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Hey listen Berzerk I'm sorry but i agree with everyone this game needs serious work. one problem I had was that the AI was horrible I could shoot a zombie 4 times and he would still keep on walking away from me wouldn't turn or anything
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I'm having a problem with the second level -you know, when you are in the hangar, and when a butterfly drops off the body of a guy- , I can't jump or overjump the walls and I can't go through the red door. Can anyone help???
Excuse me for the english, I'm not used of this language. Besides I'm drunk.
Very funny game indeed.
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ok people who were puzzled with jumping some jumps can be overcome be leaping at it and turing real quick next you need to level a LOT for uprgades to begin to work and finally ending is a major LETDOWN
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OMG it sux it needs serious work no kidding on the amount of shots i saw no difference in rate of fire and in addition need to work on jumping so parts are completely uncrossable
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An alright game, I'd play it again at some point but in terms of actual content it's really blah. The gameplay itself is very simple which isn't necessarily a bad thing, but since you're restricted from aiming anywhere but directly in front of you it makes certain enemies incredibly annoying. Honestly, I had more trouble with those damn moths than anything else in the game, even the bosses. Speaking of the bosses each of them is far too easy, especially the final boss. 3.5/5, primarily for the atmosphere, great creature designs and awesome music.
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I can't jump over the spot where the guy is opened up by the butterfly in level 2. Any help? Because nothing is working.
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This game lacks on alot of features
Things to fix:
1. you can't aim, not even simply upward which is unnatural and makes the gameplay boring
2. The Dialog boxes and the levels are not interesting enough and it seems like a Systemshock-Halo wannabe that cant pull it off.
3. No challange in game, again boring
4. Seems like there is story but I didn't feel like reading through walls of text.
Overall the only redeemable feature here is the graphics and animation which are kind of good even if heavily derived from stuff we all know from other games(or is a coincidance that the protagonist looks like Master Chief?
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Up above the world you fly like a teatray in the sky! Killkillkill for *astur the *nspeakable! Hail to Yuggoth! Emergence is inevitable!.. But what do "flashlight" and "autotrigger" do?
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If you were going to copy dead space couldnt you have done it better? Its an ok game, but some changes would be nice (using the mouse to aim for example.)
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sh*t this is good game but i kinda got bored after the second boss
P.S. - wow nice statement about that this aint no children game! Couse this is some disturbing game!
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it was ok. resembles closely to the storyline of Deadspace. i would have liked to see more of an original shooter though. nice attempt tho to make a good action shooter game. it ran nicely but the enimes were kinda easy. one boss i just stood in one place and held the spacebar.
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I definitely like the new ending. That was a huge improvement.
I felt the last boss was too easy though. He can easily be defeated just by standing on the right side of the large top platform, ducking and autofiring. The few times he pops up high enough to hit you, just move a tick over to the right side of the platform again and repeat. No need to jump, dodge, etc.
Aside from that minor gripe, this was an amazing game. Event Horizon is one of my favorite movies and was obviously an inspiration for this game. Kudos all around.
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Liked it a lot, I just love the whole alternate-dimension parasite thing. Raised my rating from a 4/5 to a 5/5 for the new ending =D
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knock off of deadspace*, I love how berserk studios always bring such innovative and amazing games, they really are always on par with my flash game expectations *lethal amounts of sarcasm*
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I didn't mind the game, but now that I've beaten it theres nothing I can really do. I have full rank on all the levels even, and the ending (Im sorry) But was crap. I saw it coming when one of the terminals said "The subjects first start hallucinating" and just not even 5 minutes before that, your guy is trippin balls on the moth dude. Kinda reminded me of those old Samus games (Boss wise) and hell, maybe even game play wise. Sorry man, it has potential though. Maybe try to slap in more armor, classes, something. Anything to stop me from just holding forward and space bar. Hell, once I got the spread attachment and the armor that made you run faster, All I did was run down hallways pulling the trigger. I played half of the game with one hand, while the other was txting and holding my smoke.
