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something is wrong, the map doesn't work, it wont turn around, but it's working fine on armor games site, so gonna play it there.
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Possible bug: on the first playable screen, where you get the map, the cursor freezes whenever you unfurl the map - it can't be clicked on. I looked up a walkthrough and it appears this is why I'm stuck. This is on google chrome on a windows 10 OS, if this helps.
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okay, well, despite the amateur art and the cringy Katya sequence (reads like a buncha incels made this game), it was fun & engaging. 3/5. let's hope Chapter Two is a step up.
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Seems to be broken. Game loads the initial screen, but when you press "play," nothing happens. What a shame. I was looking forward to this game a lot.
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ok its strange im placing the words in correct order but its not giving me the solve i mean? every line had a rhyme except for the last one wich shouldve been the bottom
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I really love the hand-drawn art. The story and game are enthralling and engaging, but the art is how I know you really dedicated yourself to this. Well done!
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So awesome. But something is odd.. either the font size, or a large amount of text from the first interaction itself.. i "almost" closed it without playing. I am glad i played it instead. Work on the interface.. I am someone who usually only cares about the story. It is surprising how much that can matter.
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This was nice, just the right level of difficulty. Most games tend to either be railroaded to the correct answer or really vague, but this hit the sweet spot in between those two extremes.
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Enjoying the game. Challenging enough for me, I managed the puzzles so far. Ahem, trivia/nitpick, an uncooked lobster is not red.
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I love playing this game. I love reading this game, too. And I find a certain sadistic love in reading the comments of all those people struggling to beat old man Ratman in Mora - particularly loved that idea. Gave ya guys a solid 5 and can't wait for the rest of the chapters.
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i was looking for the 5 rats and it took me a while to find the last one at the well but i felt like it should have the option to use the wire and the stick on the rat man to wrangle him even if it kills your character i think it would be fun :)
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Replayed this when I saw the second chapter came out. Have been waiting a while so decided to refresh my memory on it. I've been playing a ton of Hyptosis(Lorestrome)'s games and alot of aspects are similar, most notably the cursor itself. I'm quite fond of games like this where you can tell how much effort was poured into it. Did you hand-draw this yourself?
Yes, of course. This chapter was pencil-drawn and coloured with crayons, but chapter 2 was pencil-drawn and coloured in Photoshop. Much easier and cleaner that way, plus you can do some nice effects with the pics.
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Chapter 2 is available now. Look for it here: http://www.kongregate.com/games/BlackOliveGames/tainted-olive-chapter-2
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Hey guys! Long time no hear.
Just letting you know the next chapter will be available on Tuesday , July 27.
First on our sponsor's site, then a week later on Kongregate and everywhere else.
We'll have the second part on Kongregate on Wednesday or Thursday. EDIT: we've had some problems with tracking APIs, and the programmer is away on holiday, so nothing before this weekend.
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Trackpad clicking seems to be registering as a double click, so I have to plug into a mouse to click anything. Also, game freezes when clicking on map, and then does nothing so stuck on first screen with the well and cart and can't move on...
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Sees a lobster; remembers the task of needing to acquire a lobster. Tries using the stick on it "You prod the lobster with your staff. The lobster prods your staff back. Nothing was accomplished, but at least you both had fun." XDDD LMAO
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One of the best point and clicks I have played in a long time! The work that must have went into this with all the hand drawn graphics...amazing!
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A beautifully illustrated adventure that is both intriguing and tense. The music and interface are spot on, the crystal making it eaier to find thing that might elude you by marking everything you can interact with. The inventory works well and the only stumbling block I had was the poem (which the punctuation finally fxed for me :)
A beutiful game that I hope to conitnue playing when the next chapter comes out, I love the characterisation and the plot is certainly very tempting... if nothing else I want to meet the priestess again :) Well done and keep up the good work :)
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when you get the gem trought the puzzle some things around you starts to glow when you click the gem. Is part 2 explaining why it does or not? would really want to know. but otherwise the game has good story and are intresting and you have to think twice what you do so its keeping you alert. i rate it 5/5.and please let me know when part 2 realese :)
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Just to let you know, the sequel is still on. Some of you might appreciate the update, even though we've delayed quite a bit. The third part will have a release date of "when its done" so as to stop any confusion.
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Really enjoyed the game. I don't normally like point and click games but this one I liked because of the story and the point and click aspect was very straight forward and the mini games were pretty fun too. Looking forward to Ch. 2 :)
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It's October now....Chapter 2....when will you give us Chapter 2? It's not fair...you made the first game in a new series and it was awesome. But now we have to wait for the sequel and that's not fair(even though I know it really is and I just don't like it, I'm complaining anyways). Chapter 2? Please?
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Summer 2014... Soon my precious, soon... Love your hand-drawn art, btw, gives your games a certain charm that sets your games apart from others. I foresee several hours being spent on your other 5 planned games in the series ^^
Chapter 2 is underway, but since all three of us have day jobs, it won't be out before early September; but we'll try to make it the best game we can.
There is now a tiny glimpse into Chapter 2 available on our website ;)