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There's more than one way to construct these shapes, why should I have to do it your way? I was also able to create right angles by lining up on the grid instead of using bisection. Try it again with plain paper and allow construction lines and I'll give it the extra star.
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Interesting idea, but to tell you truth, it isn't all that fun. Don't get me wrong, I enjoy an educational and puzzling game, but with the lack of music and overall excitement, this seems more like a school lesson than a game on Kongregate. 3/5
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I have the same problem as sberanek. Using FF 3.07 and Flash Player 9. Game keeps flashing between instructions and a next button that cannot be clicked. Also tried in an IE tab with the same results.
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Nvm, I beat it by making 4 circles who all meet in the middle, then connecting the outsides of those in one big square. Then, connect the corners of that square diagonally, then erase the circles and 2 of the middle squares. Not sure if that made sense, but I don't care...I beat it.
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Excellent game. For those who are complaining about being able to measure distance: There is absolutely no need to measure the length of any segment. All of these puzzles can be solved with simply the compass and the straightedge. If you get stuck, Google is your friend.
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Concept is there, precision isn't. You can do all of the correct math, but you have to guess when a line is on the grid or not. Needs better snap-to.
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Brilliant. Christiger - wrong. Draw two lines - doesn't matter if right angles or not. Draw circle at the intersection. Now join where the lines cross the circle with a chord. Hey presto - isoceles.
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Finally! A puzzle that's not another escape, quiz or maze. Kudos for thinking outside the box. ...even if Euclid's theorum (level 11) stumps me
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want to love it, way too finicky. isoceles triangle = two equal sides and equal opposing angles. without any sort of display of the angles or distances we're drawing, its' based on luck getting it right. shouldn't be frustrating to draw an isoceles triangle. 2/5.
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Cool! :) Get's a little tedious though. Would be nice if you somehow could use previous constructions, i.e. if you have contructed a right angle you get a new tool 'right angle drawer'. Hey, imagine you could choose the order in which you do the constructions. For construction C you need the skill aquired in construction A and B, so you have to do this first. But maybe you could also use D for C? You could limit the clicks for each construction so that you really HAVE to use shortcuts you obtain by solving other constructions. Sort of a geometry RPG. :D
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finished the game!
i liked it but it got too confusing at some point... maybe it should be an option to keep the intersection points and just delete the auxiliary lines or circles as you progress. Maybe a bigger paper and no squares could help too. And more exercises please!
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AWESOME!!!!
Really made me think hard about construction of geometric bodys :D
Hard to reminisce, but it was FUN!!!!
And the engine is execllent.
More levels PLEASEEEEEE!!!!
I also suggest that you make a zoomable "sheet".
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well i guess most of you fail the geometry test. It's all about getting the points correct, using circles and straight lines, you can draw anything precisely.
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What is the definition of a pentagram? Is it a 5-pointed star? Is it a star in a circle? Is it a star in a pentagon? Is it a star in a pentagon in a circle?
I've drawn it using straightedge & compass to get 72 degrees exactly, and it won't accept it.
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This could be very good, but it's too luck based...getting the shapes started on a certain point is hit or miss. I'm giving it 3* cos it's an original idea, but it's not just there yet, still needs some work.
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the start screen is totally freaking out! it keeps switching from an empty paper with next button to an instructionscreen!
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The Pentagram is way to hard with the damned small red dots clustered together, really hard to split angels in half :S
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Nothing really that others have not said before: For a program that is based off of hand-drawings, it expects pixel perfect and angle perfect precision akin to what you would expect from a CAD program. This is why for the majority of people, it simply is not fun.
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Draw a square:
1) Line
2) Two overlapping circles with center on line.
3) Connect overlapping points on circles to create perpendicular.
4) Erase circles.
5) Draw circle with center at intersection of perpendicular lines.
6) Connect points on circumference to make a square.
7) Erase circle, and original two perpendiculars.
Why is this wrong?
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Rather irritating actually. I'm drawing an isosceles triangle millions of times and millions of ways - none of which are acceptable, apparently...
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narf, now it sucks!
it won't accept your drawing, if you don't draw them as they are expacted to be drawn....
I DO HAVE a square but it still say "wrong"....
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Ok... i like it, it's fun and remindes me of my time at school (or in school? ... don't know).
how ever, I draw s.t. like || for the "parallel lines" ant it won't be accepted... HEY, WTF?