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What can I say, I clicked off the game window after solving several puzzles, and the game started over. I think I'll just watch the walkthrough at this point, no interest in spinning the number wheels twice.
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I finally got the fire into the indent, and had further problems with the monster and the keyhole. Hit boxes need Serious work.
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This is a game that's fun (if a little simple) but certainly needs a ton of work. Particularly with hitboxes and item statuses. Twice I was unable to proceed for quite some time. First with the strength potion, being unable to click in the correct area apparently to use it. I'll note that I also had problems with the food at the beginning of the game, or I may not have kept trying. The second part was trying to light the indent near the sword with my torch. I eventually ended up looking at a walkthrough to ensure this was the correct course of action. I still am unable to do so, constantly getting a ? when I try.
All in all a fun game when playable. Maybe make some more/less transparent puzzles and it would be great!
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It was a good game. Not too challenging puzzles, no time limit. The only thing I did not like was that you had to click the exact right place, else the figure just shook his head.
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There is a lot of good to the design of this game, but I think the gameplay falls a bit short, which is a pity. Theoretically, it seems it is meant as a point-and-click adventure, but the puzzles of that variety are both far too simple, and completely linear. There is no thought involved: you figure out how and where to use the torch because it is marked, not because you have to think creatively. So really, the point-and-click adventure part is just a very nicely made framework for 3 more traditional, non-story puzzles, one of which is astoundingly easy, another is difficult only if you don't allow yourself to use pencil and paper, and the last really quite hard. One hard puzzle isn't enough, I'm afraid. It needs more meat.
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Others may be saying it's too hard, but I happen to find it too easy. Thanks, however. It was interesting and was different. 5/5.
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If you are having problems with the spinny number puzzle, the number highlight when they are in the correct position. Also a number between two numbers is the two numbers added together and a number on the outside is just the number it is beside.
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grr I had a really hard time.. if the little jerk shakes his head no at me one more time... Why CANT YOU SIT ON THE BUTTONS!?
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The number wheels where funny :D It's the kind of puzzle where you make progress very quickly, but then you are stuck at the end with the last two pieces in the wrong place and you wonder how the hell you are going to clean that up.
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Didn't like it. Was only able to do the memory one. Now I am running in circles with a torch without any clue what to do. The puzzles should be less cryptic.
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I wouldn't mind the hitbox issue as much if the character didn't shake his head in a way that implied you were an idiot for thinking that would work ._.
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The only thing I didn't understand was the wall separated by the piles of gunk or whatever it is....other than that decent game altogether.
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what the f*ck am i supposed to do in the place with the numbers. i mean like i am in eighth grade and we havent learned anything about that kind of number system. man i mean kike wtf!!
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3/5 for the game. looks nice but way to short and puzzles are easy and didn't seem 'creative' at all. Then when you complete the game he's asking you to make money for him :D
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it was good, but most of the time I click on the right anwser but the game didnt considered it right. My biggest issue was with the sword: I got the trorch with fire, but I pressed and pressed with the torch and it didnt set the place on fire as it had to. I checked on a walktrough, and after finding out I was on the right anwser, I had to keep trying, moved arround untill in some point the characted did consider my order correct and set the place on fire... and it wasnt the only time the game confused and considered I was wrong when I was right...