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This is a very fun game i was thinking of not playing it since i was badge hunting... but i am glad i played it! hopefully it gets a badge.
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never the less i gave it 4/5, for basic concept... but sheesh... this game sure can get to my nerves... life's all mean, cruel and frustranting all by itself... doesn't need an extra hand.. ='(
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screw this... till it gets a badge its history... first... a restart lvl option would be a must! (if u get "bad luck", you'll probably waste all your lifes in that map...example: lvl19!)
then...if it could possible support a «resume game» option from main menu would be usefull also.. lvl19...12 lifes... oops..."damn you mouse!"...back to main menu and do it all over again... bah! i'm no saint! i don't have that amount of patience... (>_<)#
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Actually, I would say this is a very good game. Like bluekazoo, I often found myself click in the chat and off the screen, so a bigger buffer area around the ball area would be nice. I'd like to see a medium completion badge on this.
I disagree that the timer encourages mad clicks since you can complete every level with calm, controlled clicks, but a different mode where you only get a limited number of clicks would be cool, too.
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Very frustrating, but I still can't quite fault the game. Original idea and good execution.
There are some mechanical issues like short clicks on ice in opposite directions not canceling out, which seems wrong and sometimes downright cruel.
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as far as i can tell this is an almost completely oiginal idea which i love in a game, asuming it works which this really does, i think this is very badgeworthy 5/5 purely because it has no flaws
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Not bad at all. To make it more interesting you could put more puzzle elements in. Teleporters and such. One problem I ran into is that I found myself clicking offscreen when I was close to the edge of the game.
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it's not so good on a laptop... although I did make it on one and have completed it with a trackpad :)
Sorry to hear so many people are frustrated/ disgusted/ bored by it. Please do give simple suggestions as to what I could do to improve things. I don't want to change the gameplay massively but I am open to constructive critisism.
Anyone that wants badges - it already has a completion thing send when you complete all the levels so a badge can be added easily :)
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Incredibly simple game, way too easy. Hard to lose but takes a long time to finish. Scrap it before it causes someone to smash their computer or themselves.
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excellent execution, but the game itself isn't worth much :( pretty laggy, too, for what seems to be a very simple physics engine. clicking rapidly works better than holding the mouse down, which is the purpose of the game.
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I thought it was pretty good, kind of short, kind of difficult, but very stylized. I was never a huge fan of Oxid style games, but all the same (4/5)
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2 Glitches:
1) Sometimes if you lose a level with ball in the start zone, you restart with the same as you died with in the same places. (IE If you "Pot" one ball and leave one when you die, there's only one when you restart)
2)You can lose with the ball in the hole if you pot with less than 5 secs left.
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Doesn't the scoring not make sense? It would be better to wait and lose a life if you are near the end of time then it would be to finish the level.
9sec x 10lives=90
90sec x 9 lives =910
Somehow you have to split up the scoring bonus. Maybe each additional life is worth 100 points and each second left on the clock is worth one point.