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you should really make a sequal where you are infected and take over the earth... i would really like to see the main guy possesed cause when u die u only get to see a bee-like tail and head... does he turn into a bee? anyway 4/5 only because of the last boss kept falling off cause of super speed... turn speed into holding shift and make a sequal u'd get a 10/5 really good game
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The ending reminds me of the ending to Condemned: Criminal Origins. Because the main character turns into the very thing he killed... Weird. Was Condemned an inspiration for the ending?
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I mean you could use the guy if you make a sequel in interesting ways like have him successfully overcome being bugged by these things and thus instead of turning into one of them you actually have the character develop unique abilities that you could upgrade to combat the threat.
Also you may also want to put in that the Automated systems on the ship could greatly help the player the future. I mean why not help keep some areas in check with auto turrets being helped by marines. I dought that those bugs and their now zealogical servants even care much about tech. Judging by how they act and everything so I would say that on board ship systems could greatly help you out. (Also you could even have an upgrade system for the station to help improve the ship's resistance to the bugs and even make levels easier)
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PLayed a version on Armor games now that I see you made an up dated version with a different ending I'll check it out but one thing I want to say. After all that why kill off the main character? I mean so far you depicted that all the crew has fallen to them eventually mentally but you made it possible for the character to resist their calls meaning that the bugs must need you to obey them for the process to be complete or get started. It would be so cool they can only turn you into one of them if you submit to them but if they fail doing that you actually gain an ability to harm those things better.
You sort of need to work on how those things take you over any why they need to brain wash you I mean if they didn't and you would turn anyway why even bother making them into a cult. With such strong zeonltical obedience to this cult those things made it would indicate that they can only enter humans when the human allows them to.
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what does the achievement called one of us mean?,how could i do it?
this game good but its quite short and easy.The graphic is pretty good but there is something that is not good.the upgrade is too little and compare to the zombies that when you have all of upgrade you will be a demon to them.even when i have 1/6 health point when i am going to fight the final boss i still win without losing half of rest of my health.i think this game should get 3.5 stars and you should get more upgrade about this game if there will be ep 2
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GAH controls keep sticking making it impossible for me to beat the final boss cause i go flying off the edge whenever i do anything
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Very cool game, but it just felt like what would happen if Metroid and Dead Space had an illegitimate flash love child.
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hey theres a glitch and it says i have all the stars(which i do) yet on the lvl select and when i pick my profile it shows only 80% like it did beore i got the stars and on lvl select it says i have no stars for vlv 5
also the cultist are the really fast yellow head guys that can jump and have insane health right?
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hey idiots lvling is not pointless i figured out you can lvl up and after 4 or 5 lvl ups you go from 5 to 4 hits on reg enemies. then 5 or 6 lvls after that 3 then 2 after lvl 19 idiots this game and half the comments are flase lol
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damn so many in a row lol... also make morwe of an atmosphere until the last 2 lvls i failed to see any work put into fear of the enemy and ships look itself. also the lack of creepy noises really hurt the horror experience. last post... 3/5
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sorry for the 4 posts :/ and l;ke all games bosses arent hard enough as all you have to do is memerze there patterns make them more random and give them a few more attackes!!!Also make lvling up more usefull after lvling up 3 or 4 times i realized te enemies just get stronger as i lvl up making it useless and pointless aside from health aND SHIELD
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oh and ALL enemies should be beatable the ones that arent never once made me jumped but only pissed me off to no end.
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my biggest complaint with the gamer is how easy it is a horror game should either have occasional badass hard to kill and scary looking enemies or massive hordes of slightly hard to beat enemies. make 2 dificulties this one it has now and then one were there are hordes of enemies thsat are hard to beat.
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blackoops maybe it was airborne dude the suit dont mean shit idiot.
anyway what was the original ending i only know the new one.
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How could he have gotten the parasite if he was wearing the armor the whole time? Well, how did he get into the new armor? I doubt he just put the stuff on top of his old armor.
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ah, that was the old ending i saw 1st, the new ending is much better but still unbelivable since sergei was wearing a suit this whole time. but sequel window opened again
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there was potential for a sequel which i'd like to have seen, but since sergei completed his mission in the new ending, that window of oppourtunity was burned, cultists and "juggernauts" are too har to kill and the 1st cultists arms fly off unrealistically, the starter armour looks like the security or "marathon" arour from halo 3, and has baisically the same role (sergei who is the player is the chief of security), why not make the game more challenging and have to fight to the engine sector which is oddly placed at the front of the cruiser... in short theres a good story line but its too much like halo crossed with dead space 3/5
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Eh, the new ending was okay. I felt as though you could have opened up space for a sequel in another way, instead of just shamelessly killing off the protagonist. Maybe at least adding an Extras section with the original ending? Hell, maybe add in some concept art and developer comments?
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Gotta say, this game was disapointing. Bosses were much to easy to be considered bosses. All of them had at least one spot you could stand and kill them without being toutched. Storyline seemed to close to horror games like dead space to my liking (as already stated). Finally ending was not to great. I played it once before the new ending and once after and I must say that it really wasn't a big improvment. On the plus side the level up made the game a bit easier and the graphic design was different.
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i thought this game was well written, it had an interesting storyline, and in my opinion relatively good graphic, although the controls did occasionally become a problem, they were easy to remember... Maybe you might make a sequel...
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Excellent game! I love sci fi horror and I don't see too many of that genre on Kongregate. The only thing is that instead of text journal entries, they should be actual cutscenes.
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this was a fun game with good graphics.The story linewas good and the ending was ok but u should have had one infected thing stoway in the pod instead so it sets up nicely for a 2nd.But other wise nice game
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okay, lame ending. the bosses sucked, the final boss was easy, lmfaobomb, is an idiot, all you had to do was stand on one platform and shoot. the spread device took the shots to all three locations the stupid butterfly thing ever was, and I had leveled up enough to do a decent amount of damage per hit. if you haven't leveled up, that's your fault. kinda fun gameplay though.