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Comments for Hardware Tycoon

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16allycat16

Jul. 12, 2015

Under rating threshold (show) I kinda wish that instead of a 2% increase in truck capacity you have a 1 or 2 unit increase. Only because I only wanted 70 units per truck and it skipped it 71. Then I wanted 77 and it skipped that too. It's costing nearly 5 mil now to go the next level and I'm not liking that. Besides that I am liking the game and hopefully will see those contracts and prestige levels sometime soon.

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(2)

Developer response from BGInteractive

Thanks for your feedback! next week i will implement perks along with other changes.

marklone

Jul. 12, 2015

Under rating threshold (show) Tnx for responding.Thing i will mention is :add alot of things to sell. Like 20 of them and dont slow game to much.Maybe to add some encounters.For example: your truck is robbed and you lost shipment or you sold for X2 price.It may be alot to do but that is my tought on things for now.Will track game as it grows.

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(-1)

Azwerg

Jul. 12, 2015

Under rating threshold (show) BTW, you (i mean, Dev) are having some issues with floating point calculations. It's an ordinary problem with flash, just try to fix it. P. S. 7.50/0.15 equals 50, not 49

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(1)

Azwerg

Jul. 12, 2015

Under rating threshold (show) OK, there's an optimal production formula: considering automatical production and delivery, you must produce enough stuff to fullfill all your trucks during their delivery time. So, if we take producing time = 1 sec, delivery time = 7 sec and minimal truck capacity = 50, you need to improve your trucks capacity to 56 (any number, dividable by 7 will do) and keep you production at 32 (for 4 auto trucks). There's the math: ProductionCount = (TruckCapacity/DeliverTime)*NumberOfTrucks/ProductionTime

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(2)

TomaszZ31

Jul. 12, 2015

Under rating threshold (show) Please add save and it will be perfect!

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(1)

Developer response from BGInteractive

Hi! the game saves automatically every time you do something.

Trollusque

Jul. 12, 2015

Under rating threshold (show) Love idle + highscore ;-)

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(-2)

Azwerg

Jul. 12, 2015

Under rating threshold (show) it's funny. upgrade buttons gray out when buyable, and become colored when you don't have enough money.

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(2)

camulod

Jul. 11, 2015

Under rating threshold (show) I just spent 4 hours on this game cause it was that awesome. when I went to go play again my game had reset. have you ever played those old RPG's and you forget to save and you have to play it all over again? you lose interest. that's sort of how I feel right now. for an idle game that is supposed to be played for days, weeks, even years it has to be able to save. 4/5 stars. this would be a solid 5/5 but without saving it just doesn't cut it. awesome game though.

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(2)

dansparrow

Jul. 11, 2015

Under rating threshold (show) Those arrow things could be automatically disabled after you get a certain amount of money, since you only need them if it's your first time playing an idle game, and for the first 2 or 3 things you buy.

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(1)

dansparrow

Jul. 11, 2015

Under rating threshold (show) The standard system usually makes grey-ish upgrades when you can't buy them, and colored when you have enough money, so it's easier to notice

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(5)

Developer response from BGInteractive

That was fixed. thanks!

Mxsinister

Jul. 11, 2015

Under rating threshold (show) well I was enjoying the game until after 2hrs it reset it self...bummer. Not gonna invest time again. Good luck to you though.

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(3)

Developer response from BGInteractive

Hi!. Thats pretty weird. I am playing since the release closing and opening the game lot of time and also after new versión deployment and didn`t have any reset. Sorry for that, hope its an isolated case. Thanks anyway :)

belgarionriva

Jul. 11, 2015

Under rating threshold (show) Instead of "truck capacity", could you change it to "Truck delivery speed"? Upgrading the speed will lead to more deliveries, which compounds the interest and feels much more beneficial. I realise it may take some tweaking... maybe add it as a prestige feature? I don't know.

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(1)

Developer response from BGInteractive

In fact, the prestige feature will allow you to reduce production and selling times. Thanks for the feedback!

belgarionriva

Jul. 11, 2015

Under rating threshold (show) I would recommend to eventually add a prestige. (The reset gives a second currency towards bonuses when we start over.)

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(-1)

belgarionriva

Jul. 11, 2015

Under rating threshold (show) Looks like it's gonna keep me busy for awhile. 5/5, great work! Will donate if you implement kreds.

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(0)

Vaedren

Jul. 11, 2015

Under rating threshold (show) Coming from an aesthetics standard, I would recommend having the purchasable upgrade be grayed out when you are unable to afford them, and light up when they become available. Overall gameplay is solid for an Idle state, and it runs smoothly. Overall a good job!

