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There was a heroic cop who took down 100+ zombies with the help of 1 civ that was armed with 100% accuracy, everything around the cop was red and dead.
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I love setting the infection time to five minutes, nothing is better than watching a cop be attacked by a body he was just stepping on.
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you need to add a map that has areas where cpu's cannot go, different zombies (boomer's, tanks, ect. ect.), Different survivors( Gun nut's, military, ect. ect.) place able things (blockades, turrets, NUKES, mines ect. ect.) (the map would have a grid on it to show where items could be placed), and a way the player could effect game play (Call in horde, nuke to wipe out all things in certain area, ect. ect.). Please vote my ideas up so the maker can see it and add these.
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some people read a newspaper until its too late to run. the guy is surrounded by zombies. his horrid fate is sealed. lol !!!! :D
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:D what a beautiful day, i love this weather. i can't seem to get enuf... oh look my freind bob came over... whats that bob you want somethings? Brains? well i want to get some brains too :D *10 seconds later* AARRRRRRRGGGGGGHHHHHHHHHH
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Fast and steady kills the day, Slow and scary brings the pain!
What does it mean? Zombies who run fast tend to kill an entire city under 10 minutes! So its less painful while slow zombies are scary and they take their time killing the prey so it brings the pain!
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A brilliant game you have here! But there has to be more Policemen or something because just 8 wont save them at ALL. And having ta leats 10% of the humans to carry weapons still out beats the zombies unless you have the zombies run very fast. It would be nice to it where one citizen can be infected and you get to pick WHO and watch to see how much damage he or she can do! There should be more SMARTER humans because there would be a group of zombies attacking 1 guy and he runs far away and a safe distance but then COMES BACK to the group...so does the policemen....Just try to make it more realistic!
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+ if you want the next:
Controllabe units, call reinforcements, make barricades, drive vehicles, Intelligent Zombies, special zombies, a weapon arsenal, scavenge, build machineguns. etc.
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dddduuuuuuudddeee make it more interesting ots very boring just watching the zombies completley massacerrre them but other than that awesome!! :)
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1000 civilians, 2000 zombies, 1 cop, 10% accuracy all, 1 sec infection, very fast zombies, 10% armed civilians, let the fun begin.
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Lamao, the last survivor was a cop with 2k zobies 1k civilians all with 100% hit and weapons. Now, the cop was the last alive with 200 zombies left. He killed all of them... rock on Mr.Cop
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Military units deployed, 1000 troops, 8 commando's, large zombie hoard of 2000 coming. Your mission is simple, survive and keep the city pure. You are all trained to never miss. Dismissed.
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the game is great but after a while the zombies stay on one side of the city and the humans stay on the other. please fix this their learning how to get along
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I was looking at my guys kill zombies,then i came up with an idea:write a book about them,if you want to hear the book,plus it[i will do it every Saturday that i can].
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Human:"Oh my gosh,im outnumbered and i have a shotgun but i want to shoot very slowly,and i can run away to about 20 armed people and 1 cop,but ill stay here and di......[Zombie bites him]
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As soon as the zombies came from the bottom, my cop there imidiately runs away, leaving the civilians for dead. My hero lol
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at the football field where it says GUA i had 3 cops and like 20 armed civilians that held out till they were the last ones.I salute them
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i think this is a good game but like listed above there should be the option to call in the military and all that.rate up if u agree
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A form of the game where you can use a map anywhere is out from the developers, along with the option to also play it.
http://www.class3outbreak.com/
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You should be able to control whether or not the military would come in, their accuracy, the weapons they have (e.g. explosives, snipers, etc.), humvees/tanks, what the top commenters said, more direction settings (north & east, etc., all, outbreaks), civ cars/trucks, zombie strength( ability to flip cars/tanks/humvees), zombie health(harder to kill), and evac.