Under rating threshold (hideshow)
I'm sorry repeat it, but the story and background is the good thing of the this game. Is mysterious, interesting and coherent (R0cKSt4R, did you really read the dialogues? All the questions you do are resolved in the game). As a plataform-based shooter, is just one more. Indeed, I give a 5/5: better a good story than an addictive but "nothing-to-tell" game.
Under rating threshold (hideshow)
an okay concept that with a few adjustments would make an average game but as is it is boring and far too easy (the hardest part being that you fall off of the platforms during the final boss because of the double tap boost)
Under rating threshold (hideshow)
and simpawitz....the might used the "The Butterfly Effect" movie as final boss -.- desingned its powers,outfit and hp
Under rating threshold (hideshow)
also,in the final boss he is supposed to fight this.....butterfly(which is a bit strong) INSIDE HIS MIND!!! he could use his fantasy and have the powers of all the 12 gods O.o or kill him instantly without fighting it
Under rating threshold (hideshow)
they could create "The Breach 2" like 1 of them survives the destruction of Hermes and goes back to his world and talks to the gods and he gets very angry about this he sends and 5 huge armys to each country (inclunding and the 3rd world)
Under rating threshold (hideshow)
Pumpit176, he was right, i had 40% damage upgrade, and i needed 5 shots for a zombie, and that was yesterday, today i need only 3, so i beleave its possible that creator fixed this bug.
Under rating threshold (hideshow)
It's kind of impossible to take a horror game seriously when you're a space marine in powered armor... fun little action game, though.
Under rating threshold (hideshow)
So basically this is a platformer version of Dead Space, it has a great premise, but could definitely stand to be improved greatly:
1) Bosses. Extremely easy. The last boss of the game I had to jump a single time to avoid him. All of the bosses cept maybe the first need a massive rework to improve their difficulty. As is you just find the sweet spot and burn them.
2) Resolution. Its extremely low, could easily pull out a little bit.
3) Level-Up changes. Why can't you choose how to level up? Improve damage, attack speed, life, shields, shield recharge rate. All kinds of stuff be done with it.
Under rating threshold (hideshow)
the game is nice but it could have been really better, there are too many unknown things like who are the two people in sergei's visions? do they just remain in the vision? and I would've preferred to watch a little more insect transforming scenes like in level 5, and that cannot be considered as an end: sergei escapes and then...??
Under rating threshold (hideshow)
while i was playing the game i thought id rate it 4/5. now that i've played the boss its 1/5. seriously. that was gay.
Under rating threshold (hideshow)
also, why dos it not jump as high sometimes? is it anything to do with the blue line? because i can't seem to figure out what it is supposed to represent.
Under rating threshold (hideshow)
Don't play this. It was a complete waste of my time. I played until the end and wish I hadn't. Level design was rather poor, bosses were pathetic, gameplay was at best mediocre for a platformer, horror effects weren't scary, and the "adult" atmosphere it was going after probably makes it appeal to juvenile mindsets but I would have outgrown it around 14. (Notably, the commander's logs have a bad case of egregious pottymouth that comes off as...pretty silly.)
Under rating threshold (hideshow)
i must have played the end boss about 30 times. so sick of the suit making me boost run or jump off the edge. and the zoom out thing at the start is annoying and confusing...
Under rating threshold (hideshow)
I kept playing for the story only, and I was let down considerably when I couldnt beat the Butterfly king thing because I kept falling of the edge. Oh, and by the way, how do you get stars for your rank?
Under rating threshold (hideshow)
Well, i almost done all of achievements in the game, but there is problem with "Level 5 star". I got it, but progress of the game didn`t change and on the map of the ship i still have 0 stars on last level, it just doesnt want to save. If to speak of the game, it`s nice few hours time killer, nothing more.
Under rating threshold (hideshow)
the is good but too easy and in forth d level the guy disappears and never came back i tried every thing to bring him back and upon that there is no option of saving the game again i have to start from first which is relay boring need to be chked over all 2.5/5 chk that bug
Under rating threshold (hideshow)
very simple and boring platformer. a few screen shake effects and cliched falling down hero sequences do not make a good game.