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This game is just too easy
If you have the spread device, which is in level 2, all the bosses can easily be killed in a few shots, not to mention the "durable" enemies. I do love the story though, nice ending (the new one) 5/5, definitely, but make it a bit harder next time
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I agree with sssssz and definetley, cyber77,but not with lmfaobomb because the platform to the right of he start,i shot and shot till he was preparing to blast the middle where i double jumped,then repeated and won,ending to dull,bosses too easy,i could stand at a point where moths spawn and blast them away(power lvling) above all i think he didn;t achiev what he was aiming for 2/5
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[Spectator Mode] my 11 year old brother found this out all by his self and I'm very proud, even though it's a practically useless cheat. This glitches you into the walls and makes you both invincible and invisible, but you can't shoot or jump. Unfortunately, the only way to get out of this cheat is to quit the level, but it's at the very beginning of the level and you only have to kill 1 enemy to get to it. Ok Here's how to do it: If you succeed, you can move about the first part of the level freely and safely.
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I just replayed the fina lpart to see this "new ending" and it was, again, a disappointment. It was too cliché to be effective and it really does look like it's been tagged on at the end...which it has. If you're going to put a new ending in, then not only can it not be rushed, but it also has to feel like part of the story. It's like I went through the entire game for nothing. The fixing of the "damage bug" has now just made the bosses laughable, I took out the final boss without even getting a scratch. This game is just getting more terrible the more you try and "fix" it. Either keep it as it is and make a sequel (or prequel) where you put in the suggested improvements, or delete this game and start again from scratch. This game is just all over the place in terms of atmosphere and story and this needs to be sorted out. Lowering my original score to 2/5 for what seems like half-assed "improvements".
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Definitely liked the story of what was going on there, especially the immersion of reading the logs, though I wish the series of events felt a touch more complete. The enemies were pretty good and the way the zombies seemed to be out of phase with reality was ridiculously cool in the later stages.
I do sort of regret having gotten the Test Run armor, it didn't seem to add anything to the play, and didn't feel all that easy to use.
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5/5 While I DO think the game might need a bit of adjusting (bosses especially should be strengthened), as a Sci-FI/Horror style action game, I liked it a lot. The pacing might be a big heavy on the action/platformer type, but overall it was pretty cool. I'd like to see more like this, or a revamp of it, a little darker. :P
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nice game starts off difficult then becomes way too easy with the fire rate at 100% and with the shotgun type weapon that shoots three bullets at once, you can kill everything with one hit except for the cult(yellow guys) and bosses of course. for the last suit that allows you to run fast making a different key to speed up would be nice and work a lot better. towards the end make more harder characters that you can't easily own and longer would be nice. the story line is good and the graphics are awesome. don't stop making games you are good at it. 4/5
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does anyone think it takes to long to load
and the setting i do not like it because shouldent you have a crew or team with you to work with and it wierd when that butterfly popped out of that guys chest like who would put that in there drunk people like did you ever think littel 8-9 year olds would cry if they played this ya thats what i think about this game.
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it remindes me of dead space....my favorite game on kong and i just need to get all stars to get 100%completed i iz happy............and i teabag :D YYYAAAYYY
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Overall it's not a bad game, quite easy, but not bad by any means. However, what's with all the gore? I mean, I understand that the whole gore/guts/blood/bizarre mutilation is to add to the horror and all.. but I felt it was way overdone. Gore can add to the whole horror aspect, but too much makes it almost comical. Another thing that bothered me was the lack of an explanation of the whole "yellow light." I'm not asking for some sort of elaborate explanation, but I found the crew logs you find don't really give that much information on the back story or what exactly this yellow light is.. besides a light. Though I guess it doesn't really matter much since the story itself is mostly a mixed around version of the movie Alien.
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the only complaint i have is lag on the 2nd boss i have it on low difficulty i end up in the acid and it lagged many more times killing me but i have a sorta slow computer and i guess the game is huge.All in all i like it even though it is a little creepy 4/5