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(-1)

aleximux

Jul. 11, 2015

Under rating threshold (show) thats a great game! keep it up dev! you should invert the buttons in the upgrade screen,because when it is gray it appears to be unavaiable, waiting for the contracts! :D

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(0)

nothingelse89

Jul. 11, 2015

Under rating threshold (show) Awesome, thanks for removing the Anti AFK! I will give you another star just for reacting to feedback so fast :)

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(0)

AlphaPT

Jul. 11, 2015

Under rating threshold (show) Seriously, the "afk protection" just kills the concept of an idle game. There is no "competitive aspect" in idle games when there is no scoreboard to speak off. Or even when there is. It's not esports. It's iddling. Tried it for a few hours, got up to lvl 11 with 5 techs, but i'm done. Makes no sense. Even if you put a button to reset the idle timer, it would still kill the concept.

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(4)

Sandoumir

Jul. 11, 2015

Under rating threshold (show)

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(-4)

billybob234

Jul. 11, 2015

Under rating threshold (show) I think Achievements should increase either % truck speed or % everything speed for that particular item. Just my opinion of course. At the very least it needs to give something or in a game like this people won't care about them.

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(-1)

Developer response from BGInteractive

Perks will improve produce/sell time!. With luck i will be able to deliver them during next week. Thanks again for the feedback!

damienhellswitch

Jul. 11, 2015

Under rating threshold (show) I feel like this game was judged far too harshly in such a small amount of time. The game itself seems pretty interesting and it seems to be changing by the minute into something better. I am giving this game a 5/5 mainly for the fact that the creator has been giving out constant updates and has been listening to suggestions and seems to really want to make a great game.

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(25)

Developer response from BGInteractive

Thanks!. I will improve most of the things that the community is asking for. Also there are new gameplay elements to come during next weeks.

billybob234

Jul. 11, 2015

Under rating threshold (show) Are you guys thinking about making a prestige system? Personally I think it's critical for the longevity of ANY idle game is the replay-ability.

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(14)

Developer response from BGInteractive

Yes!. I will make the impossible to put it online during next week along with new technology

Golemator1

Jul. 11, 2015

Under rating threshold (show) Game is going crazy for me. I can't even see what I'm doing or even clicking T_T

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(0)

Viisaria

Jul. 11, 2015

Under rating threshold (show) It's amazing how quick you guys are with changing things after getting feedback :) Also, for those who keep complaining about "another idle game," no one is making you play them.

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(4)

Developer response from BGInteractive

I am only 1 person...i wish i have a team jaja. Anyway i will update the game asap. Also please understand that i have a full time job during the week :). Anyway i will keep it updated the most i can and with new gameplay mechanics very soon

Iugubre

Jul. 11, 2015

Under rating threshold (show) I think icons in upgrade are inverted (glows when can't buy)

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(3)

Developer response from BGInteractive

I will change that asap :)

k1tsune

Jul. 11, 2015

Under rating threshold (show) The reset help text is rather hard to read, better not make the background semi-transparent.

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(1)

Sandoumir

Jul. 11, 2015

Under rating threshold (show) We think you should stop putting effort in this altogether, even though you get people to vote this down. Every single new Idle Game has gotten a 1/5 rating, good or bad. It's over. And their comments did not get downvoted by fanboys.

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(0)

BGInteractive

Jul. 11, 2015

Under rating threshold (show) Would you like to see "Perks"?. They can be generated based on your tycoon level and you can upgrade things like production and selling times....what do you think??

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(1)

k1tsune

Jul. 11, 2015

Under rating threshold (show) The anti AFK bar feels fairly annoying. But if you really want to keep it please change it to automatically reset whenever the player executes an action, instead of having to click two useless buttons every 2 hours, when you're constantly active anyway (or almost).

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(1)

marklone

Jul. 11, 2015

Under rating threshold (show) it is oke.Well i miss big mistery in game.You from start know what to expect at end.It fells like tons of waiting. Add something intresting

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(1)

Developer response from BGInteractive

Perks,contracts and new technology will be added very soon. Thanks!

Sandoumir

Jul. 11, 2015

Under rating threshold (show)

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(-6)

kadercito

Jul. 11, 2015

Under rating threshold (show) Well played for 40-60 minutes, its ok, but the time to keep "balance" between production and sales is too inaccurate for an obsessive person like me. 3/5

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(1)

k1tsune

Jul. 11, 2015

Under rating threshold (show) It would be nice to have the labels for the product kinds in the product tab, as like now I have to check the statistics tab to check what I'm actually producing.

