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add somethage like um maybe a ...o how aboat pets and u get tahge like 2 X stuff u probeyr not reading theas toe but thats a ok you work hrad i tryed codeing onec but i was no good u masster coder s o good job
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for some reason when going from robo to spread in the modes section (don't mind me, im just farming RP), the game would just crash
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And i dont get why i should upgrade my gems in the foundry, since they have the exact same stats as the lower tiers, just cost more to combine.
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The minigame with the stars is a nice idea, but the controls with mouse are absolutely aweful. Its no fun this way, maybe change it to keyboard?
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well that sucks. I didn't save and the game broke.
on the second map. A lot of my upgrades don't work for whatever reason. Every time I surrender. It starts me back at 500 moneys.
Don't know why. I was switching between modes and realized the game glitched a bit.
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There's a gap between office and masonry. Click there, and you'll be able to upgrade artifacts. Even if office is still locked.
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Time bonus is not giving what is written. I was more than 12hr online (overnight) 40X (for me it's equal to 40 times the base value and not just 11 RP more).
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Health is kinda useless. Even if you just place a turret and do nothing else but upgrade health by the time they can get past the turret they instakill the box thing
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It was not initially clear to me that I had to put in a level number to start the waves coming in. Usually tower defense games had an auto-start due to changing to night time or timer counting down or something.
But once that is figured out, I think the game seems interesting to keep going! Thanks
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theres a bug when you gain more exp then a level requires and seems to lock the level. i have 2 towers stuck on lvl 5
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Any hints to getting to (and beyond) level 130K Dread? I'm heading for Awakening Level 8, but nothing I do seems to get me past about 124K dread. :( As others said, wish he had put in a higher BP->EM purchase, and the FunFair really has issues (I've heard many say playing it on a touch screen makes it much more enjoyable).
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After second awakening, the spaceport can't be bought anymore. I cleared all datas and restarted the game from scratch but it didn't work.
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The latest update states that it "is the last content patch" I'm assuming this game is dead now? Shame to kill it off so early?
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Fun game!
I'm confused about the crafting system though, it does not seem to be an advantage in crafting higher tier gems, as they consume two previous level gems and give you only twice the bonus. Am I missing something?
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There's a bug where, if you click at the very left edge of masonry before unlocking artifacts/office, you can enter the artifacts/office screen anyway
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As far as the additional turrets, perhaps you could make a drop down menu or another screen to display the layout of the turrets, also an awakening point talent to increase turret EXP? It seems that the game is slowing down due to the necessity to level up turrets... without a way to increase their direct gains later on
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Their seems to be a major bug with the armour on the central tower, many times in dread mode 3 i've been wiped out when my bases inbuilt armour should have kept me safe.
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Seems fun, but also very dense. At first I wasn't even sure how to start a match, and several of the upgrade buildings I stumbled into I wasn't even sure which points I was spending. I'm progressing a bit, but still feel lost overall. A better tutorial would be a big help!
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Please, please, add a a higher conversion button from blueprints to energy matter. We have to click 500 times just to sell 1B of blueprints =(
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Ack! My tower points zeroed out. I'm not far from my second awakening so I'll stick it out and see if they miraculously come back when that happens. My foundry crystals also reset to zero, but I thought that was a wording issue - I am unclear if they are meant to be kept between awakenings. I suspect the tower bonus was lost when I unlocked the foundry.
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Blueprints were acquired easily when i began the game, i was getting like 100k bp in 5min at wave 20. Now that i have the architect school i do not get anymore BP from killing units but only from this building... so i cant buy anything now...
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I actually really like this and will probably try out some of the dev's other games. Found one bug I think in the normal mode the laser tower doesn't seem to get the crit chance bonus from the temporary boost.
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Excellent game! Fun little tower defense game with enough micromanaging to keep you busy for a while.
The Hallower tower resource effect is so extremely weak that it actually is worse for resource grinding than any other tower. please fix the resource gain or change the tower to something that actually works.
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@sirSpikey: passives reset if you level up Dread. You can create essence automatically, it's in top sceen of the foundry
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The trading post quantities need either expanding with bigger numbers, or the numbers need to scale in line with the quantities you have. As it stands you need to use an autoclicker to be able to convert the kind of quantities of BP to EM that you need in the later stages of the game. We're talking converting billions of BP to even get a few levels of strength etc in the research facility, and that's just not practical without an autoclicker with the way the trading post is working at the moment.
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very dark in game would be possible to do brighter background and ui because i loved backgrounds in first two games of yours