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Comments for Defender Idle: New Beginning

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rocketman70433

Jan. 24, 2020

Under rating threshold (show) RP is nerfed again. 35818192.46 RP, doesnt go up or down, cant buy anything.

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(1)

l1279371

Jan. 24, 2020

Under rating threshold (show) Two QoL suggestions: Could use some way to 'buy max' in the Barracks so that we don't have to click 150 times after each dread level upgrade (6 dread upgrades with 25 upgrade points). Second suggestion is if we could have a buy 1000x in the University/Passives building as upgrades can go as high as 20,000. Really could use an extra 1000x option between 100 and max as that gap is large.

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(5)

siferoy

Jan. 24, 2020

Under rating threshold (show) I found an exploit in the NO GFX minigame with the stars. I'm using Chrome on a windows desktop. 1.) Start a game 2.) Collect a couple stars (may or may not be required) 3.) Switch tabs 4.) Wait a couple seconds or minutes 5.) Switch back over to the tab you were playing the game in While the tab is switched, the timer in the game keeps counting up. The value of each star collected is tied to the duration of the game. I don't know the exact numbers but if the value per star goes up by 1 every 5 seconds or so, you can come back to the tab, collect 5 stars and get at least a couple hundred points. Hope this helps for bug fixing!

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(0)

Kailen4

Jan. 24, 2020

Under rating threshold (show) Why would someone buy any crystal but the first if they weren't maxed in it? You don't gain anything going up a tier, you just lose resources.

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(1)

Lethic

Jan. 24, 2020

Under rating threshold (show) Hm, why there is no any cloud/server save?

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(0)

carnex

Jan. 24, 2020

Under rating threshold (show) I need to know what's happening to mechanical parts. I keep exploring for them and they keep disappearing. What's up with that?

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(0)

Stormlock

Jan. 24, 2020

Under rating threshold (show) More information on the effects of the turrets would be nice. I can't even tell if my swamper turrets are slowing things or not, let alone by how much. Same for the hallower turrets. I'm just kind of randomly investing in things right now and it doesn't feel like my choices matter if I don't know what the benefit was.

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(3)

Enoch34

Jan. 24, 2020

Under rating threshold (show) In Dread mode, I reach wave 10000 and it stops sending more waves. It just stais there. Some times it stops showing that there are some enemies remaining (which doesn't seem to be true) and some other times it stops even when 0 enemies are remaining. Happens with and without compression and super waves.

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(1)

jamesryan099

Jan. 24, 2020

Under rating threshold (show) game broke. spent a bunch of gold on a turret slot and I was pressing buttons to try to make the wave go higher and it stole my turret slot and if made the price ten times higher if I wanted to re unlock it.. immediate failure for this game seeing this.

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(0)

Developer response from Barbasu

I don't see how that's possible, but if there is some rare bug I've missed then I will fix it.

yagaodirac

Jan. 23, 2020

Under rating threshold (show) plz add the key-control to the funfair, and decreace it to 6 slots.

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(7)

jabarkas

Jan. 23, 2020

Under rating threshold (show) I like how the buffs cover up the turrets. That's some good game design right there

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(3)

ejams

Jan. 23, 2020

Under rating threshold (show) Thanks for spending the time to make this game!

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(0)

Nextshot

Jan. 23, 2020

Under rating threshold (show) Would be a great feature for 'Passives' to Max by lowest cost, it would prevent clicking max all and having all rp thown at attack damage.

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(2)

chunkiboi

Jan. 23, 2020

Under rating threshold (show) GLITCH: when testing, you can RB at the end of the run, which gives the rebirth points every minuite. It's just like RBing 1 time per minuite. This is broken, please fix.

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(-1)

siferoy

Jan. 23, 2020

Under rating threshold (show) Might I recomend that in the minigame, when you lose, rather than reset the score/timer upon death, restart it after you start a new game so that you have some time to see what your score was.

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(0)

siferoy

Jan. 23, 2020

Under rating threshold (show) Just a little bug report: If the stats window is open in the defense screen it remains open when you go into the minigame.

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(0)

MrStegosourus

Jan. 23, 2020

Under rating threshold (show) @wraith78 there is a discord

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(0)

DracosBlackwing

Jan. 23, 2020

Under rating threshold (show) I feel like just the use of simple colors on the walls would change a lot in this game. For example, if they were brown, it would seem like you were defending a canyon; if grey, maybe a moonscape; if blue-ish or purple, some kind of cave or underground area. Color added to the attack path would support this impression as well with very little difficulty. You could even leave the graph pattern in.

