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strats, crossbow until wave 2, ballista + crossbow until wave 25 (play 1x speed), buy sentry, auto retry at wave 30, buy second sentry + 1 sentry mastery then go to wave 40, buy gem cutter production, buy other production + sentry mastery a bunch, buy 2 more sentries, progress to wave 99, get tons of perm upgrades, progress when perm upgrades start slowing down
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I really like how rebirthing is so horrible that just sitting at wave 99 and getting a bunch of permanent upgrades is better
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I love how the only way to sell a tower is by digging out a mouse to plug in since my laptop doesn't allow me to type AND click at the same time without a mouse
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Pretty easy to restart - just use your crossbow and click next to level 3, you'll start getting rebirth points when you die. Start putting those in gold increase permanent upgrade and you'll get gold quicker and quicker. Be able to afford the catapult pretty quick and then it's just a matter of replaying a level until you're certain it's easy enough and then try the next and hope for the best lol
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I love the design of speed up, balista + crossbow can die on wave 5 at 6x speed, while also being able to make it to wave 25 on 1x speed
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Pretty decent game, a lot of content right on release. Please focus on QoL content and get a kong chat, I think that would attract a lot more players than immediately focusing on adding content updates.
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Took a while to figure things out. Failed 5 times before I could afford to buy second tower replaying wave 0. I find upgrading was a little vague. Just realized I could click damage at lvl 9. Apparently I still haven't figured thing out yet. Rebuilding after every death is probably going to be a game killer for me. It's too slow to start from scratch every time. The retry button should be included automatically.
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I keep losing gold randomly for what appears to be no reason. I'm trying to buy more RP and my gold won't go above 80k before it resets back to 3k for no reason.
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What does "Splash Chance" do? I don't see any splash damage happen besides the already splash based turrets (catapult for example)
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I like the game so far but the forced soft reset seems harsh. There is no way of gauging how well you will do on the next wave till you just die. Some way to go back a wave, would be helpful too.
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On a technical note, that catapult "bolts" fly over the rest of the screen instead of impacting the area they were first sent to, is quite the hindrance. Another tower takes out the enemy it is aimed at, and thus the attack can go wide. Would be far more efficient to have them aim at an area instead of a specific mob.
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I keep dying and earning rebirth points, where are they and what do I use them for? Can't find any instruction on that
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Super laggy even with a very strong PC. Buttons and projectiles lag. Also, increasing speed (via speedster) drastically weakens towers due to accuracy not scaling with monster speed. Lots of bugs, but lots of potential.
Well im not sure what it depends on but I have absolute 0 lags for at least 1-2h on 6x speed, it may get laggy over time (reload fixes it). I will be working on that. Btw if there is "Lots of bugs" perhaps tell me about them so I can fix them.
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why auto adavnce exist if it means advance till you die and then need to competely restart, instead of just stop advnacing at that point
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Bugs: 1) When i restart the game (f5) all my research suddenly stop and i lose the gold. 2)Im not able to spent my ability points in S. 3) Critical damage and additional damage buffs have the same tooltip. 4) Turning off effects doesnt work? 5) Maybe add a way to quickly change between already done stages 6) Barricade tooltip for HP? 7) Bestiary "Unlock after X kills seems bugged"
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There's no point in having to purchase Technology Points (TP) and Research Points (RP) separately, as it just has a flat exchange rate. It adds a lot of extra clicking for no reason. Just show the price in gold / gold+resources
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There is something SERIOUSLY wonky with your buttons. I can click them, and they look like they've been clicked, but nothing happens unless you click in just the right spot.
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I overall like the game but I've got some issues:
1. What exactly do artefacts do?
2. How much does upgrading or activating an artefact cost
3. I'd like to be able deactivate the autorepair
I have already fixed artifact tooltip not showing, but to see the effects of an update you have to reload the game. Artifacts are a permanent instant boost, more info in its tooltip
Once you reach the required wave it unlocks and when you move over it, it will display a tooltip. If it doesnt you need to reload the game as ive uploaded the fix a while back.
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update for the lagging part. There seems to be a memory leak of some kind, my specs are fine but the game seems to get slower and slower the more u play
I think it depends on your PC specs or so as for me it doesn't lag at 6x speed on wave 400+. I will add an option to disable all effects, which should help.
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maybe a bug , but if you die the research stop, if you close the game to, and you loss the gold and points,if you scroll a little bit done the game slow down. but for now the game make a lot of fun, secound the t3 3tower his range is really low for a t3 botten tower maye give him 5 range is a good work for him ^^
This is not a bug, since research is permanent it is only active in current session (session ends if you surrender or rebirth). I am not sure what you meant by "if you scroll a little bit done the game slow down".
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And why does the AoE solidifier make your cannons stop attacking? I feel like that makes the game just go way too slowly.
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Played for a while just to lose all my word due to clicking the tutorial .. which just restarts everything for some reason.?!?
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Small problem with sell mode not being able to cancel sometimes, would be nice if you could put sell mode on a held hotkey.
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Did take a couple reloads to get it to work. Also mouse cursor disappeared which is pretty difficult to manage. However all this is on Edge browser, and I've not tried the game on other browsers yet.