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Like most of the text more than one answer would work, but of course they only take the one real that they want. Anyways good game, I liked that it had some story in the mix not just random test. The controls on some of the walking puzzles pissed me off as I didn't mean to go over and would hit a wrong block so I'd rather have him jump and only do one at a time or something, but whatever thanks not a huge deal if you get a lower score and lest you can't get stuck in the game really as you can keep guessing til you get it.
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I would like a bit of randomization. Instead of having the exact same thing each time, you could make it so the answer will change everytime you start a new game. Another feature could be way the rooms are set. Right now, the game goes in a specific pattern, so everytime you begin, you get the exact same sequence of rooms. For example, the first time you play it is in a basic sequence, like Room 1, 2, 3, etc. However you could change it up and make it, say Room 2, 6, 1, etc. so that you a person cannot just replay and rush right through without thinking about it. You could also add a third feature where you have say 100 different levels, but each you play through, you will only get a specific amount, say 20 lvls per run, allowing people to have multiple playthroughs with slightly different game play each time. This could also allow a rewards feature where, if you play enough, you will have gone through all levels, and that will unlock either a reward, maybe a bonus cinematic or level.
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it's ok, but zero replayability. everything is always exactly the same. you could've changed minor details like number of static bursts or something at the very minimum
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As with other puzzle games I've encountered, I was expecting to not get challenge at all in the first half and see a huge increase in difficulty curve after it. I was not disappointed, for the most part. Despite the increase, some of the riddles were far easier than the ones in the room before and this happened several times, so it ended up being a hit-or-miss in the difficulty department. Music on this game was elevator music: there for mood-setting only, otherwise unnoticeable. The last riddle will be challenging for newcomers in the puzzle game department and the last dialogue was clever and gave me a laugh. It ends up being a very average puzzle game, but no harm comes from it...unless you have a very sensible pride. 3/5.
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My only complaint, and it's a big one, is that you have to do everything in one go, as if you come back and dont' continue, you have to not only start over, but all the rooms are the same, and it givs you fake readings. MAKE THE SEQUENCE RANDOMIZED!
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It could do with some kind of random generation in levels, else the only reason to play again is to see the max IQ on the hardest difficulty (170, by the way)
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Hello guys! We are really glad you like the game! I can't answer directly on your comments (because the sponsor uploaded the game to this site, not me. So I don't have that option) but if you have any questions or ideas feel free to send me a private message! Anyways, would you like to see a sequel of the game? And what would you change in or add in the sequel? Thanks for playing guys! :)
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The puzzles in here were fun and interesting. Some seemed almost too easy, though...? But, eh. It was a pretty cool game. Now I want to take another actual IQ test...
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I was a little disappointed with how easy these were, but overall it was good puzzling fun. I'm glad you put the disclaimer at the end. Pretty sure my IQ isn't really 170. Well done.
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im a bit disappointed that the different mods dont have different rooms, but still a fun game
sadly only for the first time:|
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This is a very well done game! I can't say I've seen quite a good puzzle game in this genre for quite some time. Bravo! Well done
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LOL on...
Human Guinea Pig: "Wouldn't it be easier to just give a test on the computer or something?"
Alien: "Hmm, yes it would. MAYBE WE JUST DID THAT?"