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Comments for Hero's Arms

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infernternety

Aug. 14, 2016

Under rating threshold (show) game freezes when attack, actually do not attack. pressing n or z do not work. how can i fix this?.

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(0)

AmeyK7

Aug. 14, 2016

Under rating threshold (show) wow

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(-2)

L33TH4CKZ0RZ

Aug. 14, 2016

Under rating threshold (show) Man what a grindfest... Things That Sucked About This Game: The game's main combat mechanic centers around abusing the fact that your sword swings in a semicircle and that the hitbox is larger than what it seems on screen. This makes it so that the best way to kill a ranged enemy is to run at them diagonally while mashing Z. Speaking of weapons, none of the other weapons that I've acquired thus far are any good whatsoever.

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(0)

L33TH4CKZ0RZ

Aug. 14, 2016

Under rating threshold (show) The Ice Sceptre doesn't even do damage if you hit them with the staff and not the ice bolt, which makes no sense, so you end up just lining up with an enemy from as far away as possible and mashing Z to kill them. Oh yeah, and if the enemy is tanky, then you end up just sitting there pressing Z for 3-4 seconds straight. That's not fun at all. Oh, and let's not forget about the Boomerang Axe, which does anywhere from approximately 4-40 damage. How dumb is it that I have level 7 Strength yet I fail to one or even TWO shot the red spiders, which are the weakest minions in the game? Furthermore, leveling up your strength mainly raises your damage cap, but doesn't do that much to your minimum damage so, for at least 30 minutes before you get the sword and you still only have the stick, you never knew if you're going to two shot or three shot an enemy. The variance in the amount of damage that you do is crazy high.

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(7)

L33TH4CKZ0RZ

Aug. 14, 2016

Under rating threshold (show) Also, there's no actual point to using your magic attack besides clearing a big mob where all the enemies are stacked on top of one another. You might as well just mash Z a couple more times. This game should honestly be called Z Masher Simulator because that's basically what it is. It's also completely unintuitive that you aren't shielded from projectiles when you are attacking. If using your magic attack gives you i-frames, why doesn't swinging your sword do the same? There's nothing more annoying in this game than swinging your sword, hearing the hit sound and still dying because you took 200+ dmg from touching a pig in armor even though he should have been knocked back from your attack.

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(2)

L33TH4CKZ0RZ

Aug. 14, 2016

Under rating threshold (show) Additionally, every f*cking time you level up, you have to dismiss the skill screen. This shouldn't even be a problem... just let the player skill up when they want to from the inventory screen. Why am I required to cancel out of the experience spending screen every single time I level up? Furthermore, the map design is competely retarded. When you're IN a dungeon or a castle, you can see what doors the rooms have. This allows you to actually plan a path through the building to get to where you want to go. However, when you're standing around outside, the entrances and exit to the various areas aren't shown at all. It's totally frustrating to want to just go one square left in the world but find out that you actually have to loop around like 5 different squares to be able to move left at all.

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(1)

L33TH4CKZ0RZ

Aug. 14, 2016

Under rating threshold (show) Another thing is, why do I have to bring up the inventory to see the god damn map that (sort of) helps me see where I'm going? There's something called a minimap that's in most games nowadays which completely eliminates this problem. I've played 2 or 3 hours of this game and I can't possibly play a minute more. It's completely boring and devoid of any fun whatsoever. The only good thing I can think of is that I kind of like the art style and some of the dialogue is somewhat witty. Considering that it's supposed to be an RPG, that's now a whole lot of things to keep the player interested in the game. I could go on writing about this game's negative aspects, but I really don't feel like wasting anymore time on this game. Truthfully I can't give this game more than a 2/5 and that's being VERY generous considering how irritating playing this game was.

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(1)

grecoan

Aug. 14, 2016

Under rating threshold (show) way too laggy

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(0)

littlehellian

Aug. 14, 2016

Under rating threshold (show) this game freezes during the developer intro

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(0)

Rilriia

Aug. 14, 2016

Under rating threshold (show) 2/5 stars, which is sad, this game has SO much potential. It's got an amazing old RPG feel, but could use a lot of tweaking to the level/exp when starting out. Seriously, 40 some spiders later and a few rat things and I still haven't leveled to 2??? Plus you need some shops, treasure chests, or having health/mana refill over time. A map would also be nice.

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(3)

1940skid

Aug. 14, 2016

Under rating threshold (show) this is gr8 m8

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(-2)

DCoops123

Aug. 14, 2016

Under rating threshold (show) @r2d2eb the game is based upon legend of Zelda I am pretty sure most of the people that worked on the game likes nintendo

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(-2)

llxFURIAxll

Aug. 14, 2016

Under rating threshold (show)

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(-18)

jufroftw

Aug. 14, 2016

Under rating threshold (show) Loved the game years ago, love it now. But there is definitely a major flaw that there shouldn't be: the camera pan is slower than your walking speed. I often get hurt by enemies that come into view right as my character walks into them.