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(-2)

Arlequine

Jul. 11, 2015

Under rating threshold (show) NO SAVE ? ! ?

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(0)

Developer response from BGInteractive

The game save everytime you do something.

k1tsune

Jul. 11, 2015

Under rating threshold (show) For all my criticism: I like the graphics and animations.

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(-2)

hahaownedlolz

Jul. 11, 2015

Under rating threshold (show) Progression seems really slow. And making +2% more profit at the start of the game for such a high cost is just ridiculous. And makes the game seem very unrewarding to play. It doesn't feel like the upgrades make any significant difference.

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(1)

Darvious

Jul. 11, 2015

Under rating threshold (show) Ugghhh, another idle game? My gosh, do something original.

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(-2)

k1tsune

Jul. 11, 2015

Under rating threshold (show) Shouldn't the trucks from all products have the same weight capacity? A different unit capacity due to different density makes more sense, doesn't it? I kind of have the feeling that product weight does not add anything useful to the game, compared to number of units, as you can totally calculate it out of all your equations (it's pretty irrelevant, but leads to a bit of confusion if you're new). Is there some kind of ascension, or is the reset a hard reset?

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(-1)

k1tsune

Jul. 11, 2015

Under rating threshold (show) Imho the buttons to buy upgrades should be colored if you can buy and grey if you can't. I'm missing the buy 10x and buy 100x buy variants, or maybe I simply missed them? I have no idea what that bar at anti-AFK does or means, as I keep playing and it keeps filling up, and I kind of expect it to be filled if I was afk for 2 hours and instantly empty if I play actively. (And prevent me from gaining money if it's filled.) Do you get something from achievements? Do the "player" levels mean anything? The "sell price" label should be "sell price per unit" or some such. Why is truck capacity given both as number of units and weight? Also why is the capacity in number of units only shown if the truck is full?

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(-1)

Hadhalls

Jul. 11, 2015

Under rating threshold (show) removing anti afk will affect the saved games?

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(-1)

Developer response from BGInteractive

No, we just remove it and everything is ok!

BGInteractive

Jul. 11, 2015

Under rating threshold (show) AFK Is going to be remove in 30 minutes :)

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(-1)

Wildkatz

Jul. 11, 2015

Under rating threshold (show) Anti AFK Protection? How retarded are you guys?

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(5)

Developer response from BGInteractive

It seems nobody like the AFK. we will remove it in less than 30 minutes :)

Cloudis

Jul. 11, 2015

Under rating threshold (show) Anti afk, rly?!

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(1)

Developer response from BGInteractive

Thanks for the feedback, the afk was removed.

kadercito

Jul. 11, 2015

Under rating threshold (show) With so many complicated idles, this one have a nice gameplay. Maybe add the sellprice in the "upgrades" window so we dont have to go back to check who much it increased? And how I reset my anti-AFK bar? Seems is not working for me

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(-1)

Developer response from BGInteractive

Its very simple when it`s full a window will appear and you just have to click on it. If not you can open the game again.

Airek

Jul. 11, 2015

Under rating threshold (show) Normally is, but it's your game :)

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(-2)

Bardaf

Jul. 11, 2015

Under rating threshold (show) How do I disable this stupid flashing arrow ? I got it now.

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(1)

Developer response from BGInteractive

jajaja, yes Bardaf...it`s just a cheap tutorial for the first technology :)

Airek

Jul. 11, 2015

Under rating threshold (show) Might just be me, but the upgrades are colored when you can't afford and grayed out when you can afford?

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(44)

Developer response from BGInteractive

This was fixed. Now the upgrades are grey out when you can't afford it. Thanks for pointing that out

nothingelse89

Jul. 11, 2015

Under rating threshold (show) Anti AFK protection in an IDLE GAME???? You must be kidding me.

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(38)

Developer response from BGInteractive

AFK bar removed!

SteliosS10

Jul. 11, 2015

Under rating threshold (show)

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(-3)

Developer response from BGInteractive

Awesome, thanks!!. New technology in 5 minutes...hope It does not affect saved games lol (update: Succeed!)

BGInteractive

Jul. 11, 2015

Under rating threshold (show) Hey all!. Please let us know your feedback, we are open to new ideas and improvements. New Technologies are ready to implement..we are waiting your feedback on game balance first

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(2)

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