Games Achievements My Kong Sign In

Comments for Defender Idle 2

« Back to Defender Idle 2

jerrepk

May. 15, 2019

Under rating threshold (show) idk how to buy turrets because menu doesnt let me buy them when i click the circles next to my main weapon

+ - !

(1)

qedrakmar

May. 15, 2019

Under rating threshold (show) At the right distance from the monitor, the background can become a stereogram, and all the waves of enemies are floating... just thought I'd share. :)

+ - !

(0)

Naucien

May. 14, 2019

Under rating threshold (show) The Encounter Rate passive realy screwes u over , i thought u would progress faster since the needed enemies would spawn faster . Instead each wave takes alot longer now . You really have to change that .

+ - !

(1)

Developer response from Barbasu

How can it take longer when they spawn faster?

ThomasSmallTorso

May. 14, 2019

Under rating threshold (show) Having wave's strength based on RNG is bad game design. If you're able to beat a given wave without taking any damage, there is no reason that the same wave should be able to kill you while you idle. The only way to prevent this as a player, is to severely handicap yourself by idling on a low level. There is no reason that an idle game should stop producing idly based on the functions of the games. Please fix.

+ - !

(0)

Developer response from Barbasu

I'm not sure what RNG you are talking about, enemies have the same stats not rng based.

zerxil

May. 14, 2019

Under rating threshold (show) rebirth time bonus made it go from lvl3 5.868k rps at wave 730 to lvl 52 5.862k rps

+ - !

(-1)

Ninjinto

May. 14, 2019

Under rating threshold (show) "Smelted Tungsten Efficiency" has a cap of 100 even though the other two metals (smelted efficiency) have a cap of 1000.

+ - !

(0)

Developer response from Barbasu

Will look into that, thanks.

masestero77

May. 14, 2019

Under rating threshold (show) nevermind, its the % to completion, my bad

+ - !

(0)

masestero77

May. 14, 2019

Under rating threshold (show) slight little problem or i am reading it wrong. the sentry tower has a 5 base range but when you upgrade to 50% range i has less than there should be. it should be 7.5 but its at 6.9ish

+ - !

(0)

EdwardD5

May. 14, 2019

Under rating threshold (show) I set Mining unlock to research and went offline. Came back today to find it frozen. It says Est:0 and doesn't move. Did I break my game?

+ - !

(0)

Developer response from Barbasu

Will look into that, thanks.

spaz102

May. 14, 2019

Under rating threshold (show) Pacing and scaling are basically broken everywhere. Turret damage basically jumps from 5 to 10k to 50m by peeking back into the game every few minutes. There are so many different kinds of resource, but most of them just increase dps. Since they all come from simply killing enemies anyways, They don't seem to add much to the game besides extra interface complexity. If it were boiled down to just gold, RP, and xp; you might get some some interesting choices on what to spend them on

+ - !

(2)

Associated1992

May. 14, 2019

Under rating threshold (show) Desperately need to increase the number of Blueprints we're able to get. Decrease production timer would be best and increase drops from monsters.

+ - !

(21)

Developer response from Barbasu

Will be doing something about that in next update, thanks.

informing

May. 14, 2019

Under rating threshold (show) aura price resets to high price after game reload. After buying it one time, it will lower to the normal prices

+ - !

(2)

Developer response from Barbasu

Will look into that, thanks.

ConstellJoker

May. 14, 2019

Under rating threshold (show) Offline still doesn't work

+ - !

(15)

shadoron

May. 14, 2019

Under rating threshold (show) Just something i've noticed: when you speed up time HP regen doesn't speed up accordingly. Not a huge issue in the short term, but when you start hitting 1k+ max HP, that missing HP really stands out.

+ - !

(2)

Ptakers

May. 14, 2019

Under rating threshold (show)

+ - !

(-4)

Developer response from Barbasu

That's a browser limitation not the game itself.

Iasnek

May. 14, 2019

Under rating threshold (show) The rocket special doesn't actually do any damage (at least for me). The animation occurs, but any new enemies walking into the area take no damage.

+ - !

(2)

Developer response from Barbasu

Will look into that, thanks.

WinterWombat

May. 14, 2019

Under rating threshold (show) This game has a lot of fun elements, but the progression seems really haphazard. I takes forever to build up any amount of blueprints or research materials, while I always have thousands of times more batteries, power cells, exotic matter, and turret parts than I need. Mining and refining don't seem to do anything for me without even more (very expensive) research, but its hard to tell if I shouldn't be researching something else instead because nothing really comes with any description. Lots of potential here, but it needs a lot more work to be fun instead of frustrating.

+ - !

(1)

ismaelboivin

May. 14, 2019

Under rating threshold (show) How do we Auto Advance? It keeps activating the Auto Retry

+ - !

(1)

Developer response from Barbasu

Put in the wave number on the left side of the button.

l1279371

May. 14, 2019

Under rating threshold (show) Most of the hotkeys return you to the game after pushing it a second time. The 'v' hotkey for surrender does not.