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(0)

Xerros

Jan. 23, 2020

Under rating threshold (show) @ bob i had that same problem, and what fixed it for me was have my current wave at the quest wave, not the highest. So check the daily in a game where your current wave is 17000+.

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(0)

Wraith78

Jan. 23, 2020

Under rating threshold (show) Can we get a proper forum, rather than just a comments section?

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(2)

BobTheFlish

Jan. 23, 2020

Under rating threshold (show) I'm currently locked in on a mission to reach wave 17000, I can't reroll or cancel, and my current highest wave is over 50k but the mission will not complete. I have tried reaching this level without waveskip, compress and superwave and the mission still will not complete. All other modes currently available are limited to 10k waves so I'm not sure what I am missing here.

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(1)

Wanterwolf

Jan. 23, 2020

Under rating threshold (show) Also include the name of the Research in the Town Upgrade's Requirements List Line. [Although it's written elsewhere but, I'm confused. So it's an error o_o;;]

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(0)

StarlightGamer

Jan. 23, 2020

Under rating threshold (show) Bug: After Awakening, it was impossible to progress further than wave 500. After 500, larger red enemies sometimes spawned that were either invincible or had incorrect stats. Displayed enemy HP was something like 12k compressed and I grinded to the point I was dealing 16k per hit with 32% chance of 7.75x crits. After reloading the game, the problem disappeared and I was able to progress. Also, other problems were fixed after reloading, like Offensive/Defensive Advancement passives not being properly locked.

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(0)

Developer response from Barbasu

There was a hotfix released after the patch, sorry.

Gerkuman

Jan. 23, 2020

Under rating threshold (show) Does the shields ever work? I have invested both gems and RP into them, and they still say 0 when in-game. :(

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(0)

Developer response from Barbasu

It requires the artifact buff to work.

magicgun82

Jan. 23, 2020

Under rating threshold (show) the game hang.

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(0)

Zalos01

Jan. 22, 2020

Under rating threshold (show)

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(-3)

jadendahwierdo

Jan. 22, 2020

Under rating threshold (show) i miss the refund button in the research center

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(0)

TroySpiral

Jan. 22, 2020

Under rating threshold (show) Neat game if you can power through the inital clueless what to do stage. I'm a veteran gamer especially of both idle and tower defence and i had to ask what now seem like ABC questions in chat. Not that I personally mind. But i'm sure it accounts for the low-ish rating this game has. Its just as good as many others with higher ratings. Better (at least minimally) visual elements and a better early game will help this game long term. That is if its still planned to continue. Seeing as how there is now Defender Idle 2.

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(0)

uberman77

Jan. 22, 2020

Under rating threshold (show) Bug Report (possible) : Is the 'Nova' upgrade working correctly ? I have it for Swamper and Solidifier, and neither seems to work after rebirth.

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(0)

Developer response from Barbasu

It makes both of them attack everything in their range.

T_Hoon

Jan. 22, 2020

Under rating threshold (show) what if max all button upgrade 1 level of every single passive evenly.

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(1)

DoruTheDragon

Jan. 22, 2020

Under rating threshold (show) the game seem to take some or most of the maps of a zone into funfare and it makes practically impossible to play. You can only get a clean view if you don't go into gate and do a zone.

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(0)

Developer response from Barbasu

You need to reload, there was a small issue.

x7100

Jan. 22, 2020

Under rating threshold (show) i had super waves already upgraded when the update came out and can not upgrade it to 75/100 it just has maxed upgrade over it.

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(1)

Veccini

Jan. 22, 2020

Under rating threshold (show) So far so good. However I do not like the size of the screen, it is larger than full screen so I am froced to scroll in order to see things

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(0)

Dragonith

Jan. 21, 2020

Under rating threshold (show) I have seem to run into a bug, i have "on wave & death" available to me and for the past few days i was able to keep resetting and getting more resources when i hit 10K, now it doesnt work and there is this "enemies remaining: 2" on the screen but the map is silent and none can be seen, i have to force surrender to restart it. Am i doing something wrong?

