Worldgence

Worldgence

by bedevilinc
Report a bug
Flag Game
⭐ Top
SAS: Zombie Assault 4
⭐ Top
Bloons TD 5
⭐ Top
Epic Battle Fantasy 5
⭐ Top
The Enchanted Cave 2
⭐ Top
Mutilate-a-Doll 2
⭐ Top
Learn to Fly 3
⭐ Top
The King's League: Odyssey
⭐ Top
Fleeing the Complex
⭐ Top
UnpuzzleX
⭐ Top
Swords and Souls
⭐ Top
Kingdom Rush Frontiers
⭐ Top
Kingdom Rush
⭐ Top
Retro Bowl
⭐ Top
Incremancer
⭐ Top
Learn to Fly 2
⭐ Top
Escape Game - Computer Office Escape
⭐ Top
Bit Heroes
đŸ”Ĩ Hot
NGU IDLE
⭐ Top
Bloons Monkey City
⭐ Top
Epic Battle Fantasy 4
Loading ad...

Worldgence

Rating:
3.0
Released: June 11, 2024
Last updated: June 11, 2024
Developer: bedevilinc

Tags for Worldgence

Description

Worldgence is a game of survival and creativity, where you play as a traveler who ends up in an alternate reality, where people are lifeless and hopeless. Your goal is to rebuild this world, creating new buildings, trade routes, industry and technology. You also have to find a way to return to your own world, building a portal from rare and hard to get parts. In the game, you can explore different locations, where you will find different resources and opportunities. You can also upgrade your production sites, to create more and better things. Tools in this game have their durability and wear out, so you often create new tools, upgrade the places where you produce them, so that you can produce better and more durable tools. Crafting in this game is simple and intuitive, you just need to choose the right recipe and have the right ingredients. The game has an open world with a linear storyline, there is no violence or conflict, only cooperation and help. The game is relaxing and positive, giving you the opportunity to explore, create and learn.

Comments

0/1000
llutac avatar

llutac

Jun. 13, 2024

13
0

There is a good foundation for a game here, but it needs improvement to be enjoyable.

- I think I reached the end of content after crafting the iron shovel and hammer. A confirmation would be nice.
- QoL, blancing and Info are needed.
- Don't use the same symbols for different materials. There is a little F/M, but that's hard to spot and what is that even supposed to mean?
- Some repetitive tasks need too much clicking. Give me some eat berries x4 task, I don't want to click and wait 10s every time after a berry harvest.
- Balancing is needed. Some later tasks are not really better than older ones, for example the farming. Potatoes are nice, but need coal, which in turn is a pain to get.
-Regarding coal, the later task needs a serious buff, the old one is better imo because it does not require money.
- Some materials are hard to guess what they even are. Tooltips or any info panel would help.
- Try to see the game from a new player's perspective. Get beta testers if you can.

bedevilinc
bedevilinc Developer

Thank you for your comments. I agree that the symbols are not clear, they are supposed to indicate the place where a given item is located. F - forest, M - main (our backyard). In the future, I planned to add transporting wood and other items from different locations to make it more interesting. For now, we can transport wood, boards and pieces of wood to the backyard by truck. Maybe this is a bad idea?

Tecnoturc avatar

Tecnoturc

Jun. 12, 2024

7
0

Spam mushroom x1, rock x1, and stick x1 to farm research points

Polos avatar

Polos

Jul. 20, 2024

5
0

You are getting better, but starting point is lower than average.. no one will consider this okay when you put purchase options in unfinished game.

Embolism avatar

Embolism

Jun. 12, 2024

8
1

A bit limited, click until you have x resource so you can click to get another resource, rinse, repeat...

JackVermicelli avatar

JackVermicelli

Jun. 16, 2024

7
1

I've gathered that the algebra-looking string of characters seems to refer to tool durability, but it does a very poor job in giving useful information to the player.

Fellowship of Kings RPG
Nightmare House
The Bank Robber
Another Weird Ordeal
Battlemachy: Jade Bandit
Gold Rush
Death's Memoirs
Kogent Knight
Catch A Crab 2
⭐ Top
Reverb Part 1