+ - !

(1)

Developer response from Barbasu

Will correct that in next update, thanks.

TeamJD

May. 14, 2019

Under rating threshold (show) Bug: My Aura dont unlock. My research is stucked halfway with an estimated time left of 0, and has been so for the last 24 hours. Can you please fix this?

+ - !

(1)

Sleepingpill

May. 14, 2019

Under rating threshold (show) If the auto advance number is too big, auto advance stops working ^.^

+ - !

(0)

Developer response from Barbasu

Will look into that, thanks.

drsatan1

May. 14, 2019

Under rating threshold (show) The pacing of the beginning of the game is terrible. I have to click through to like wave 20 before i can buy anything. This is going to lose player interest almost immediately. DO SOMETHING! If you want your game to be successful, you have to nail the first 15 minutes.

+ - !

(3)

Developer response from Barbasu

You can automate the turret in MT settings.

phyrokyro

May. 14, 2019

Under rating threshold (show) Really not a fan of having to set a "goal round" just to get auto advance to work like it's supposed to. Also, the game still never pauses while in menus even with the setting switched on.

+ - !

(3)

neomunk

May. 14, 2019

Under rating threshold (show) You misunderstood the nature of my last post. Let me summarize; wave skip is too expensive for too little. I get how you changed it, but you didn't refund the MASSIVE cost to those who had bought it, so YES it IS something that was a huge unlock.... then it got kicked in the jimmies, making me a bit salty at the expense/nerf combo.

+ - !

(2)

Sinisterbane

May. 14, 2019

Under rating threshold (show) Ive come to notice that with rocket turret when enemy it was targeting mid flight dies the rocket just disappears effectively making them useless 90% of the time, rockets should continue to where target died since its splash damage anyway. other then that loving the game so far

+ - !

(11)

Rasenshuriken3

May. 14, 2019

Under rating threshold (show) The second artifact slot seems to be bugged. It doesn't show what it boosts, it just shows as the same as whatever artifact I looked at just before.

+ - !

(0)

Developer response from Barbasu

Will correct that in next update, thanks.

zankosbzh

May. 14, 2019

Under rating threshold (show) In MT settings, -super special chip image is different compared to the one in the chip slots -having 26 owned, upgrading first tier (25) will consume all owned -It could be nice to be able to use the multiplier to buy chip faster, it was annoying to click +1000times

+ - !

(0)

chris1huk

May. 14, 2019

Under rating threshold (show) try again: if you change the amount of resources you are refining, mid refinement, you end up with negative resources, the amount my resources are negative by would take an age to get back to being positive

+ - !

(2)

Developer response from Barbasu

Thank you, will correct that.

chris1huk

May. 14, 2019

Under rating threshold (show) if you change the amount of resources you are smelting, mid smelt, you end up with negative resources, the amount my resources are negative by would take an age to get back to being positive

+ - !

(2)

Developer response from Barbasu

Thanks, will fix that in next patch.

robbaflob

May. 14, 2019

Under rating threshold (show) Just a small suggestion: Sometimes I have the buy multiplier set to "Max" so I can level up my stats fast. However, I forget to set it back to x1 so I accidentally spend all of my rebirth points. You could make a separate buy multiplier for the stat page and passive page?

+ - !

(60)

Developer response from Barbasu

Will fixed in next update, thanks.

DarrylK6

May. 14, 2019

Under rating threshold (show) So... In production, when the bars filled, I was gaining. I used what I gained to upgrade, then the bar started filling again which is fine. When they filled, I was gaining again, used resources to buy stuff, then upgraded again. Waited for the bar to refill, fell asleep, woke up, refreshed the game, and now when the bars fill I don't gain anything and they start filling again without me doing anything. So are they supposed to stay filled and constantly gain? Because that's what players last night were saying it does. Or is it supposed to gain when it fills then start refilling again? Because that's what players today are saying it does. In either case, I watched the bars fill and I gained nothing. Players seem to think they're going to be able to help me by getting a screenshot but really a picture isn't going to tell them anything, if it would, looking at it would tell me something. I'm not new to gaming, I'm not a moron, I know what I'm doing.

+ - !

(1)

T_Hoon

May. 14, 2019

Under rating threshold (show) I wish we have starting setup like what turret is installed on a space based on starting gold. overall this game is sick as FFCK!! fantastic work

+ - !

(1)

neomunk

May. 14, 2019

Under rating threshold (show) I took a very long time to buy wave skip in the first place, and it was honestly underwhelming at the cost, only skipping 5. Having bought it though, I thought that FINALLY I had entered the middle tier of the game and could actually start unlocking things. This new nerf, having paid 2500 levels worth of EM to get a single level skip makes this game excruciatingly slow. It says in the notes that you lowered the cost, but I'm not hard resetting to find out how much it is now, I just hope it's cheap because it's not as OP as you seem to think.

