Games Achievements My Kong Sign In

Comments for Quepland

« Back to Quepland

sheeny75

Jun. 15, 2019

Under rating threshold (show) @robertjh12 They all work for chopping trees, the Brass just doesn't add gathering speed. You'll also find the Golden Axe has better gathering speed but less damage than the earlier Steel Axe. Not everything is meant to be a linear upgrade.

+ - !

(0)

robertjh12

Jun. 15, 2019

Under rating threshold (show) Copper AxeDamage: 9, Gather Efficiency: 20% Brass AxeDamage: 30 Do higher level axes not work on trees?

+ - !

(1)

Developer response from billybillyjim

Whoops! This was just fixed with the latest update. The brass axe just lacked a gathering bonus. Thanks for the heads up.

Coriiander

Jun. 15, 2019

Under rating threshold (show) Very nice. Looking forward to play more, though for now it's too much useless clicking between bank<>zone<>shop<>whatever nonstop all the time. I mean it well, but like it is the game could just as well be called menu clicker. I'd play this game all day long if the UI was workable, but for now, I'll hold off. Good luck on further development.

+ - !

(1)

knight8183

Jun. 15, 2019

Under rating threshold (show) A small request: if an enemy you defeat drops an item, please list that in the events log. Otherwise it's an entire guessing game figuring out where the dropped item is in the inventory.

+ - !

(7)

Developer response from billybillyjim

I've added this to the next update. Thanks for the suggestion!

Spirit_of_Doom

Jun. 15, 2019

Under rating threshold (show) Could fullscreen be added?

+ - !

(2)

Developer response from billybillyjim

I would like to add fullscreen if I can. For now, I've updated the UI to be a bit more compact and fit the Kongregate window better.

uterian

Jun. 15, 2019

Under rating threshold (show) damn... so you fixed multitask bug :D I found it just this morning , still had so many use for it haha

+ - !

(0)

aziz70

Jun. 15, 2019

Under rating threshold (show) Very promising game. Some ideas: 3 columns in white area is waste of space, I'd go for two columns. I don't think we need to see skills and inventory all the time. You may use tabs to switch them or maybe put skills on top of inventory but filter to single skill which is currently changing or last changed, unless user wants to see full list. Please don't let columns' width change with its contents and don't scroll all page, just inventory. For instance you cannot see current health, if food is under the fold. Please try to reduce inventory items' height to half or less. You may place quantity first then item name then command on the same line and hint under. Eg, 1 pcs of Stone Axe [equip] side by side and it's info under. Replace item icon with an hanging one so that top line don't extend with it's height. Please avoid writing repeating messages, just put a counter near the message. Eg: You catch a sunfish. (15) Finally, keep up the good work.

+ - !

(7)

Developer response from billybillyjim

Thanks for the suggestions! I added a toggle to make skills/inventory share a column if players would prefer. I also implemented your suggestion to add a counter instead of a new message. Thanks for playing!

Oeffinger

Jun. 15, 2019

Under rating threshold (show) Check your bank, knight

+ - !

(0)

knight8183

Jun. 15, 2019

Under rating threshold (show)

+ - !

(-6)

Kingjesse5

Jun. 15, 2019

Under rating threshold (show) please a way too sell items from the bank. or withdraw stacks of items so we can sell mass things at once

+ - !

(7)

Developer response from billybillyjim

I'm working on making a follower who will sell things for you. Hopefully it'll be here soon! Thanks for the suggestion.

ravenmustdie

Jun. 15, 2019

Under rating threshold (show) helpers need to help with everything up to a certain level, or the mining/smithing/battle ones need to be made available a LOT sooner, as is i'm at over 60 woodcutting/woodworking, but i can barely afford the gnome that helps me carry logs up to level 30, and i have still yet to even find 1 that will help with anything else at all, having 62 woodcutting but only being able to really make use of level 25 logs is a huge downer, and each section needs to say "contains x resource" because i didn't even know about the tin mine in the queple cave until i was already level 50 mining, well past when it would have been useful, doesn't have to say how to get to it, just needs to say it exists

+ - !

(3)

Ambushed

Jun. 15, 2019

Under rating threshold (show) Can we have a chat room so we can ask each other stuff? Im currently stuck at a dead end and cant progress no matter what i try

+ - !

(5)

pippydippy3

Jun. 15, 2019

Under rating threshold (show) Unless I'm missing something, the ingots/ores thing MikalSerity mentioned still hasnt been fixed... I have 13 buckets of mercury that cant be used

+ - !

(0)

Xron01

Jun. 15, 2019

Under rating threshold (show) Smelting still broke if you do not have 1 ore to start with. Also, not really an idle game, would not even classify as semi-idle

+ - !

(0)

Kinkyshadow

Jun. 15, 2019

Under rating threshold (show) Gather Efficiency on tools does not seem to work. I am getting the same gathering rate (item per minute) with a 10% efficiency item than a 65% efficiency item (stone axe vs steel axe)

+ - !

