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Definitively : open the lion gates ! Truly, that will add a lot of fun and variety, instead of the same gladiatress. You can add also other animals like bears and rhinos.
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jesus christ he didn't fix the major problems. STILL lol what the hell does adding a point to a skill do? leveling up skills is one of the major reason why I'm still playing but now it's just boring
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yeah what can i say its a pretty good game i play it some minutes a day like 4 days now . just some lag fixes would be nice and mulitplayer whould be very nice couse i wanna see how my team rapes^^
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very great game however for the blacksmith can you have like an option of what he would like to craft like say you want a body armour yet you get a shield. also can you great an achievement thing where it tells you how to get the bars like logging through kong gets you one
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This is getting laggy on me. When I pick a battle the screen goes black then makes me pick the battle but STILL there's a black screen.
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i think that shield bash sould cost more because he is blockall of my attacks and then hurting me and he has 400 mp and it nver ends
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*Bug* 3 Opposing gladiators remain wounded when the call for execution comes. My middle kills their middle, then bottom, leaves top alive.
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I fail to see how if you are attacking from above (like the power attack animation) it is easier to hit the enemies leg rather than his head...
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Why does my heavy hitting 2 hander allwaayys miss but my other 2 hardly ever miss, which is really unfair cause my 2 hander is my main damage-doer :(
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the skill throw only hits critical hits on syracuse it is incrediballly unfair all they do is throw and they hit 272. please fix the critical hit ratio on the technique /throw\ please fix this soon
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You must be doing something wrong, since I never lose a contender battle in Rome with level 46 gladiators. Maybe try a different strategy?
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It would be great if there was an option in the shop whcih would allow you to sell all your items without having to drag them to the shopkeeper and sell them partially
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The gladiators in the Rome's Contender is just too powerfull, maybe they should be weaker a bit, cause they have a high evasion (the one that use shield even has better evasion than the other), attack (i still can tolerate for the other' except the dual wielder that use Combo 4X), accuracy( i dont know about this but they rarely 'miss' on attack) and speed(not just the dual wielder that have high speed but their teammate also). Althought, i still can win it sometime, if lucky. Also, i want to know where do evasion come except from the retiarius skill? Anyway, nice game, looking foward for the new city, weapon/armor, and don't forget to increase the level cap. Adding new feature, like 'echance' maybe??
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I have three gladiators at level 60, which is the maximum level btw - but i can't beat the 20 roman contender battles for my last missing achievment. My gladiator's dexterity lies in between 84 and 99 but less than 50% of their attacks hit the target. Their speed is even higher (91-110) but about half of the enemy gladiators attack before my gladiators start their first turn. That's quite unfair imo.
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the skill throw only hits critical hits on syracuse it is incrediballly unfair all they do is throw and they hit 272. please fix the critical hit ratio on the technique /throw\
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Im honestly thinking that when you go through the trouble to break armor, you should get it in the loot, and metal needs to be more common. i use all my metal up and i get junk thats worse than my current equip. Also, we need more loot in general.
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Why does the price for slaves spike so much when they level up? I saw a Lv. 10 for around 8,000 gold, but later on I saw a Lv. 20 for over 65,000 gold. I understand reason for the price increase, but why does it increase exponentially?
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shield bash is okay, something that we need is count shield as armor. it blocks often but can be broken after receiving a substantial amount of damage hence make the murmilo vulnerable.
and for anyone who say that shield bash isnt over powered. ITS TRUE
but at late game shield bash +counter+regen "WAS" overpowered
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The shield bash needs to be fixed, because whenever the opponent shield bashes i end up getting blocked every other attack.
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UPDATES NEEDED.. faster mp leveling.. rename slaves.. web effect on skill tiers.. and of course skill % per point.. say combo x2 for example 1/10 55% str 55% dex increase by 5% each point this is about what i figured it to be so by 10/10 its 100% str and dex but the skill chart stating actuall statistics would be great.. thanks for recent updates great job... looking forward to pvp add on =)
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Login in to your server? Nah, bullyboy tactics reduce game enjoyment. Let people find their own way there if they like the game enough, rather than hold midgame play to ransom for a hit!
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WHY use auto on gladiators? everyone complains that they dont do what they want them to do...hello just control them yourself if you want them to do what you want... simple fix no update needed
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The "goals" page now is a black screen.
Sorry you guys have so much trouble fixing this game.
Hope it will be soon though.
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ok guys quit saying shield bash is overpowered... its not.. just use x4 combo off the start and take out the arm or leg.. no shield bash.. or take a the net skill and stop them for three turns..shield bash is a is a horrible skill to rely on.. trust me its not overpowered.. just a waste of points in that tier
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The coin rewards for some of the goals are a little low. I can get about 500 for loosing a fight in the Syracuse coliseum but only get 550 coins for decapitating 20 gladiators. The effort/reward ratio is slightly off there. Also, the game has gotten very repetetive, you might want to consider some keep our attention midgame content adjustment. (Too bad I have no good sugestions for you here.)
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when my players are in auto mode, when they lose an arm, they wont use their shield bash ability, instead they just do crowd appeal every turn until the match is over or they die
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Attn: Developer,
In Massillia, if you cut one arm it equals as two arms in the goal. Just needs a quick fix :)
Love the game btw!
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The shielding skill is totally overpowered. Why don't you add something like hitpoints or blockpoints for the shield? After this points are depleted, the shield will break until the next battle.