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It is so simple, yet so entertaining. Just Event Horizon + Doom3, and I still want to know how it ends. You reached game goal with so simple resources, good job!
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Haha I get it, when the first boss warps into another dimension after you defeat it, it's actually traveling through time. So at the end when one of it's limbs pops out of Sergei's mouth, that was it's destination. Inside his throat. Evidence of this is seen in flashback to the first boss right before the end of the end game animation.
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To follow up on a previous post, I also had problems with the 'double jump' not allowing me to access areas in a few places, unless the 'jump point' was very specific. You can get over them, it just takes skill/luck!
*@Dev - BezerkStudio:* As a disabled Kong user, I have been trying to comment on games, when I feel they have accessibility problems. The afore-mentioned jumps, are making the game much more difficult for people with mobility problems. There are about 3 particularly bad ones, where the height is right at the limit (the first after the 1st Butterfly) - and just making a slight change would really have helped me - I'm certainly not considering playing it timed as it is currently.
(*@Everyone:* Please + for a few days in the hope that the Dev. (and others), have a chance to read this, and to at least consider it for future games.)
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whats the man on the image its soo scaries too blood and erors on my head thats god and loooong iplayed this more time an more and more...
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To be honest i don't understand why Sergei got infected.In the game if he "dies" he is transforming or if he accept the yellow guys in his dreams but.... he didn't die/accept them. Maybe i'm being stupid but i don't get it XD
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The engrossing story really sets this game above other standard platform games and his vision of the crew being perverted by the 'yellow' was creepy, well done.
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erm...don't know if anyone noticed that but the first cut-scene in the engine room shows 3 people turning into monsters and one of em was a naked chick o_o
also I should point out that the small monsters were focused on her "womanly parts"
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Great game. Finished it first time about 2 years ago. And still I return from time to time to play it again. I really love the derelict-space-vessel-full-of-mutant-space-zombies-theme. Nice flair and fine story. 5/5 definetly. Aaaand waiting for a sequel. Yep.
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Awesome game, with a bit more stuff, like more levels or all of them put together like metroid, and some more items/ guns and other toys would make this an epic game! Still 5/5 and gonna wait on the sequel :)
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Remove the "horror" tag - this game isn't scary. It's basically Metroid+Halo (and fun for the same reasons), but not scary. The dialogue and logs might've been, but I couldn't be bothered to stop playing and read them. Two annoying things were that (1) at level 1 it took 5 shots to kill a basic guy, and at level 11 it still took 3, and (2) the guys with red tentacles coming out their backs are almost impossible to kill without being hurt multiple times, unless there's a tactic I don't know.
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I glitched the game to become unwinnable by running toward the yellow dude in the 3rd "I'm going insane" custcene and holding down spacebar to keep shooting. It rushed through the dialogue but didn't go all the way to the end - I ended back up on the previous stage with the dialogue still in front of me. I couldn't get rid of it by hitting spacebar or clicking "next", and I couldn't shoot. Dying, going to another screen, and even viewing a cutscene couldn't get rid of it.
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Awesome game! Played it through 4th time, which is very rare case in my gaming history. Suggestion to developers: please create mobile version for Android/IOS. We will be happy.
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honeslty, this game is way too easy. there should have been a diffiuclty option and the first worm you encounter that spits butterflythings can be spammed upto max level. The game itself is awesome as hell
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I don't really like the horror aspect of games as much but even with that I thoroughly enjoyed this game. Great story, leveling up, hidden upgrades=] Deserves more badges.