(2)

blackblood99

Jun. 15, 2019

Under rating threshold (show) i wish it didn't automatically back out of smithing if out have multiple of the same ore continuous having to select each ore is a bit tiring and was on ore not being that important

+ - !

(1)

elfrea

Jun. 15, 2019

Under rating threshold (show) When smithing, if you dont have ore and only bars, you cannot smith, you should fix this bug, its getting annoying! Nice game btw!

+ - !

(2)

Developer response from billybillyjim

This should be fixed now. Thanks for letting me know!

EmperorOfWorld

Jun. 15, 2019

Under rating threshold (show) Perhaps you can add some if/else statement thats will just show the option to forge the bar into weapons if we have brough the bar with us. The other method is to add rename current option into xxx-ore . As what it said, "pick any metals to begin" which mean the base ingredients we have, and add the option of putting bar inside.

+ - !

(1)

pataponjak3

Jun. 15, 2019

Under rating threshold (show) We need a wiki to this game! It would be a good way to know the quality and "tier" of each thing in this game.

+ - !

(101)

bf842903

Jun. 15, 2019

Under rating threshold (show) So you need at least one ore of the metal bar type to re-smelt the bar?

+ - !

(2)

Developer response from billybillyjim

This should be fixed with the next update!

Thrafgig

Jun. 15, 2019

Under rating threshold (show) If you do not have at least one ore in your inventory you can not smith/forge anything from bars. If you have 1 or more ore you get the choice to insert a bar in your inventory to forge into an item.

+ - !

(2)

ravenmustdie

Jun. 15, 2019

Under rating threshold (show) a grid for the inventory/bank and more inventory space are needed, the inventory's far too small to do much of anything at all, could be a new favorite game of mine, but there's just some really big issues with inventory management and finding items, perhaps a "Contains X resourse" would be nice when you hover over an area, so we can see if we've missed anything, also keyboard shortcuts would be amazing

+ - !

(3)

Developer response from billybillyjim

Increased inventory space is now available with the new update. Every strength level gives you an extra slot, and every 10th level gives you 5 more slots. Hopefully that helps!

Oeffinger

Jun. 15, 2019

Under rating threshold (show) Finally figured how to go on. I saw the green one to the left but thought this would be pointing towards hunting. Didn't realize the green button that unlocks a new zone. Hope you have plans to update the second slice that contains the story/action parts. it often gets a bit confusing https://gyazo.com/b7f0122d8331079d11775ab14d31bb35

+ - !

(0)

Oeffinger

Jun. 15, 2019

Under rating threshold (show) I like this game since it reminds me of the Runescape days. I'm just a bit lost and would like to ask for more guidance. Found couple of spots in the cave to build stats. Did most of the stuff i could do on the mountain but still haven't found out how to pass the swamp (traveller mentions a second town) and also don't know how to hunt, since i don't have string for my bow and also can't attach arrow tip to my arrows. Bit odd to have hunting open that early but not the needed tools

+ - !

(5)

Developer response from billybillyjim

Good point. I've added a low level bow and arrows to the general store in the next update. Thanks for the suggestion!

Kinkyshadow

Jun. 15, 2019

Under rating threshold (show) More QoL : 9- Scrolling in the game should not allow the webpage to scroll. It gets annoying if you hit the bottom of the text and the page scrolls down. 10- Skill XP gains would benefit from a revision. HP, starting at level 50, is VERY slow to level up. 11- A "bank" button next to your inventory which moves you to the bank. Once there, you do your stuff and click on the same button to return you where you were. So after clicking the "bank" button, the button would change to "go back" or to the name of the last visited area.

+ - !

(5)

Kinkyshadow

Jun. 15, 2019

Under rating threshold (show) Arrows, regardless of what tip is added on, seem to only care about the wood used and stack together. It would be nice for different tips to give different arrow kinds.

+ - !

(2)

Kinkyshadow

Jun. 15, 2019

Under rating threshold (show) More QoL : 5- Arrows should not always break. There should be a break % based on the quality, and when the arrow is not broken it is automatically retrieved. 6- Smithing should be more straight-forward. 7- Useless wait times, such as during smithing or during ore vein inspection, should be removed. They only annoy the player. If you have to balance the game, do it on the XP amount not by adding waiting periods. 8- A buff either on XP gain or resources gained for Hunting. It is currently underpowered and long to train for the amount of time it takes.

+ - !

(3)

Kinkyshadow

Jun. 15, 2019

Under rating threshold (show) Quality of Life updates that would be nice : 1- Quick-find (or search) on the map to find specific resource. Having to go through all of them looking for that new fish you can fish or tree you can cut is not fun. 2- More information on what stuff does. I have this raw chicken, it can't be eaten and can't be cooked. What are the uses? 3- Equipment slots that allow you to carry tools without taking inventory space. Also, a coin pouch which always carries all your coins (Not in the inventory) 4- The window and all things contained within it should be FIXED width and height. Things should not move around if you resize the window, or if text for something is longer, etc.

