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Finished it, 54-60 are the "harder ones", I'm not to sure all them could be fitted back together if they were really wood. Game should probably be rated "ages 3 to 10", but it is very well done. If you want to make a "challenge mode", erase the background image and add a timer-but then some of the people claiming "too easy" wouldn't be able to finish....
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I can remember playing something similar as a child in school, from brads and construction paper. Having the whole shebang on a computer is much easier and neater
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Just like in shape Folds 2, it's far too easy, when piece is fixed in correct place as soon as it reaches that place.
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Had quite a bit of unexpected fun with this. Neat little kids game. If it were up to me you'd lose a point for the Bulls reference though! Ha, I kid <3
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It's an interesting game, and would work well as something like a tangram but the mechanism is so fiddly. It would have been better if once the pieces were in place they would remained fixed.
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This is not a game for gamers, but I can see it being a popular teaching tool for pattern recognition, simple mechanics, or drag/drop. As simply a puzzle game it is not challenging enough. Nice and clean build.
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I really don't like how the pieces aren't visible in the beginning of several levels. You have to move them into view, but then the puzzle pretty much solves itself anyway! There's no sense of challenge or reward.
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Was level 42 supposed to be a silhouette of Tardar Sauce? Cause that's what it looks like. Definitely looked like Grumpy Cat.
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Right, nicely done but way too easy. Maybe an option to turn off the white background shape would make it more challenging and fun to discover the animal within the parts.
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Pretty good game. I imagine this could be a cool thing to make in real life. However, trying to properly fold the pieces is a little difficult sometimes. In fact, a couple of instances had the pieces impossibly fold into other pieces and they got stuck! I had to reset. Still a really solid idea. I bet you could expand it further with more unmovable pieces and weird silhouettes for a real challenge.
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I really enjoyed it.
Keep going with the good games,because that caught me in it and made me to complete all the 60 Levels,and believe me or not,I did them all!
Thanks for the game,it was incredible.
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should work on level order on your next game, lvl 56 was most enjoyable and probably the hardest, give us more options to choose wrong fold ups and it will make the game more of a challenge.
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Stegosaurus glitched out for me, spinning pieces everywhere not attached to the starting block. Could do with being fixed but it's also pretty hilarious.
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This is just a pet peeve of mine but game makers seriously need to stop putting links to websites in the playing area where people are clicking. That just makes them regularly misclick the link, which is extremely annoying.
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Enjoyed this game and I think it has a lot of potential. The idea is unique and simplistic, but it feels a bit too easy at times. I hope to see more challenging levels added soon. :b
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I only did 32 levels. In theory, this game its so easy because you only got 2 options. Turn pieces clockwise or turn them counter-clockwise. I say "in theory" because i remember playing a similar game (maybe by same dev, i dont know) that was actually hard and you had to think before moving everything randomly, but this one is just way too easy that becomes boring. Arent puzzles supposed to be some sort of challenge?
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Quite interesting concept and not so bad execution. My only personal issue could be that there's no real difficulty curve, instead, levels have random difficulty spikes and drops.