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awesome game 5/5. Exept for 2 things:
1. Cancel unit making
2.make the enemies life goes down faster. Its annoying to be sending troops at there shields even though they are already dead.
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oh and allornothing21, manleyerman9 can't add badges, but he can say he wants badges. then when people plus his comment, the next time Greg or sombody else sees the comment they might add badges if the ratings high enough
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the section system where you go past their shield and you go up a section works fine, but that should be the same for the enemy. i hate getting to the castle, then the enemy destroying my shield then saying game over. it's really frustrating, so please fix
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IMPOSSIBLE
even on easy later in game enemy uses demon ....if u use it u will lose soon all your money enemy because theyr kills give no. demons come onehit and go again ... enemys have unlimited money ...and you can buy them only if enemys castle is there sooo WITH SOME LUCK....U CAN NOT WIN
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fun game, i have only attempted normal have yet to try the hard or insane settings as normal is time consuming as it is =D 5/5
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YOUR A TURKEY, AND IM IN LOVE WITH YOU! GOBBLE GOBBLE! ITS WHAT YOU DOOOO! YOUR A TURKEY! YOU CANT EVEN FLY! YOUR A TURKEY! WHY WOULD YOU EVEN TRY!?!?!
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This game would be better if two things were implemented. 1.) The troops got off whatever they're taking, in the castle levels my troops would attack one guy, then charge the enemy castle no matter what was in the way, attacking nothing. My ranged people appear to desperately love the other guy, at least that's what I'm getting out of my archers charging the enemy's melee section, presumably for a quick hug before they die. 2.) Separate construction lines, or at least the option to cancel current unit building. Several times I was busy building ground units, as they're most cost effective, only be see that the enemy suddenly sent up some air soldiers. I could do nothing except hopelessly queue up an air soldier while my 4 ground units finish building. Other than these two main things it looks good and plays pretty well.
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Gets an oscillating level of complete bullshit. Goes from challenging *before strong ranged air) to easy (strong ranged air) to deceptively hard but easy (crocs+a few kris knives and a lot of ranged air) to ridiculously easy (giant dagger, then piercing arrow once you get that, then laser for same deal) with severe annoyance (ice) to giant go-nowhere slugfest (cyclones duking it out) to absolute bullshit with those stupid sucking demons