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i have to idle on this game untill the next update comes out... untill then its lost its luster alil... im on lvl 171 at the moment...... space depot it telling me on quest two that i need lvl 210 to get to the next lvl... but it show up as [170/200] :|.... yep deff time to move on to a new game... till the "bigger update"
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i have 10 upgrades in ultimate gem mine. 100% gem find per manual click. i click 1 gem. is the ultimate gem mine only for the mine? or like discription says when ever u get a gem its x's u get.
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sound. no sound? I can make you sound! No seriously this game needs some sound, I can make you sfx and music, message me if you want.
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For some reason, I was able to skip 2 locations when I reached level 150, even though they required you to be level 170 and 190. Also, I don't understand the title, "Idle Empire?" It seems more like a guy going on a random adventure, but whatever :P
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at lvl 158 at the moment. getting bored of waiting an hour to get 1 more lvl, and need 12 more lvls to move to next location. Higher lvl zones need something to stop me from getting bored.
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If someone asked me about how to get started on game programming, I would recommend that they started with a small and simple game, and something like this would be perfect for a "my first game" type of project. Thumbs up for getting it released, and for not being shy about getting it out with bugs and usability flaws and all. I think it would be best for your own satisfaction to go through the game and fix all the problems, even if you are mentally already started on the next project. You can't overestimate the importance of the feeling that you have actually finished a project. And thumbs up for having a fun and original idea.
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When I got the 50/sec autoclicker. It felt like a waste of time clicking on anything unless it was a part of a quest. So.. A way to make one click count as more, would be nice. ;)
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next time you release a game, be sure its finished and working properly... this game starts well, but ends dissapointing you because obviously you havent tested it properly...
PD: a simple solution to the lvling problem is reducing the lvl requierement increment in each zone at higher lvls
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Clicking should NOT be a requirement for an 'idle' game. "Click 750 times to move to the next level." Yeah, no. I'm done.
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playing for 3 days and still half way through the levels needed for the location, this is now boring and not and idle game, im out
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While fun initially, I feel the game has serious balance issues at higher levels. I've been playing for 11 days and still am only at level 171. I've maxed the Ultimate Upgrade, and the Ultimate Click Eater is at level 77- with level 100 money boost, lvl 89 experience boost, lvl 28 Mystery upgrade, and lvl 209 power. It's still taking me 6-10 hours to gain levels. There needs to be either more auto-click ranks allowed, or something- I don't know. But I honestly would like to beat this game and see the end, however I am currently unable to due to the inability to progress at higher levels.
3/10, but dropping as time goes on.
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I really enjoy Idle-type games and this one finally beat me. After 2 weeks I've reached level 208 and gotten sick of it. The game undervalues everything outside of the auto-clicks. The latest update let me speed through a couple levels around the 170 range before slowing down and then added the bonus of constantly crashing the game, an inexcusable effect for an idle game. This game has lost a rating star every week from me, and I have to reluctantly leave it with a 1. I hope the Dev has better luck with other projects.
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In Statistics there is Ultimate Boost, I have it 2x only, while Ultimate click boost I have x53. Where do I get it? I checked all screens, maxxed many boosts already, what do I miss?
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I got bored after a while i like being able to do games in 1 sitting not 5! i think you should remove the 2nd quest (lvling) as it makes it to long and makes unenjoyable to some players for the 2nd quest i give a 3 stars other wise i would have given 5 stars -Google54321
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Ok, that didn't last long. even with over 1300 achievements and 250 000% boost from it, it still is slow as hell. am at lvl 240, it wants over 10 000 000 qT for next lvl.
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You know what would be awesome?
An "Upgrade Complete"-style upgrade system, so you have the "story" progression, as well as the ability to upgrade literally everything else as well.....
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Even with the Ultimate Click Eater upgrade, I am still stuck on escaping Uranus, I've came back day after day trying to see production, but there is none in this game, I love how the dev trys to inform us but if you dont have time for a free to play flash, dont make one. It makes for a very disapointing game that seems great and fine at first, but with base caps like auto clicker (the only exponential upgrade I've seen) get capped so quickly. I saw a comment about the gold earning % with the gem upgrade, I got mine before the 1.2K mark so it is plausable as a early upgrade before the click eater was added, now its just a waste to even try cause even C.E. is horrendously slow to obtain, making it worthwhile like all the other upgrades where only its cost is exponential... Backwards concepts for a idle game.
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Hey blooroth in your next update can you make it so the game keeps going and doesn't stop when people open a new tab.
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6 days , 18 hours showing at statistcs and im still at level 191 :( i think we need more upgrades or a great needed exp decrease
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14 days, level 196 I give up. The changes made to the design push the problem down the road a little but its back to not moving. The new boosts all have caps when they need to be a linear cost so it would still probably take a year or more to get to level 500.
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Nice game, but I noticed some sort of glitch with Ultimate Upgrade. When taken to max level it's display in Statistics drops from x14 to x2. While game was indicating it should jump to x20. Just a minor nitpick.