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I had some fun. this game is quite challenging from the start but the AI is almost completly random... which needs more luck than strategy at later levels. Also if anyone is wondering when a town is under direct attack it will not spawn soldiers outside. The desisions made by the devs of this game were quite interesting i would like to see them polished.
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It is _now_ clear to me that a building can only maintain one task at the same time. But still, the special power doesn't reset, orange is incredibly dumb as if he wants to die, making level 24 near-impossible, and the actions from the AI is still random.
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The AI is also completely random. Sometimes they gang up on you from the start and you better start over to see them only fighting each other while you take the board. The general programming needs some work too: If I am attacked and supported at the same time, having a village at a constant 9-10 and decide to attack an empty village of 2, multiple times, I expect to see at least 4 workers walking over there, but instead there is only one. This game just isn't finished.
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Level 10 and further easily beatable under the right, random circumstances: You have to use the lightning attack before the enemy empties his biggest house. But sometimes you start with a near-full bulb and sometimes with an empty one. This game needs a lot of updates and something to keep it interesting.
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First couple of stages are a good introduction,m no real challenge, starts to get interesting as allies are added...seems to become completely unwinnable at level 10...
Could be fun with some better play balance.
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Please review the code. Unplayable. Bonuses are not reseted at the begining of the level. Mouse using is erratic. Sometimes I cannot send units or the number is not the half of units in the base. The player has no chance. Sorry, it could be good. Not fun.
Upgrades aren't necessary.
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Needs upgrade, and an evolving gameplay, right now its too much of the same, and pretty hard for us mortals.. Also a way to cancel the 1 spell you can cast would be nice, incase you don't want to cast it yet..
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In level 10, you earn 3 places lose two(currently at two) slowly Build your army and slowly fight them, lvl 10 is just time consuming
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good game, end so fast, too easy when compare to others alike.
The game is good, maybe, I lagged so much sometimes they didn't do my order. Speaking of AI, it was pretty stupid... imagine that orange moved its troop out while others were attacking it... gotta help this orange again...
However, many things still were good but there were some details that needed to be done if this game is gonna get more rating.
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Level 10 was quite hard took me the most tries for sure but eventually i got lucky with the AI falling into my trap ^.^
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I beat the game wasnt TOO hard a little challenge its just missing something though..... im not sure.. but for one thing orange really needs a new AI i feel like im playing with a 2 year old on my time that has a death wish.
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Takes a theme that's been done many times (nano wars, et all...), and does a really poor job at reproducing it. The balance is awful, and it doesn't do anything fun with the genre (upgrade, can't even drag and drop to attack.) If you're going to be completely unoriginal, at least be as good as the other games you're blatantly cloning, not worse.
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While I enjoy the difficulty I feel that having to redrag to attack a base multiple times is unnecessary and could be improved. I don't mind the drag to attack TD games but there has to be something that makes it stand out more. I think the game could be a great one if there was a better balanced system, actual strategy, and upgrades.
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This is hard? It's really easy. Just pick on the weakest with everything you have. Rinse and repeat. Only one strategy needed for the whole game. No variation, AI isn't smart. Other, similar games have better features and are more playable.
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The objective is try to keep most of the houses and have patience for them to grow... don´t keep sending army everytime
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magic saves across levels, so if you're finding a level tough, make sure you have full magic when you start it... it might give you the jump you need
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needs some other elements to the game....there are already lots of games out there like this and better.....put something original in there....
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phage wars, civilization wars, and other style 'capture/cell' style games except. this one sucks rocks. not worth y our time and effort. not nearly as develped and rich and strategic. no extra bells whistles storylines or difficulites like the others have.