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Comments for Shape Fold 2

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ridge_water

Feb. 06, 2014

Under rating threshold (show) Where is swastika shape?

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(-2)

Destriarch

Feb. 06, 2014

Under rating threshold (show) I can see why people think the auto-snapping makes the game too easy, but it does make the manipulation of complex chains of shapes a lot easier. Maybe you could offer three difficulty levels - Easy with auto-snap, Hard with no snapping, and a Medium difficulty where the player can lock a piece in place by clicking it rather than dragging it?

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(8)

Developer response from bikas

Thanks for the feedback everyone! Your solution, seems like best solution for this kind of game. However, the problem with manual snap is that old adobe flash players don't support mouse right-click button. And adding keyboard as control for a very simple game seems too clunky. Another problem with manual snap is players locking themselves into wrong solutions. Also locking 1 part would cause all connected chain of parts locked together which could add even more clunkiness and frustrate players. I do agree that the game is too easy and if i ever decide to make Shape Fold 3, i may consider adding difficulty options as you suggested.

aronzei

Feb. 06, 2014

Under rating threshold (show) Still remember Shape Fold 1. A little better than the original but still suffers from certain problems. I propose you make a Snap tool (snaps a shape in place whether right or wrong) to help alleviate this problem. Overall, it's good old relaxing way to spend your minutes.

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(0)

takahmasak

Feb. 06, 2014

Under rating threshold (show) Beating the dead horse, auto lock feature removes any challenge or fun. However, I do like the concept, it's just not there yet...

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(0)

zappy94

Feb. 05, 2014

Under rating threshold (show) snap

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(0)

dulconte

Feb. 05, 2014

Under rating threshold (show) too easy !

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(-1)

lolkiller1

Feb. 05, 2014

Under rating threshold (show) On the key level, it is possible to lock the pieces in a way to make in in completable.

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(1)

hbhb123

Feb. 05, 2014

Under rating threshold (show) No real challenge. Just drag everything like an idiot and done

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(1)

iyaqu

Feb. 05, 2014

Under rating threshold (show) Was very satisfying and surprisingly relaxing. Thank you!

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(0)

mecano2

Feb. 05, 2014

Under rating threshold (show) Very amusing to play. I enjoyed myself quite much, but if i had to point to a flaw is that you could not turn the snapping of pieces off/on. 5/5 man! hope to see more in the future

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(1)

Altemeous

Feb. 05, 2014

Under rating threshold (show) First game was a double puzzle of sorts... A puzzle to figure out the alignment, and another to balance the movement using the grabbing mechanisms. This second game not only took out the second puzzle altogether by blocking piece movement, but diminished the first puzzle as well, as trial and error became the primary method of solving that. It doesn't even feel like a puzzle anymore.

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(2)

Swinebane

Feb. 05, 2014

Under rating threshold (show) Rather interesting, but as has been said, way to short. Also, the snapping makes the puzzles rather interesting. Kudos for the BG Music, so a 4/5 overall

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(1)

silphos

Feb. 05, 2014

Under rating threshold (show)

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(-6)

cluelessnub

Feb. 05, 2014

Under rating threshold (show) I think you should make it lock only when an entire branch of pieces is put into place and not just the individual ones.

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(0)

Muhandes

Feb. 05, 2014

Under rating threshold (show) Enjoyable for a (very) short while, but way too easy and, well, short. Needs more complicated levels which actually require some thinking. Also, as mentioned already, in the key level the snapping may make the solution impossible, so if this gets larger and more interesting levels, it will need a way to cancel snapping (other than restarting)

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(0)

MVP123456

Feb. 05, 2014

Under rating threshold (show) maybe for the snap have us manually lock the pieces into place, because without a locking mechanism i would hate this lol. But i do agree the snapping does make it a wee bit too easy. especially on the last level; I had a plan and then all the sudden a couple blocks locked in and kind of took the puzzle part out of it 4/5 :)

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(0)

Scotch_Finger

Feb. 05, 2014

Under rating threshold (show) I spent like 5 minutes just making the shapes dance to the music

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(0)

sparrow

Feb. 04, 2014

Under rating threshold (show) 5 stars, enjoyable and easy gameplay. As others have mentioned the snapping should be made an option. Maybe shift-click or similar to lock pieces would be a better option?

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(2)

IAmSonnie

Feb. 04, 2014

Under rating threshold (show) Ohkay, just one more level.. oh it's a car! Alright, one more..

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(0)

uther_

Feb. 04, 2014

Under rating threshold (show) Good game 5/5

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(0)

nickpsperanza

Feb. 04, 2014

Under rating threshold (show) This is really hard to play on a trackpad.