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(3)

TheKingHC

Aug. 14, 2016

Under rating threshold (show)

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(-9)

r2d2eb

Aug. 14, 2016

Under rating threshold (show) whoever made the badges likes nintendo

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(2)

KyleL927

Aug. 14, 2016

Under rating threshold (show) Its a good game

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(0)

Feyt123

Aug. 14, 2016

Under rating threshold (show) That moment when you see that completing the first world is a Hard Badge O_O

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(12)

AWoodenPinocchio

Aug. 14, 2016

Under rating threshold (show) Game needs some guidance

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(2)

nicolay86

Aug. 14, 2016

Under rating threshold (show) I want more!!!

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(0)

sababezhashvili

Aug. 14, 2016

Under rating threshold (show) So, there's this red + on the map. what does it indicate?

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(-1)

Bananaofhell

Aug. 14, 2016

Under rating threshold (show)

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(-7)

sruff581

Aug. 14, 2016

Under rating threshold (show)

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(-18)

rishabsaphal2001

Aug. 14, 2016

Under rating threshold (show)

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(-8)

nUKEGIRL12

Aug. 14, 2016

Under rating threshold (show)

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(-4)

renetje

Aug. 14, 2016

Under rating threshold (show) i killed 20 enemies but i am not getting the badge i even tried dying untill i had to respawn at the house HALP

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(-2)

suddenbee

Aug. 14, 2016

Under rating threshold (show) to talk, hit people

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(8)

Skis

Aug. 14, 2016

Under rating threshold (show) This game needs a minimap showing the exits

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(8)

Antonitus

Aug. 13, 2016

Under rating threshold (show) ah ok i found the secret content

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(-1)

maxmolly

Aug. 13, 2016

Under rating threshold (show) Someone has probably pointed this out but... on your house the chimney is on the right side... over where your bed is, and the fireplace is on the left side. Can someone explain the reasoning of this or was it just a kind of hillarious error?

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(2)

Antonitus

Aug. 13, 2016

Under rating threshold (show) pls, where is the secret content?

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(1)

gap0911

Aug. 09, 2016

Under rating threshold (show) boy i love when a wizard teleports on me

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(4)

Edien

Aug. 08, 2016

Under rating threshold (show) ah a very old game, i always got lost in this but loved it

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(4)

Dragonspun

Aug. 08, 2016

Under rating threshold (show) Absolutely love the retro feel of this game. <3

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(0)

daexion

Aug. 07, 2016

Under rating threshold (show) It's nice that they went for a retro feel to the game, but that's about all I found interesting. I didn't find the mindless grind of killing the same things repeatedly to be interesting.

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(3)

LRFitzgibbon

Jul. 30, 2016

Under rating threshold (show) For some reason the character sprite reminds me of south park. Idk why.:P

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(2)

ArmoredAnt

Jul. 19, 2016

Under rating threshold (show) Tip for exp farming: The jellies will continue dividing until there are four on the screen. If you move to a corner of the room where you can see only part of the jelly population, the jellies will start dividing again until you can see four in that corner. Tgis way you can kill more jellies at a time.

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(3)

Lethal_Inject

Jun. 30, 2016

Under rating threshold (show) WHERES THE DAMN COMPASS!?!?! LOST AS FCK IN THIS GAME!

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(1)

MaylinBr

Jun. 18, 2016

Under rating threshold (show)

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(-7)

GoldenHand82

Jun. 08, 2016

Under rating threshold (show) Game heavily inspired by legend of zelda with some classically annoying Castlevania Simon's Quest-style text boxes. Not a bad effort at all I like the game

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(5)

kwong999999

Jun. 04, 2016

Under rating threshold (show) Max all the levels until the top left shows "EXPERIENCE MAX" Max all the money and items I can get Somebody's gonna tell me to get a life (but the crazy sword laser is worth it)

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(0)

FesterBlats

Jun. 01, 2016

Under rating threshold (show)

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(-13)

Kuchen12

Apr. 18, 2016

Under rating threshold (show) Looks like a Son Goku in a The Legend Of Zelda Game

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(8)

gelzar

Apr. 15, 2016

Under rating threshold (show) Maybe badges was add later? So, many people play this game without them.

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(3)

DanielV233

Apr. 11, 2016

Under rating threshold (show) 2.5 million people have played this game. 328k of them killed 20+ enemies.

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(6)

tluff

Apr. 04, 2016

Under rating threshold (show) Chaoslordzane, just use the boomeraxe to hit a lever in the sand area near the bottom right section of the forest.

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(1)

chaoslordzane

Mar. 16, 2016

Under rating threshold (show) its hard to collect gold in this game every enemy drop 3 or 10 or 20 gold as max thats stupied

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(1)

chaoslordzane

Mar. 14, 2016

Under rating threshold (show) how to go to new areas i did all dungeons in the first and won tera badge with leaf mark

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(2)

KubaM18

Mar. 07, 2016

Under rating threshold (show) grinding money just to get last badge is riddiculous :<

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(2)

narutofan09

Mar. 05, 2016

Under rating threshold (show) *Update* When the xp counter went back down to zero the counter started to increase after each kill again.

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(2)

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