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So may errors like the capacity thing if a building has a 12 capacity it will add other buildings number by being like 14/12
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How about the townies stop breeding if there is no space in the house I sure won't have a child just to see them go away because there was no space for the and also There needs to be more then just 2 at a time options we need 3 at a time like 25% breeding 25% working 25% defending and the last 25% wandering around as free time or some other option you add
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There is a problem so when the ballons breed they sometimes have a girl and a girl or a boy and a boy so no more breeding
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Great game, 5/5, and you people that have glitches, report bugs so that the developer can fix them. No point posting them as comments if the developer doesn't read the comments. This would be perfect if you could do endless town.
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Got to level 6 and now my baloons have stopped breeding so i cant meet the objectives... otherwise good concept though
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Inadequate controls. Too difficult to get one profession to stop working. It seems that when you issue commands for one profession, it changes that same command for ALL the professions. So, there's really no difference.
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You really need the ability to assign balloons to jobs.
Telling a bunch of jobless to go work when you need doctors, but the mine has spots, just gets you miners.
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nice concept, terrible implementation. Controlling balloons is far too indirect/nonresponsive (reclicking a catagory and then reisseuing an order works better then just clicking an order once, for example, and spamming the breed button will make balloons breed ridiculously fast, even solo or with underage balloons :p )
Laggy too, even on low detail. Different professions do not seem to do much, why the need for soldiers if any jobless sap can kick out a minigun wielding balloon?
2/5 until you fix the game, could be 4/5 if properly implemented.
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Gotta agree with the majority. I was excited to play this game, it seemed interesting to manage a world of balloons, I mean come on. No one thought of working balloons, so im sure all those balloons I've seen hung on a string throughout my life were happy. But this was disappointing. There were far too many glitches. When you click on individual balloons it doesn't tell you anything but their happiness, when it should tell you their occupation and what they may be unhappy about to begin with. The "houses" seem to be un used even though hordes of balloons keep going in and out. Nice try 2/5
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How do you raise their happiness? Also if there is no room to build and you try to build I can't do anything anymore!
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this game is very different and unique, but lacks in many areas. There are numerous grammatical errors, confusing wording and instructions, and after a while the goals get really boring. I've played through level 19 and still have only used three of the buildings. Lots of bugs with breeding and mining, and the doctors seem pointless. This game has potential, but for now, i dont recommend wasting your time.
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Kool game, would be good to have the houses working/actually showing the number... most of all i would like more contrl over each balloon, rather than groups... 4/5 cos its a nice working! game, despite what everyone else says.
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nice idea but buggy. I managed to get t Level 7 where the aim is to have ten or more ballons, but as soon as I have more than ten I fail :/
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Houses are only used with mines (and maybe other workplaces too). When they work at mine a certain time, they go to house to rest. If they have no house to rest, they leave. If you assign them to work, and there is no mine to work at (or hospital) they leave.
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Your balloons keep multiplying and/or earning money while the "level complete" dialog is up, but the time stops flowing. In theory, you could walk away & get infinite points.
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So... I have no idea, apparently how to keep/make a citizen happy, so they keep leaving. My houses seem to stay permanently at 0/8, even though occasionally they're in use. The job locations often end up at minus (absurd #). Sure, I can click on individual citizens, and wow, they're unhappy, but... so now what? I can't seem to be capable of doing anything about it. Anyway, on to some better explained game, I guess.
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on level 6 you have to go to the unit control tab and then choose All Jobs and Breed again, cause otherwise only the jobless are selected. And since your guys are already doctors, they aren't selected by default.
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Horrible design. The tutorial didn't bother to explain how to assign balloons to houses, so they get angry and leave. Also, the Engrish is a bit much.
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I think there is a problem with the jobs thing on level 6 I need 5 doctors, they bred to 4 balloons and then refused to breed again.