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(1)

RedSun383

Feb. 04, 2014

Under rating threshold (show) A different twist on puzzle games, in a good way, but when pieces lock in place, it makes the game too easy. Maybe take out the auto-lock and give the user the option to lock pieces they think are right. Example: Shift- click on a piece to lock it, shift-click on a locked piece to unlock it.

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(1)

mochamonkey44

Feb. 04, 2014

Under rating threshold (show) Controls are a great improvement on first version; I feel it's still sufficiently challenging. 4/5

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(-1)

UnclePunish

Feb. 04, 2014

Under rating threshold (show)

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(-3)

Deadl9Ball

Feb. 04, 2014

Under rating threshold (show) simple but well made had to think on the key with the snapping pieces but well made 4/5

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(0)

kaiwoklaw

Feb. 04, 2014

Under rating threshold (show) I think a nice medium between no locking pieces at all and pieces locking automatically would be a manual locking system where the player can lock and unlock pieces on their own.

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(3)

TeapotKiller

Feb. 04, 2014

Under rating threshold (show) Really fun game, but the fact that the pieces will instantly snap into place when placed in the right position makes it way too easy.

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(0)

moose_pigeon

Feb. 04, 2014

Under rating threshold (show) simple, fun game. too easy though. instead of automatic locking, you should implement a user initiated lock. then its not just "move the nodes back and forth until it locks into place"

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(0)

Kazeodori

Feb. 04, 2014

Under rating threshold (show) You know, the snapping into place is a nice change. Sure, it makes it a little easier, but that's what makes it a little more fun. It's a game that you CAN succeed at, without making your brain hurt too much.

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(1)

Buggibu

Feb. 04, 2014

Under rating threshold (show) Great game! As others already mentioned, the snapping function works flawless but makes the game a bit to easy. Maybe this function should be turned off for the harder levels.

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(0)

JackTanner

Feb. 03, 2014

Under rating threshold (show) Fun game. Maybe not showing the resulting shape could help up the difficulty.

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(0)

big_bush

Feb. 03, 2014

Under rating threshold (show) I cant figgure out the hat one

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(0)

komode0

Feb. 03, 2014

Under rating threshold (show) It's funny how the top comments in the first game were asking for a snapping feature and the top comments in this game are complaining about the snapping feature.

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(8)

DuckAndCower

Feb. 03, 2014

Under rating threshold (show) The auto-locking makes it way too easy. Having the option to need to manually lock pieces in place would make it worth playing.

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(-2)

GarryWay

Feb. 03, 2014

Under rating threshold (show) The original definitely suffered when all the pieces were free, but I think the automatic snapping is a step too far. What about an option for the user to fix any segment in its current location, whether it's right or not? That might be a good balance on gameplay and difficulty.

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(4)

FranzDerKaiser

Feb. 03, 2014

Under rating threshold (show) I agree with most people here: the game is just too easy. Only level 25 presented some difficulty.

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(1)

TBTabby

Feb. 03, 2014

Under rating threshold (show) Cute concept, but the last level is the only one that isn't ridiculously easy.

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(2)

MaltheSR

Feb. 03, 2014

Under rating threshold (show)

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(-18)

Baymina

Feb. 03, 2014

Under rating threshold (show) More, more!

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(1)

Porkstorm

Feb. 03, 2014

Under rating threshold (show) Far, far too easy... but there's something deceptively satisfying about watching the pieces click together

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(1)

Zorgondo

Feb. 03, 2014

Under rating threshold (show) Realy good game

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(0)

iMephiles

Feb. 03, 2014

Under rating threshold (show) Best background music ever. Beat the game and loved it. Now I have it running in the background while I play other games.

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(0)

Garetson

Feb. 03, 2014

Under rating threshold (show) This game is to short :/

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(-1)

Ciji

Feb. 02, 2014

Under rating threshold (show) way to easy and short to be fun.

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(0)

rhn18

Feb. 02, 2014

Under rating threshold (show) Really like it, but its really too easy/short

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(3)

Lavi04

Feb. 02, 2014

Under rating threshold (show) On the level with the key, a piece snaps in place too early; it's impossible to finish if one tries to solve it that way.

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(-1)

name333

Feb. 02, 2014

Under rating threshold (show) Here'san idea: Instead of the auto-lock, have it so the player chooses when it locks. Something like space to lock/unlock would go a long way in making it more difficult but easier to control.

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(3)

Wredie

Feb. 02, 2014

Under rating threshold (show) Just as the first one, really nice, but somewhat easy

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(0)

hammerboy3

Feb. 02, 2014

Under rating threshold (show) The last level is the only one that is a challenge

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(5)

Anubis579

Feb. 02, 2014

Under rating threshold (show) Pretty fun puzzle game. I think the shark is bugged. Two of the "nose" pieces are stuck together and won't rotate.

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(0)

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