+ - !

(2)

Developer response from billybillyjim

Inventory space will be greatly increased in the next update. I'll see what I can do about your other suggestions.

Aleks59

Jun. 15, 2019

Under rating threshold (show) I hope this game will be update a lot, this have a potential, but we will see.

+ - !

(2)

disastranagant

Jun. 15, 2019

Under rating threshold (show) That button didn't have a tooltip at the time I posted that. Also said follower doesn't appear to exist unless he's out in the deep sea.

+ - !

(0)

Oeffinger

Jun. 15, 2019

Under rating threshold (show) @disastranagant: Most buttons have a toolip. For autobattle it says that you need a specific follower

+ - !

(0)

disastranagant

Jun. 15, 2019

Under rating threshold (show) You buy passage there from the rocky shores for something like 1k gold

+ - !

(0)

SilentRaven666

Jun. 15, 2019

Under rating threshold (show) I have no idea how to get to Kogoe and can't get through the swamp

+ - !

(0)

TGuardian

Jun. 15, 2019

Under rating threshold (show) I believe the Skill table should be in its own tab, that way you could save all 1/4 of the screen to widden the inventory and action collumns, thus reducing their length towards the bottom

+ - !

(1)

goku90504

Jun. 15, 2019

Under rating threshold (show) also we need a way to up our inventory size if it's based on your stats some how that'd be cool or if we need to make luggage like backpacks or something that'd work too but as it is the small and unchanging inventory make this game fairly non idle

+ - !

(2)

goku90504

Jun. 15, 2019

Under rating threshold (show) This game doesn't seem very idle to me I should be able to set it to turn all the ore into bars then do a group of bars into arrow heads

+ - !

(0)

robertjh12

Jun. 15, 2019

Under rating threshold (show) Dunno if theres offline bonus or anything but if there is, cant save from hunt to allow it when offline.

+ - !

(0)

eric1491625

Jun. 14, 2019

Under rating threshold (show) Major bug: The guy asking for cheese, his area disappears after you continue down the path. Now the foot of mount yama has nothing left. I cannot interact with him any more.

+ - !

(0)

deathstryker

Jun. 14, 2019

Under rating threshold (show) Is this game cloud saved? If not, how can I backup my save or prevent the save file from being deleted after clearing cache?

+ - !

(0)

NikiHawk

Jun. 14, 2019

Under rating threshold (show) awesome game really enjoy it

+ - !

(-1)

nalydnine

Jun. 14, 2019

Under rating threshold (show) Oddity: when making arrowshafts from poplar, they show up as white pine arrow shafts in the log

+ - !

(0)

ultravoltgmod

Jun. 14, 2019

Under rating threshold (show) A discord would be nice, or at least a forum.

+ - !

(1)

disastranagant

Jun. 14, 2019

Under rating threshold (show) and there's still no sign of something that'll give me autobattle

+ - !

(2)

disastranagant

Jun. 14, 2019

Under rating threshold (show) Every single follower I've gotten has been a horrible waste of money. I just wasted 150k on a stupid gnome that only picks up logs that give negligible xp.

+ - !

(2)

dthiry

Jun. 14, 2019

Under rating threshold (show) While carving the totem, I spoke with Mr. Totem-- I was then stuck in a perpetual slew of always carving the totem. I was able to do other tasks and continue carving the totem pole.

+ - !

(0)

surkeith15

Jun. 14, 2019

Under rating threshold (show) I feel like there should be a way to upgrade inventory capacity. Maybe connect it to strength stat as more strength makes you able to carry more stuff. or a purchasable item like an upgraded bag or a horse drawn cart type of thing.

+ - !

(15)

legofh

Jun. 14, 2019

Under rating threshold (show) I think smithing needs a rework, remove making things from ore and force making bars to be a required middle step. It also bad that you have to do 3-4 clicks per bar, smithing should be changed to be like other skills, where you click one button, then wait until you run out of ingredients or run out of space for the finished product. You should also change Calamine to Calamine Ore, Galena to Galena Ore, etc. so that players can search Ore in their bank to easily find ores

+ - !

(1)

ascii122

Jun. 14, 2019

Under rating threshold (show) It would be cool if you could have your follower just pack stuff around for you as a toggle or something.

+ - !

(0)

vellys

Jun. 14, 2019

Under rating threshold (show) You can only use the ingots if you have ore, and it seems the ore gets used anyway

+ - !

(1)

KillerCody

Jun. 14, 2019

Under rating threshold (show) The sword image seems to be broken. Maybe it's just me though...

+ - !

(2)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate