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at the end I would have liked to see the camera pan out and show 25 other birdcages all still firmly locked. Like a twilight Zone ending.
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Nice game with nice graphics. I like the hints...makes it fun and logical instead of guessing and simply clicking nonsensically. Wish there was a second or third part to the story/puzzle....seemed short but loved it!
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"i need a clothe to finish cleaning this mess" Hey maybe we can the dirty clothes OH wait i don't want to get your dirty clothes dirty so i can get toilet paper
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The graphics are incredibly pretty, but the story could be better, and the characterization sucks. It's no worse than I'd expect for a game of this genre, but it looks bad next to those amazing graphics.
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PART 2: Similar with the clock parts. Why would I pick them up? I had almost all of them before I found out that I actually needed them. They were easy to find, but I think the search could have been used to expand on the story a bit more. Additional letters hidden around the house together with the parts, Annie and Andy giving you hints where to find them; something like that. The game mechanics are well done the few puzzles logical - if a bit easy - and the graphics and design simply beautiful. A few spelling errors and grammatical issues in the text, but nothing too bad. I did enjoy playing it, but the story is really kind of simple. In my book that's a 3,5/5. Since you can't award half points I'll give it a 4/5. A sequel that tells you more about the master and his dream would be really nice. Maybe with Annie as main character...
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SPOILERS AHEAD!!!-------------This is going to be a long one. I'll have to split it in two parts. Really nice atmosphere, but the story felt a bit rushed. Everything was explained in two dialogues and then you just fly away... Lilly said that she wanted to free Andy, but I had always used the unfriendly talk options. They changed basically nothing. The character stayed flat as can be. Actually, all of them are very flat. You don't really learn much about them or this world. Also, Before I had used the bed, my character told me that I should talk to Annie about the code. The only Annie to this point was the buried woman, and there is nothing that forces you to check out the gravestones in the first place and even less that would suggest that you can talk to the dead. I nearly started looking for an ouja board. The game gave me a hint without having introduced the essential elements of the puzzle. There should have been some kind of transitional element. END PART 1
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I wrote the code down but I cant read the slip of paper.. And it wont let me use items on the door the locks on or the lock itself?
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I got stuck trying to change the radio back to the music channel. Now the screen is dark and my character just keeps walking into the wall.
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too short, and need to get rid of the plant....its a useless piece of story that doesnt further the story or game at all. other than that, good work, keep it up!
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Stupid pixel hunt / clock parts help:
1. in the shadowy grass near the gravestones
2. under the gutter towards the laundry room
3. grass by the well
4. in shady area by the tree
5. upstairs by hearth
6. in jacket in foyer
7. nightstand in bedroom
8. back wall in clock room
9. towards floor in clock room
10. next to outhouse
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Would have been 5/5 if not for the pixel hunt quest that is the search for the last clock piece. You should not pad out a nice game with a useless pixel hunt. As it stands, it's a 3/5.
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There is this weird buzzing noise I hear every once in a while. It always happens whenever I enter a new area. It seems to go away when I turn the sound off then turn it back on. But, it still keeps coming back.
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3/5 for a great, albeit extremely short game. I had really expected more quests and objectives to complete, and that is the main reason for my "low" rating.
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I would love to be able to visit the other little caged worlds and get a bit more of a backstory too. great little game.
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I really like the illustration. especially the interactions. the plot's nice too. There's spelling errors but all in all 5/5
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"I need a cloth to finish cleaning this" -> *uses guy's clothes on dirt* -> "I can't use it this way". Yes, you can ;)
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really good game cool details would be nicer if I could walk faster in it but its the prettiest escape game ive played so far
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Great setting, great ambiance, but the writing was painful. The strange grammar I could forgive, but the typos ("letst," etc.) mean that it wasn't even run through a spellcheck. Very immersion-breaking.
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Annie:“I’ve been trying to escape my whole life, even now after death I cannot escape” Me:“Do you know how to escape?” Annie:”Yes"
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exelent gamee!!!!!! awesome in every bit! so.. i found the last piece. *spoiler* it's in a corner down the bathroom. *spoiler* good luck playing! ^^
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Brilliant art and good gameplay. Dialogue was above average for an indie game. I'm not sure "game" is quite the right term - more like a GUI story. Still, I liked it enough to give it 5/5 and hope there will be a sequel. The visual effects were stunning and the concept was great.
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Wow, I have always dreamt of a video game where I do laundry and clean toilets. Thank you Thank You Thank you for making one boys dream a reality. 2 Stars for graphics.
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Good game but I had to read through the comments to figure out who Annie is. Not exactly obvious that you can walk whilst sleeping. Otherwise, I loved it.