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Comments for Shape Fold

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DrFrye

Dec. 21, 2012

Under rating threshold (show) suggestion: be able to drag by joints

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(2)

DrFrye

Dec. 21, 2012

Under rating threshold (show) level 9 seems rather glitchy

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(0)

oneilmw

Dec. 20, 2012

Under rating threshold (show) Finally, someone knows that it is O.K. to be OCD!!! awesome game, but the level advancement is terrible. The last level should be the most challenging, in comparison to 2/3 of the way through I was banging my head against the wall like an idiot.

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(0)

peacegirl55

Dec. 03, 2012

Under rating threshold (show) does it lag anyone else?

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(-2)

peacegirl55

Dec. 03, 2012

Under rating threshold (show) lol its a cool game but you need to put a lock thing

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(-2)

Hell_Pet

Nov. 29, 2012

Under rating threshold (show) Wow, nice original game!

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(2)

sunlesseclipse

Nov. 23, 2012

Under rating threshold (show) Love this game! Wish there were more more levels though

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(1)

tiailds

Nov. 12, 2012

Under rating threshold (show) 17 is a pain to keep together

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(1)

MoratGurgeh

Nov. 10, 2012

Under rating threshold (show) Me likey :) I would like to see the finished puzzles for a bit longer, though. Me likey pretty shiny too :)

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(3)

Blimex

Nov. 04, 2012

Under rating threshold (show) way to easy imo, and abit annoying on some levels, especially the circle level. otherwise a fun game

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(0)

Muffins

Nov. 01, 2012

Under rating threshold (show) I'm willing to bed if you put this on iOS you'd made a nice amount of cash.

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(1)

Xide001

Oct. 30, 2012

Under rating threshold (show) Why is the last level one of the easiest...

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(1)

Almek

Oct. 25, 2012

Under rating threshold (show) it would also be kinda nice if we could select a joint and move it by that. but over all i like the game. make another one!!!

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(1)

dudusancho

Oct. 23, 2012

Under rating threshold (show) If you add an ''lock'' feature on individual pieces, this becomes a straight A game.

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(2)

earlzy

Oct. 21, 2012

Under rating threshold (show) Definitely support the suggestion to have the "lock piece" option... in some puzzles the movement of everything is integral to wedging the pieces in place, but in others it's just annoying.

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(0)

Koitenshin

Oct. 21, 2012

Under rating threshold (show) There really is no puzzle here. It's simple logic for the most part. The puzzle is what I can do to make the physics quit fighting me.

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(0)

bassspine

Oct. 21, 2012

Under rating threshold (show) brilliantly fascinatingly frustrating. What a good idea, the initially annoying control method makes sense as a part of the puzzle. One of the most original physics puzzles ever. More levels please! I rated this 3 then moved it to 4 and ended up-rating to 5.

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(0)

Amon001

Oct. 20, 2012

Under rating threshold (show) Bad puzzle game, it's harder to move the pieces and make them stuck together than to find the solution...

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(0)

scoobycool

Oct. 20, 2012

Under rating threshold (show) my reaction to level 15. OH S***!!!

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(1)

endplanets

Oct. 14, 2012

Under rating threshold (show) Good stuff. Very original. One thing that could be added would be that if you press the space key the item you are clicking is locked in place. Because most of the difficulty of this game came from the controls rather than the puzzles.

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(1)

RobynHoode

Oct. 14, 2012

Under rating threshold (show) Oh and by the way - I loved the controls and design. There's ways to do it and locking pieces down would make it too easy. Just get the glitchy physics fixed? Too short though. MOAR LEVELS! ;-)

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(2)

samuraijc

Oct. 13, 2012

Under rating threshold (show)

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(-3)

me2002

Oct. 13, 2012

Under rating threshold (show) Love the game, hate the controls. It's like if Qwop impregnated a jigsaw puzzle.

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(1)

SilverDragn

Oct. 12, 2012

Under rating threshold (show) Very nice idea and implementation. Would be nice to see this implemented into a smartphone/tablet app, it's just begging for multi-touch functionality.

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(2)

RobynHoode

Oct. 12, 2012

Under rating threshold (show) Enjoyed a lot - But glitches up so it's all a bit catchy then you can't complete the level. A refresh usually sorts it out but having to reset on every level over 13 is getting annoying...

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(-1)

ShaneG9

Oct. 10, 2012

Under rating threshold (show) 2 suggestions. 1) There has to be a feature to lock pieces down, or be able to hold a button down if you only want to move 1 piece, or just something to cut down on the frustration of just getting a piece where you want it to go without messing up the rest of the pieces you've already got into place. 2) Some tougher puzzles are needed in the future. If you get both of those things added in, you'll have the workings of a fantastic game.

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(1)

Aerow

Oct. 08, 2012

Under rating threshold (show) oook whats with the last level?! really liked the concept just need more difficulty and a means to lock a piece.

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(0)

MasterChimpion

Oct. 07, 2012

Under rating threshold (show) More just difficulty with control than actually challenging.

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(2)

kivat

Oct. 07, 2012

Under rating threshold (show) game not really hard more on the extremely easy side add a hard mode then it would be a little better

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(0)

AngelicDirt

Oct. 07, 2012

Under rating threshold (show) Interesting, but not interesting enough. Steep learning curve that takes forever to kick in. and the pieces are too... fiddley.

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(-2)

lkkillian

Oct. 07, 2012

Under rating threshold (show) Original, use of logistics are good, could use some more thought provoking levels. Looking forward to Shape Fold 2, 4/5.

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(2)

tofters

Oct. 06, 2012

Under rating threshold (show) ok game

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(0)

Zil_

Oct. 06, 2012

Under rating threshold (show) Quite enjoyed this. Only .. it was too easy for most of it - just a few challenging levels towards the end where the true potential started to shine out. Well done! Hope there is a sequel!

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(3)

ramrod24

Oct. 04, 2012

Under rating threshold (show) that was a lot of fun

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(3)

Savedguy

Oct. 04, 2012

Under rating threshold (show) This game is a neat idea, but I think too many of the levels were less about figuring out how to solve them and more about trying to get the pieces to move as you want them to.

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(4)

carl00

Oct. 04, 2012

Under rating threshold (show) Moar levels !

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(5)

MCC900

Oct. 03, 2012

Under rating threshold (show) Wow! Clever! Did you copy this from somewhere...? If you didn't, I think this could make a fun wooden puzzle in real life...

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(4)

alboy

Oct. 03, 2012

Under rating threshold (show) What struck me, as I was playing this game - what a great tool for teaching kids spatial skills. With more levels, this could be an awesome game. (The locking thing , maybe make it optional.)

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(1)

PixelKnight

Oct. 03, 2012

Under rating threshold (show) I love the concept, but want way more levels. Honestly, forget all those people who can't deal with the lack of a freeze option. Having more puzzles is much more important and I don't want delays because people can't be bothered to spend 5 seconds readjusting pieces.

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(0)

killak420

Oct. 03, 2012

Under rating threshold (show) totally agree with the freeze limb idea other than that great game

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(0)

rkrynn

Oct. 03, 2012

Under rating threshold (show) nice concept. The puzzles were a little too simple but, it makes a great 5 minute break

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(0)

damsel1

Oct. 03, 2012

Under rating threshold (show) Not bad as an interesting diversion for 15 minutes. Would have liked it to be a little longer.

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(1)

Crackity

Oct. 03, 2012

Under rating threshold (show) I just wanna let people know how nice it is to see some constructive feedback instead of stuff like "Worst game ever!", "Waste of time!" etc. Really nice Kongrespirit! ^^

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(0)

Diluculi

Oct. 03, 2012

Under rating threshold (show) I really liked the game, but the last level was way to easy. 16 had a good difficulty :)

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(1)

jet800

Oct. 03, 2012

Under rating threshold (show) Ah, forgot to mention - game is too short :)

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(0)

jet800

Oct. 03, 2012

Under rating threshold (show) 17 lvl NEEDS locking feature. And last one is too easy to be last. Overall - good game

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(0)

PvtClueless

Oct. 03, 2012

Under rating threshold (show) This game made me do these 3 things in 15 minutes. 1) Want to rage quit life. 2) Reminded me that I can not use my hand to help the cursor do something that requires two hands. 3) Made me think harder than I have had to in a while. Very well done game. 5/5

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(1)

Phoenixspade

Oct. 02, 2012

Under rating threshold (show) Too short, could we have more of this please? love it otherwise

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(0)

JamesBont

Oct. 02, 2012

Under rating threshold (show) I think this is a great concept, not too complicated, but a fun quick game. I found the mechanics very easy to work with - looking forward to a sequel down the road!

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(1)

VanBofferen

Oct. 02, 2012

Under rating threshold (show) Make a longer sequel!

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(1)

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