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(0)

l1279371

Jan. 21, 2020

Under rating threshold (show) Bug report: Game unmutes itself after awakening.

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(0)

Xephan

Jan. 21, 2020

Under rating threshold (show) For RB on wave, how do we set which wave to rebirth on? There is no text box to input the wave or does it simply rebirth on the wave that we die on?

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(0)

Developer response from Barbasu

It rebirths on the wave you auto advance to

JKFast84

Jan. 21, 2020

Under rating threshold (show) I'm not sure if this was your intention. NO-GFX mode is pretty broken for the good of the player. This is my first day playing and I'm already getting 1k RP every 6 ticks in NO-GFX mode. I'll have the Rebirth Time Bonus and Rebirth Point Gain maxed out very shortly. After that, I'll do a few hour run and re-test to make them sky-rocket. If this a method you had forseen when you implemented NO-GFX mode?

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(1)

Developer response from Barbasu

It should give as much as you earn by going through waves, ill look into it.

Bordella

Jan. 21, 2020

Under rating threshold (show) Energy Matter from the spaceport is not being added in to your totals in any way. I should be gettong 300+ every time it finishes and im not.

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(2)

MrStegosourus

Jan. 21, 2020

Under rating threshold (show) it would be nice if the "effects" settings was split into different parts. I want to turn off the damage numbers because they hurt my eyes but i want to see other things like the enemies explode/shatter or the turrets attack animation

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(1)

TARDISwahwah

Jan. 21, 2020

Under rating threshold (show) Excellent game! There's quite a bit to upgrade and keep busy with. It's built like a rollercoaster with times where gains are high and times where they are low but designed to incorporate new growth with either research, builds or new modes. It'd be nice to see some in game kred purchases for multipliers or permanent research/passives. Trading post should have a way to trade EM into other stuff if you can trade other stuff into EM. only real downside I see: after being logged off for a period of time it hasn't reloaded data from the last time I played, which forces me to import my last saved export and when importing data you get 0 offline gain. With that being said, being kicked twice really sucks, losing all the growth already done and in hopes of regaining some strength with importing only to be set to the exact time (time = resources) when you exported.

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(0)

arrarr123

Jan. 21, 2020

Under rating threshold (show) @barbasu, not shure if intendet but crit chance increase skill on the seperate turrets looks strange, just gives bonus as if u hade only 1% crit chance

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(0)

toreibjo

Jan. 21, 2020

Under rating threshold (show) Randomly loosing all my RP's made me quit this after a fourthnite. Could have been years.

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(0)

fl0fl0

Jan. 21, 2020

Under rating threshold (show) I would like it if the NO-GFX mode would also grant us higher levels in maos, e.g. dread. Also currently no talent points are earned which means in both cases it can't be used to effectively get further in the game (by either dread levels or awakenings)

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(2)

spacejanitor

Jan. 21, 2020

Under rating threshold (show) It doesn't matter much, but the third Altar upgrade costs more than Lookout and Cavern, which doesn't make sense.

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(1)

ixath

Jan. 21, 2020

Under rating threshold (show) Crystal and Town Level requirements for the awakening start out a bit high IMO and will make high levels nearly impossible with current implementations of stuff ingame Even going to awakening 2, I had everything else done and I'm only 50% of the way with essences.

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(3)

Unknownlurker

Jan. 21, 2020

Under rating threshold (show) Needing to unlock production buildings to even get offline income is a serious bummer. The game is so very, very slow to start out that even reaching the point to get those buildings and upgrades is somewhere between daunting and aggravating. It's already a grindy sort of game, made moreso by gating what most idlers allow right out of the gate.

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(0)

ygddrasill

Jan. 20, 2020

Under rating threshold (show) pretty sure swamper doesnt slow at all ive looked at the enemies in 1x speed and they dont slow down at all

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(3)

yagaodirac

Jan. 20, 2020

Under rating threshold (show) btw, the no gfx mode doesnt give me any exp. Which I need to unlock the very new feature.

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(0)

yagaodirac

Jan. 20, 2020

Under rating threshold (show) trading needs some more amount. some billions I think.

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(1)

totallymike

Jan. 20, 2020

Under rating threshold (show) Oh man NO-GFX mode is great. I ran a long run in robo mode, then let it rebirth at level 10,000 while running a NO-GFX mode test. My RP per hour went from 1-2 million to 24.91 million

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(2)

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