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The fact that this is a demo doesn't count too much, this type of games don't have an ending at all. I think it's a surprisingly nice game, good for a time killer as it was mentioned above.
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Love the concept of the game, but it's all too frequent to go through a good portion of the deck without seeing any usable cards and ending up way over par. This makes it like Zilch in my mind, a bit too random, and requiring a ton of luck to come out with a decent score...
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Feature request: the ability to retry one 'hole' of our choice in every course for the 6 hole games only. It would really help!
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I've been playing this game since 2012 and still can't seem to earn the 3 stars on the last two stages. It's not about skill it is about getting cards you can't play. It's frustrating.
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It needs a "back to menu" button from the scorecard. If you hit five over par on the first hole of one of the later levels, there's no way you're going to get three stars but, right now, the only option is to reload.
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Two perfect rounds followed by an immediate sunset round. These games that leave everything up to chance annoy me greatly.
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I'm starting think that although Jungle Brook may not be "impossible", it does fit nicely into the category of "way too improbable for all practical purposes"...
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Protip: Royal Hackenduff is the best place for finding clubs. You can see almost all cards instantly. If you see club, pick it, restart. Got 8 clubs in 3 minutes.
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Get's boring real fast, the luck factor is to high, can't complete the latest 2 stages with 3 stars not even after 50 times. Honestly makes me pissed of!
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I cannot help but find it amusing that the developer does not have the Hard badge for this game. Is further proof needed that perhaps Jungle Brook is just a bit TOO randomly cruel?
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Two weeks to get the hard badge! I don't think it's ever taken me that long before! :P
I know it's 'random' but the last two holes on the Chaos Club always seemed to give me a succession of cards I couldn't use so I'd end up over par by a huge amount...
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Aside from the App Store box blocking the screen, and it's missing a counter showing the number of cards remaining in the deck (not that I guess it matters... but it's a comfort thing), AND that Golf-Style solitaire is based on luck and will have you yelling at the scren......... this is an amazingly well done game: crisp animation, great sound, lots of surprises, some laughs, and variety in gameplay. Well done!
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Nice game. The inscessant begging for money/purchases really spoils it though. Three stars for a otherwise good game, could have been 5 stars though.
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It is pretty annoying that there are times when you can't get a perfect score, and then there are those annoying noises and faces to mock me when the game wins.
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I feel this game requires a new class of badge, as the hard badge is not so much hard as it is unlikely. All you require to do is keep trying (remembering not to take your frustration out on your computer,iPad,iPhone or other android device)
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I got three stars on a few holes when I played this for the contest last week, but now the system isn't recognizing them unless I get the good scores again. And some of those three star holes weren't easy to get the first time around. Is this an issue with the API or the way the game saves?
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If you're having issues, cycle through you highest mission a few times, stopping only to play if you see a club. Don't use any golf clubs or play seriously (unless the golf club is buried), just cycle cards. Eventually, you'll get all the clubs (2-9). Then, playing through ANY of the sets (especially the last 2) can be almost a guaranteed win.
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For those rying to get the hard badge, needed score on the last 3 levels:
Greenhorn hills -10
Jungle Brook -12
Chaos Club -6
I know you can easily check this by finishing the course, but you might want that info while you're actually playing it to decide whether or not to use a club.
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just wondering ... is this game available for the ipod or iphone? hahaha ... this is a good game, but you shot yourself in the foot with your own advertising, morons:(
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Lame that one bad hand negates 3-4 good holes. Not wasting my time going for 3 stars on all holes. Too much luck required.
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@ziero1986: I like the fact that kongregate doesn't just hand me the harder badges, but that shouldn't mean that some lucky streak makes someone else get it easily, while I replay the sixth level 14 times (and counting) and still can't get that third star because I can't draw the right card. I also fail to see why you need "skill" to win (although I agree on the patience part, you need a lot of that).
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Jungle Brook, 9 under par before the last round. Start the last round, only Queens and Jacks at the top of the piles. Go through ALL the cards in my deck, and can't clear a single card on that level.
FML