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is it just me or are all the new action games getting redic with their control response times? if youre gunna make an action game or anything that requires precise movements make sure you put your player control scheme at a higher priority than the hundreds of other sprites on the screen. fighting off hundreds of soldiers and robots is bad ass i admit, but its not so much when your mech is moving itself into a corner cause it didnr receive the last few seconds of commands
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Twenty-four Karats of Fury
Dude! You just completed the Twenty-four Karats of Fury achievement in Mechanical Commando and won the Twenty-four Karats of Fury badge and 60 points!
Woots 120 pts.
@Deathlink, 20 hp for that lvl is quite good already
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also, on the last boss (level 5) stick to the left wall - his flame thrower can't hit you there. all he does is flame once, and the move and flame, repeat.
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if your going for a gold star on time, rockets are more powerful than homing, and they don't change course towards a turret or anything (which gets really annoying!). flame thrower also works well, especially on the basic boss (the one found on the 1st level)
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Twenty-four Karats of Fury
Dude! You just completed the Twenty-four Karats of Fury achievement in Mechanical Commando and won the Twenty-four Karats of Fury badge and 60 points!
Under rating threshold (hideshow)
Twenty-four Karats of Fury
Dude! You just completed the Twenty-four Karats of Fury achievement in Mechanical Commando and won the Twenty-four Karats of Fury badge and 60 points!
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Ok game. Huge disparity in difficulty though. It's all pretty easy until survival level 11. Then it gets super hard and frustrating. If I had known it would be that difficult I wouldn't have wasted all my time playing through all 5 lvls. This game also seriously needs "Lower Quality Graphics" button because the lag makes it almost impossible to play when there are a lot of enemies.
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you could've at least said something if you were gonna erase old saves...played this before the challenge and now I have to start from scratch
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urgh... survival wave 19, and that far only with my comp lagged with other stuff to slow things down XD. rockets + big mortars seems to be best, homing missiles are nice but not strong enough for the 4 tanks or the all double shooters levels... yeah they kill everything but not before u get hit a bunch of times. no tank levels and i might get 20....
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i am so gonna get all the points here if you get them all with the double points , the overall points you get is 220 points!
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boring but really easy finished 3 levels w/out taking any damage, dont even need repair kits, too easy yet boring 3STARS* for good sounds
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i found this to be kind of dull. the levels were incredibly easy but now the waves is just too hard. it didnt really deserve this double points thing 3/5
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Bad game that one would only play for the points. In fact, it's not even worth the 2x points imo. Boring and repetitive, and extremely frustrating when you have to get back to the ship.
2/5
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MUST HAVE A BUG...DIDN'T GET THROUGH THE FIRST LEVEL AND THE HELPER DUDE GOT CAUGHT ON A LOOP POPPING UP ON THE LOWER LEFT SIDE OVER AND OVER...COULDN'T CONTINUE...
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Survived 27 waves on my first try at survival mode (with golden commando). Levels are far too easy, the waves are just large numbers of turrets around you in a circle. Graphics are good, but levels are extremely repetitive. Crappy weapons over-write rockets unless you go out of your way to not kill enemies close to you. 2/5
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how do you get to survival lvl 15? is it just random luck to avoid a 4 tank+turret circle spawn? this is beyond "hard".
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Twenty-four Karats of Fury
Dude! You just completed the Twenty-four Karats of Fury achievement in Mechanical Commando and won the Twenty-four Karats of Fury badge and 60 points!
View all badges.
And lvl 29 in addition :D
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Fun game, but horrid balance. The final stage 5 boss was a pushover, but the 11+ waves of survival mode are bullets flying in more places then I can move to dodge them. Also, the weapons are 100% lameness. None of them are any better than the others, and flame is the worst. Don't make me pick them up by walking over them. If that's the case, make them a little more rare (or power ups for picking up multiples in a row of the same type). Otherwise, I should be able to select them. Fun game, lame bosses, lame weapons, and far too short.