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I got through the Normal and Gravity levels. It's addicting, haha. Crazy stuff. P.S. I am willing to swear on my life that this weird soundtrack says "Adrian Brody and Chris Brody" on repeat for about 20 seconds.
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Love that bit in the credits showing the bit about a extra special thanks to (insert Kongregate User here) for playing this game.
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I like the idea of using minimalism and gravity to mess up your original trajectory. It's a very nice twist, and I'l love to see a possible level editor.
People use to be able to bounce the ball several times inside te bucket to get a few extra points. Due to popular request, I've partially fixed it, so bounce on the inner sides or the bucket no longer give as much points. That's most likely why.
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One thing that your game could really use is an indicator (such as dashed lines coming out of the cannon) for how powerful shots are going to be. There's a lot of trial and error to simply find the power amount. It could also benefit from some sort of internal means of motivation for using fewer balls or getting a higher score, since there is little replay value for those of us who don't care about leaderboards. If balls used doesn't count against the score, it should.
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Oh yeah, a menu button may be a handy feature so you can return to the menu if you are stuck on a level and want to practise in the demo levels. Will there be any more levels coming? I can't wait for any more!
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Woah! The new weird gravity levels are amazing! I like how this game is going, this game should have badges, I mean it would be brilliant if they added badges. Anyway well done, thank you and keep up with the good work :)
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Very lucky for me! The new levels put a nice twist on things.
The only thing I would add graphics wise is a little color. Like if you make the shot confetti shoots out.
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If you are having problems with the high scores updating after your first recorded one, if you clear your cookies and try again, I think you will get another chance to update your score, then you could clear the cookies and try again. It worked for me but it could be because I tried again on a different computer.
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This is one of those very few games where my 5 star rating actually makes the overall rating go up. But I have to agree with ruby0404 this is a pretty nice game. I feel more compelled to getting in the high score in this game than any other game! But unfortunately I too have had problems with my final score updating on the high score list. Apart from that very nice and I too look forward to the full version. As a suggestion, maybe you could have some special levels where you have different shapes like squares or triangles as they would bounce in different ways. And of course a level maker makes every great game greater so one for the full version may be nice, and an option to share levels too.
Anyway sorry for such a long comment, thanks for the great game so far and good luck with the full version :D
There is nothing I can do to accelarate the HIghscore updating, sadly. But no worries, each highscore is sent and all. As for sharing Levels and a level editor, I doubt my coding experience will allow it. Squares and triangles sounds good though.
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It lags horribly in that score menu, before u push demo levels. Becouse of that i was considering to not even try. Fix it. Awsome game!
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Quite a cool demo. Got a score of 7200, I guess it isn't too bad :3. Good luck on developing more levels and integrating the kong API, this has badge potential