Under rating threshold (hideshow)
The fast running blob thing was a nightmare, much harder than all the other bosses combined. The aiming sucked mainly because there was no ability to aim. Ability to aim up, diagonally, and be able to run one way while firing in the opposite (shooting retreat) would be tremendously helpful. Possible by putting an aiming reticule to the mouse and the gun shooting along one of the 8 d-pad closest to it.
Under rating threshold (hideshow)
I liked the game it was alright and of course theres room for aprovment, like more upgrades or different equipment selections and a longer level layout more creatures but to the aspect of the game in question ... i had no problems with the controls or the genral game idea and story line over all its good game worthy of at least a four star, great job! ****
Under rating threshold (hideshow)
i will ctritic this perfectly... good graphics and has alot of gore, should have more than 1 weapon and real upgrades, storyline lacks ALOT!!!, bad enemies and needs improvement, the bosses were too weak, the thing that has tentacles and the big blob thing that runs fast are stronger than the leaders, and needs open map. i think this game deserved around a 2/5, also this game cant even compare to Raze(search it is an awesome game 5/5) which needs storyline but has incredible gameplay.
Under rating threshold (hideshow)
Found a glitch in the 3 area before the Bridge. The first area when you start the level, you walk to the right and drop down with a blue door below. I walked over it and my character fell through the map and I can move left and right, but can't jump, but I also cannot see my character. Fun stuff.
Under rating threshold (hideshow)
Great game. It looks like there were two artists since some of the backgrounds looked incredible but then a lot of the other graphics looked like they were from the SNES (like the platforms).
Overall, it was a fun journey, thanks for all of your hard work!
Under rating threshold (hideshow)
OMFG the commander boss keeps hitting me and knocking me back so i try to scoot next to the edge but this stupid f'in suit keeps charging off!
Under rating threshold (hideshow)
the game was good, but the ending was...kinda shitty, would have been amusing to leave room for a sequal or something, maybe he turns into the butterfly king or something, anyways, amusing gameplay though far too easy and maybe the commanders final words as hes being attacked by the yellow guys at the end could have added a little something more to his sad demise other then just a sight of his mutating corpse.
Under rating threshold (hideshow)
The gameplay made it fun enough to see through to the end, not too bad. You could definitely do a lot more scary/intimidating than butterflies though...
Under rating threshold (hideshow)
game needs some health potions lol.. even resident evil has green herb XD.. sucks to repeat the whole map all over again when i die halfway through =.=
Under rating threshold (hideshow)
this is pretty much a failure attempt of stealing and ruining the story line of dead space, and materializing it into a horrible flash game
Under rating threshold (hideshow)
Sooo....this is basically Half Life/Doom/Event Horizon/etc. Nice graphics and all, but adds nothing original to the cliches.
Under rating threshold (hideshow)
Game suffers from the fact you can only shoot sideways, if you could shoot at angles and straight up (say like in metroid), it would have allowed alot more mobile, varied, and interesting enemies. As it was every single enemy/fight had to be balanced around shooting sideways.
Under rating threshold (hideshow)
Hmmm Zombie aliens now why does that sound familiar? (cough Necromorph Cough) And By the way if your going for the scary effect Ide probaly use a different colour then yellow.
Under rating threshold (hideshow)
What was the point of the eyeball tail vagina-mouth boss thing on level 4 (the bridge)? I just stood there and shot it a few seconds until it was dead.
Under rating threshold (hideshow)
Billed as unique-which it really isn't, IMO--but a good game now that the damage bug has been fixed; honestly, something of a combination of Metroid and Resident Evil. I love the monster designs, and I wish something had been done with those three creatures halfway through the last dungeon rather than just gratuitous vulgarity for its own sake
Under rating threshold (hideshow)
changed my rating to 4/5 when I realized that the game was good at what I think it was trying to accomplish. First of all, amusing samus parody. Secondly, suprisingly developed storyline, considering it's a shoot-em-up game. The simplistic gameplay, in a way, allows the player to remember what the storyline is. Some games have a bad habit of having so much gameplay between story development that you forget what's going on in the story. Hence, 4/5.