPGRADES cost blueprints, not batteries ??? I dont mean the initial purchase, but the level upgrades.
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I finally finished Hallower Special technology and it says " unlocks hallower special turret" in the pop up but couldnt find this new special turret anywhere and my turret's DPS or the effect didnt change at all, after maxing this tech. that was a total buzzkill
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Ohhhh.... right, as SemperFi87 says, that makes something to think of. Difference between 'Gold Investement' compared to 'Gold Gain' need to be clarified.
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While spells are locked, If you move the cursor on Bless spell and after that you move the cursor on curse spell, the curse spell name remain Bless
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When i upgrade something in Mine, i lose the effects of my health reduction upgrades and to fix that i have to change the level of the ores every single time. please solve that at your next patch sir.
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What is the difference on "Gold gained" and "Gold obtained"? Seems like 2 of the same thing to me. Is it just 2 different multipliers?
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Is it just me or does some passives feel REALLY weak. In particular the gold related ones. With +750% gold gain I'm still only getting what 1.2 gold on the first couple waves, and every level in starting gold is.... a single gold piece each? That would mean that to start with a single basic turret you'd need... pardon me if my math is wrong, roughly 1,110,000RP.
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Could you implement a kongregate cloud so I can play on different computers without having to import/export? I began playing on a different computer which resulted in me losing all my save files since I'm used to that.
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Really shouldnt have shielded turn up at 201.. especially as to get a reliable passive is 10-15 rebirths at 200.. and its slow getting back to 200 especiallya s youa re using all you points on shild break
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Unlocked sentry special and sentries immediately became terrible. Fell back 5 waves with no hope of winning before deciding to rebirth.