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HELP HELP HELP HELP HELP HELP HELP HELP
RP overflew... now it is negetive 102305546... And it was 1044xxxxx. It is decrecing... And I just upgraded dread, and now I need rp badly... So sad..
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Investment cooldown timer should be active even when offline. It's kind of crazy that it is currently only active when the game is open.
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Is something weird happening with blueprints earning? The numbers that I earn right after starting the game are insane
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Armor seems t o scale so poorly that it may as well not even be in the game. I'm at 12T health and 600k armor and teh enemies are at 8T damage.
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Could it possibly be 'Gate Stats' as opposed to player stats. If you want to build a town and I do! Make the stats separate from the "player" This is a lovely game though. I haven't encountered a single bug yet. UI and UX could use some work. It reminds me of 'creeps tower defense'
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pls take a lookk @ the autobuilding feature, it seams, atleast for me, sort of strange if it dosent unlocks the slot itself and esp on normal u start with slot 2 unlocked
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1. If you removed battery for Radio Tower and replaced to Energy Mater, why you don't remove Battery Exploration from University?
2. Where is Artefact Investment for Shielding?
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Wave skip shouldn't be stopped from skipping to the last wave if your skip amount is more than the distance to the last wave (e.g. if I'm on wave 9990, skip 50 should at least take me to 9999 rather than just act like skip isn't on)
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Can you please check that the RP investment success rate is accurate? I have failed 6 times in a row with a 50% likelihood of success which is highly improbable and has set me back a few days of progress. Before that last update it was working well, this is just as of update 1.6a
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Been playing this for a few days now, wiped my search history for 1 hour today and when I went back, all the progress was gone
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The game has a great feel to it. I agree with other commenters that the early game is a bit of an investment, but once you get going you come in to a better flow.
One minor thing, just a visual thing, the Milestone graphs are uneven. I'm guessing you wanted them to stop on the last parenthesis, but some stop before, others start after. I would pick a spot just after the longest Milestone and let all graphs end there.
Awesome game so far! Keep it up!
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i think there should be a speedX1- because i've been playing for about 10 hours on one run and i'm only level 1576 out of 5000. and i'm on X5
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There can be a huge hurdle getting with robo wave 1. You need to explore to get gems. Use these to upgrade Dread Damage in the Baracks. (This also makes it easier to get to 5k in normal.) Use RP to get 35k starting gold. Spec laser to ignore armour. Set to 1x speed, and use gold drops from first kills to add a second laser during the first wave. Profit!
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research center, office, bank,masonry and some other buildings are useless now. Could you plz add some small upgrades in them, or simply remove them or make them invisible.
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Whenever I switch from ROBO to NORMAL mode, my upgrades are reset. Is this supposed to happen?!
Otherwise, great idle game. Takes a bit to get used to but that makes it special.
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I would personally love to see how much RP I have in my University so I can grind out the RP I need for the next Dread level.
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I've been digging this game quite a bit! Thank you Barbasu for all your hard work.
Two minor bits of feedback: One I never remember to follow up on my investments, so I have no idea which if any have succeeded. Is there a way to track them? Maybe show the result of the last investment somewhere in the investment screen so we can see what happened?
Second, when switching back to Normal mode from Robo mode, all the purchased upgrades (damage, health, crit, etc) are reset and need to be purchased again. This can be a bummer if you don't remember to turn off the time accelerators before switching back so that you have time to buy them again before the waves hit your turrets.
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It will be best to know whats the first requirement to unlock next map cause it only states the number not the resource required.
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I cannot overstate how dramatically this game has improved over the past couple weeks. I have updated my original score to reflect the improvement of the changes.
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A suggested feature, when buying at the university at X time instead of buying one by one, show the price of the lot instead of showing the unity.
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hey guys if you want a forum for this game we need a score of 3.8 soo if you wanna help to get a forum lets get this game to 4.0 :) ^^
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Hey guys if you have bugs or ideas for this game join us at https://discordapp.com/invite/B2cmvQb thats the discord from this game :) if you dont have discord you still can send me a privat messege or to barb , i going to post that to the idea chat :) , if you need help to :) lets make this all grat :) ^^