+ - !

(2)

Developer response from Barbasu

You don't need to hard reset to see the cost change, wave skip isn't something to be unlocked/maxed right away.

Asanila

May. 14, 2019

Under rating threshold (show) nice game you did there but the rrocket towers shots should explode even if the target gets killed before from another turret so the aoe can do his work

+ - !

(2)

Developer response from Barbasu

I'll fix that in the near future, thank you.

Sleepingpill

May. 14, 2019

Under rating threshold (show) The beastiary could use a list of what the abilities actually do, apart from that, thanks for updating the game and keeping your moods up ^.^

+ - !

(1)

Developer response from Barbasu

Will be added in the next patch.

nezrael

May. 14, 2019

Under rating threshold (show) *MT SETTINGS

+ - !

(0)

nezrael

May. 14, 2019

Under rating threshold (show) *but multiplier := *buy multiplier :: tutorial

+ - !

(0)

burrramos

May. 14, 2019

Under rating threshold (show) the text placement of the numbers in the Research, beside bonus is going out of the supposed to be location... 18 is above 0, its supposed to just be in one line. maybe the sizing of the font size varies with its container

+ - !

(0)

Developer response from Barbasu

Ill correct that in next patch, thanks.

banxa

May. 14, 2019

Under rating threshold (show) Ok, I think the problem happens when either reloading the page or when reopening the browser and then reloading the game. Choose the retry option and the game will resume. Even though the auto advance level box shows the number, i.e. 9999, game does not auto advance. If I re-enter the same number in that box, auto advance will work again.

+ - !

(0)

banxa

May. 14, 2019

Under rating threshold (show) auto advance does not work for me as well. I'm using google chrome..

+ - !

(1)

Developer response from Barbasu

In what way? Cannot really help without knowing what the issue is.

robbaflob

May. 14, 2019

Under rating threshold (show) Thank you for listening to the community, a lot of developers don't do that. You're doing a great job with this game, I've rated 5 stars :)

+ - !

(3)

Developer response from Barbasu

Its all about the player feedback for me, doing my best. Glad you are enjoying the game and thank you.

rubedog

May. 14, 2019

Under rating threshold (show) man this music is so relaxing..... I'm actually getting tired.....zzzzzzzzzzzz….

+ - !

(0)

Hyppy

May. 14, 2019

Under rating threshold (show) Auto advance keeps switching to auto retry every time you enter an upgrade/tech/etc menu, even with 9999 in the box.

+ - !

(1)

Developer response from Barbasu

Seems to be working just fine, did you reload the game after last update?

Sa0sinx

May. 14, 2019

Under rating threshold (show) Description should be added to the different materials including %s. For example blueprints and mineral hearts - do they drop from enemies, does wave skipping affect them since you are skipping a wave of not killing enemies etc. Energy Matter should say it drops every 10 waves and so on. Otherwise the game is shaping to be amazing. Thanks for listening and updating!

+ - !

(1)

Developer response from Barbasu

Thank you, I will be adding more information about resources etc.

Azrain

May. 14, 2019

Under rating threshold (show) Game is really shaping up now. Kinda wish though, that projectiles didn't get outright deleted if the intended target dies to faster turrets/projectiles. Atm slower projectile turrets are near useless for a long time due to it.

+ - !

(0)

Developer response from Barbasu

Thank you, I will most likely do something about this in the near future.

LionCourt

May. 14, 2019

Under rating threshold (show) Hello, I am not sure if it is just me or not, but in the research section, if you scroll down past Hallower Flat Damage, it has (at least on mine) the next 3 choices are all labeled Sentry Flat Damage, and I do believe they are mislabeled because I tried upgrading the first one, and nadda happened for the Sentry gun (and I never bought either of the guns misplaced in the list). Mind you, I could be wrong, and something could be wrong on my end only.

+ - !

(0)

Developer response from Barbasu

Reload the game, its been corrected, thank you.

RuneK43

May. 14, 2019

Under rating threshold (show) Got an error after pressing try again

+ - !

(0)

Developer response from Barbasu

That doesn't tell me anything, what kind of error? EDIT: It should be fixed after next update, thanks.

kojot771

May. 14, 2019

Under rating threshold (show) -Fixed auto advance wave bug Not realy. After clicking surrender, passives etc. switching to auto retry.

+ - !

(0)

Developer response from Barbasu

That wasn't the bug. What you are referring to now will be fixed shortly.

mimama8me

May. 14, 2019

Under rating threshold (show) please can I have an option to not pause and set auto advance to auto retry whenever I open a menu like research?

+ - !

(0)

Developer response from Barbasu

I will do something about this in next update.

Uniqo

May. 14, 2019

Under rating threshold (show) I'm not receiving any offline production. It says I got 1k of mineral hearths while I was offline, but in reality I have only 400

+ - !

(2)

Developer response from Barbasu

I will look into that, thank you.

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate