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We should have all lead poisoning from smelting all this lead. If there was an intelligence stat. it would have gone to the negatives xD
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money in game is ez to get and afk their is a monster in the swamp only drops gold and with a dagger u kill it almost always befpr a atatck so u tank no damage or very little when it dose just have the game ina seprate winod and resize the current one so it keeps going
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While we're at it and the author doesn't fix stuff: You might want to 'lock' your money in the inventory right before hiring followers. Just saying.
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And the mechanics of Sloodle aren't intuitive: If they are active, you have to have an item in your inventory to sell others that would fit in the same stack from the bank.
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I bought Dwarny the Dwarf - I was hoping they would bank away what I mined. Somehow even at lv70 Dwarmy doesn't do anything while I mine gems. *sigh*
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I miss the option to identify all gems, contintuously work on gems on the table, and most anoyingly: The scroll bar in the inventory/bank sometimes doesn't appear. I have to find the stuff I need via searchbar, and all gems are not called 'gem' but have individual names: ruby, diamond, ... Please fix the searchbar and/or filter options! Thanks!
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So how do i smelt iron? I'm working my way to lv 60 mining to break threw the crack, and I made it to the underworld. I'm guessing theirs a second smithy I need to find to do higher level ore?
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Ther should be a crafting station/Leather smithy, and Skia the auto-smith should be appliable there. That will save a lot of clicking when doing 500 shirts for the artisans guild or when clearing out stock if you set all offline time to hunting.
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that guid is outdated as some of the items not avalible on it i got like big tuna i got from the fisherman battle in the cave
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harvesting yeast when you already have some: make some dough with yeast then harvest yeast form it. every dough turns into 3 yeast. so you are actually turning your flour and water into yeast...
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if animals are getting away in the hunt it means you dont have the hunting level to hunt them yet.
i dont use arrows in battles at all. only hold bow and some arrows for when hunting
alchemy chart in here:
https://docs.google.com/spreadsheets/d/1xk1Vl20ef49lBdyQjQZDyErK40Rlle8UP2yIzW3C3-E/edit#gid=1228865421
alche
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is archery broken at hi lvls not using the arrows and it said i whacked them instead of shot and hunting is not working either as they keep getting away
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silk - and yeast - are dropped from jikumena beast at wavering woods in kansoph plains.
everything you need to know about the game (almost) here:
https://docs.google.com/spreadsheets/d/1xk1Vl20ef49lBdyQjQZDyErK40Rlle8UP2yIzW3C3-E/edit#gid=1228865421
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Took me just under 1800 Root Dweller kills to get my 20 Great Tree Seeds. First seed came at around #200. Don't get discouraged, just keep grinding.
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the drop rates on great tree seeds from root dwellers are between 0.1 and 0.4 percent. that means statistically you need to kill between 250 and 1,000 0f them to get one seed
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@commandmaster according to the resource guide, the zombiesword isn't currently obtainable. You can also craft yeast from leavened dough. And yeah, I've been grinding root dwellers for the last 3-4 days and I'm only up to 15 seeds, the drop rate sucks.
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the 1st metal you find to make weapons is copper at lower mt quepple trail. smith it into weapons at the smithy located in mount quepple. you need to spelunk to get there.
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capes are woven from thread in the Threebury Hayes in Pansoph Plains - reached from the Abandoned Shack at Sabbach Waste. thread can be crafted form wool or cotton for starters n(collected at Tsu Valley, Togaru Hills, and Southern Trail, Sabbach Waste, respectively) using a spindle (bought in Sun's Harbor, Togaru Hills)