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Finally, someone knows that it is O.K. to be OCD!!!
awesome game, but the level advancement is terrible. The last level should be the most challenging, in comparison to 2/3 of the way through I was banging my head against the wall like an idiot.
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it would also be kinda nice if we could select a joint and move it by that. but over all i like the game. make another one!!!
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Definitely support the suggestion to have the "lock piece" option... in some puzzles the movement of everything is integral to wedging the pieces in place, but in others it's just annoying.
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There really is no puzzle here. It's simple logic for the most part. The puzzle is what I can do to make the physics quit fighting me.
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brilliantly fascinatingly frustrating. What a good idea, the initially annoying control method makes sense as a part of the puzzle. One of the most original physics puzzles ever. More levels please!
I rated this 3 then moved it to 4 and ended up-rating to 5.
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Good stuff. Very original. One thing that could be added would be that if you press the space key the item you are clicking is locked in place. Because most of the difficulty of this game came from the controls rather than the puzzles.
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Oh and by the way - I loved the controls and design. There's ways to do it and locking pieces down would make it too easy. Just get the glitchy physics fixed? Too short though. MOAR LEVELS! ;-)
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Very nice idea and implementation.
Would be nice to see this implemented into a smartphone/tablet app, it's just begging for multi-touch functionality.
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Enjoyed a lot - But glitches up so it's all a bit catchy then you can't complete the level. A refresh usually sorts it out but having to reset on every level over 13 is getting annoying...
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2 suggestions. 1) There has to be a feature to lock pieces down, or be able to hold a button down if you only want to move 1 piece, or just something to cut down on the frustration of just getting a piece where you want it to go without messing up the rest of the pieces you've already got into place. 2) Some tougher puzzles are needed in the future. If you get both of those things added in, you'll have the workings of a fantastic game.
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Interesting, but not interesting enough. Steep learning curve that takes forever to kick in. and the pieces are too... fiddley.
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Original, use of logistics are good, could use some more thought provoking levels. Looking forward to Shape Fold 2, 4/5.
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Quite enjoyed this. Only .. it was too easy for most of it - just a few challenging levels towards the end where the true potential started to shine out. Well done! Hope there is a sequel!
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This game is a neat idea, but I think too many of the levels were less about figuring out how to solve them and more about trying to get the pieces to move as you want them to.
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Wow! Clever! Did you copy this from somewhere...?
If you didn't, I think this could make a fun wooden puzzle in real life...
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What struck me, as I was playing this game - what a great tool for teaching kids spatial skills. With more levels, this could be an awesome game. (The locking thing , maybe make it optional.)
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I love the concept, but want way more levels. Honestly, forget all those people who can't deal with the lack of a freeze option. Having more puzzles is much more important and I don't want delays because people can't be bothered to spend 5 seconds readjusting pieces.
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I just wanna let people know how nice it is to see some constructive feedback instead of stuff like "Worst game ever!", "Waste of time!" etc. Really nice Kongrespirit! ^^
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This game made me do these 3 things in 15 minutes.
1) Want to rage quit life.
2) Reminded me that I can not use my hand to help the cursor do something that requires two hands.
3) Made me think harder than I have had to in a while.
Very well done game. 5/5
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I think this is a great concept, not too complicated, but a fun quick game. I found the mechanics very easy to work with - looking forward to a sequel down the road!
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A truly unique game. I always love to see those new concepts on Kong. Personally I found the levels too easy tho, there was not a single level that took me longer than 30s or so. A bit more of a challenge would have been nice. Still a 4/5 and thanks for making this game!