Hammerspace

Hammerspace

by Blahsadfeguie
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Hammerspace

Rating:
3.3
Released: March 29, 2020
Last updated: July 21, 2020
Developer: Blahsadfeguie

Tags for Hammerspace

Description

Click my face to get hammers. Spend hammers to get and upgrade animal companions. Choose one of the four elemental specializations to tailor the game to your playstyle. Most importantly, embrace the jank. :J

We have a discord! Yep, we mean business. https://discord.gg/vNHEzZx

As of Build 7.2: All elements are "feature complete", meaning you should be able to reach the portal in all of them without too much hassle. However, there's not much content beyond that at the moment. But I'm working on that!

How to Play

The game is mostly controlled through the mouse - i.e. clicking on things. If you pick the Fire/Earth path, the arrow keys will be used in certain places. Hold Shift while you click to perform a secondary function where applicable (storing machine parts, recycling items, planting flags...) The in-game tutorials will explain mechanics as they become relevant, or you can view help topics from the Help tab (looks like "H?")

Developer Updates

Jul 18, 2020 11:08am

Build 8.2 is up! Mostly bugfixes in this one, though there is a new feature in the form of collections. Encounter more monsters, items, and companions, and receive a boost to a different gem production based on how complete the collection is! Thereโ€™s also a new scanner item for the Air path that lets you get more detailed info on monsters, and a few new tiers of equipment for the Earth path. Build 9 production starts next, so look forward to that if you look forward to that, and happy collecting!

Comments

0/1000
Pacota avatar

Pacota

Jun. 09, 2020

9
0

As a person that actually plays tetris (the modernized ones). I gotta say the craftris controls is pretty damn terrible. Softdropping and moving left or right is mutually exclusive. No ARR (auto moving tetris piece when u hold down left/right). No support for clockwise/counter clockwise rotation on x/z. Honestly nobody that plays tetris on keyboard will use up button to spin because everyone use only three fingers on the arrow keys. I know you are following most settings from classic tetris but it honestly feel bad to play this. I am not sure about whether your target audience for these minigames are to, but as a invested tetris and minesweeper player that picked earth for these minigames, I am disappointed.

Blahsadfeguie
Blahsadfeguie Developer

Craftris is definitely due for a touch-up and rebalancing. In an idle game packed with minigames, I feel like I can't spend too long making one thing perfect or else the rest will suffer. Thanks for being thorough though, I'll try to add all of those improvements when I revisit the minigame. EDIT: The latest version has some significant improvements over the version Pacota commented on. It's nowhere near perfect of course, but it should hopefully be tolerable now.

dabluebananayeet avatar

dabluebananayeet

Jun. 18, 2020

6
0

what am i doing with my life

i just spent an hour clicking a small target on someones digital face

#firestruggleisreal

Mathdino avatar

Mathdino

Jun. 22, 2020

4
0

Great game! Only a few quibbles:
- The "one of each type" achievements are bugged. They only get checked when an upgrade is bought, but not when I revert or buy a new companion to get one of each type. I'd go back and add more achievement checks.
- I don't think "Gr8 b8 m8" is possible. Even if with no grid size upgrades (which makes it really tough to advance) and get 20 mines upgrades, that's 25 mines in 100 tiles. The probability of a square being empty and surrounded is then ((0.75)*(0.25)^8)/9, or 1 in 87000. If you only have 15 mines upgrades, it's 1 in 488000. I don't think that's reasonable without lots of automation which we need the new ant upgrade to help.
- I love the new Earth items, but when DDR is automated, the notifications pile up which actually covers up half of Craftris.
- The way coal/sec for combustion is calculated gives me the occasional NaN on the top and the info screen. Maybe check for division by 0, or reset the calculations if isNaN() flags it?

Blahsadfeguie
Blahsadfeguie Developer

The problem with the "one of each type" achievements is known and will be addressed in the next build! - For gr8 b8 m8, we had a discussion in the discord about it (I wasn't sure about it myself) and people seemed to be okay with it, but we didn't go that deep into the math. Now that you've given me the numbers, I think you've just knocked me on the other side of the fence, lol. I'll come up with something else for that upgrade's achievement. - The issue with Focus Song drops was brought up as well, and the next build will have them significantly nerfed, with combo contributing to the drop rate as compensation. Hopefully that should cause it to come up less often when automated. - I have noticed the thing about coal consumption, but thanks for reminding me as I didn't have it written down yet! (Organization is not something I'm good at :'L) Thanks for the feedback!

mrwolfie___ avatar

mrwolfie___

Apr. 23, 2020

4
0

Blah, this is a wonderful creation. Not really but I find it enjoyable

idonthavealife4 avatar

idonthavealife4

Jun. 12, 2020

3
0

perfect game. but earth is soooooo damn slow. I think you should really rebalance earth (and also the craftris control sucks)

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