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Comments for Madness: Premeditation

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KingofJokers

Sep. 28, 2010

Under rating threshold (show) This game sounds and looks awesome but is actually bad. ap is to hard to get, you have to guess everything, you cant continue from begginning to stack up ap points. there is just to much guess work involved and the bosses are overly hard. 1/5 for me

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(0)

kill213

Sep. 28, 2010

Under rating threshold (show) yo this is startass

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(1)

flashfreeze2

Sep. 28, 2010

Under rating threshold (show) 5/5 amazing idea make a number 2 with more weps, longer levels, and slowmo PLZ :D

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(0)

psycho5knight

Sep. 28, 2010

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(-10)

XMaZaX

Sep. 28, 2010

Under rating threshold (show) i started hating this game when i realized that this game is impossible without grenades...

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(4)

Nath2009

Sep. 28, 2010

Under rating threshold (show) The game is ok i guess but continuous trial and error is just tedious

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(3)

Chriswalt

Sep. 28, 2010

Under rating threshold (show) I love the concept to the game,but theirs never enogh time and it is frustrating!

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(1)

DeathPortal

Sep. 28, 2010

Under rating threshold (show) i killed the first boss completely by luck

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(0)

kjm1996

Sep. 28, 2010

Under rating threshold (show) quite good but the way they move and having to guess is very annoying!!!???

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(2)

scape1999

Sep. 28, 2010

Under rating threshold (show) Mute button?

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(3)

Apex90

Sep. 28, 2010

Under rating threshold (show)

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(-11)

pereirak

Sep. 28, 2010

Under rating threshold (show) I'm really not feeling it. Like, it was a really good attempt, but just fails to deliver any real entertainment. Only thing it has going for it is that it features the "Madness Men" which I will forever love since playing the madness tower defense on Crazy MOnkey back in the day.

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(-2)

BlackLeopard

Sep. 28, 2010

Under rating threshold (show)

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(-4)

Yoda9319

Sep. 28, 2010

Under rating threshold (show) Thanks iggy! It helped a lot! (sarcasm)

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(-2)

mtcowboy07

Sep. 28, 2010

Under rating threshold (show) I don't know, might be cool but I can't get the arrow keys or AWD to respond so crap game right now.

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(3)

eddyval13

Sep. 28, 2010

Under rating threshold (show) trail and error

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(2)

goldcitrom

Sep. 28, 2010

Under rating threshold (show) Where are the mute button?:)

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(0)

iggybliss

Sep. 28, 2010

Under rating threshold (show) beat each boss by opening two mspaint windows, getting somewhere safe, running the boss once while standing still, and then screenshotting where they are at specific points (when he was over a vent and what direction he was going for final boss) and recording times, then rerunning once i planned it out there. have a screenshot of just the room with the boss on one mspaint, and in the second one, paste screenshots and then just copy out the timer to place on the first mspaint. hope this helped.

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(1)

abaileyatd

Sep. 28, 2010

Under rating threshold (show) Soooooo close to awesomeness

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(4)

littlegrim

Sep. 28, 2010

Under rating threshold (show) I like the idea but my guy never responds to anything I do

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(2)

outsidebox

Sep. 28, 2010

Under rating threshold (show) It's a great game, but having to play a level multiple times to memorize where the people go is a pain in the...You know what. It would be great if you could see something like a shadow of them moving before you start to know where they're going. And having slow-motion and the other things mentioned in the top rated comments would make it very good.

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(3)

liipus

Sep. 28, 2010

Under rating threshold (show) paska peli

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(0)

Dragonlheart

Sep. 28, 2010

Under rating threshold (show) Nice concept, horrible execution. Something like this should be simply for fun, very little challenge involved. The moment you add a time to it, it becomes overwhelming and exceptionally challenging and not entertaining for casual play. The normal levels aren't bad but the boss levels that require almost precise timing is just to tedious for no reward seperate from other levels. 2/5

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(0)

OokamiArashi

Sep. 28, 2010

Under rating threshold (show) Not managing to beat the final boss, but having fun re-doing the rest of the game over and over..... Hate how two-handers can't shoot backwards...

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(3)

munchtime

Sep. 28, 2010

Under rating threshold (show) Nice concept, with having to plan out your moves. Bosses suck. There is no way to beat the boss on the first try, becasue you don't show the animation it goes thru.

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(2)

Timmeh7o7

Sep. 28, 2010

Under rating threshold (show) Pixel-perfect precision is usually a let down for games. Preemptive pixel-perfect precision is a really bad idea.

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(6)

Deadlyboom

Sep. 28, 2010

Under rating threshold (show) WHAT? YOU SUBMITTED A MADNESS GAME OUT OF NEWGROUNDS? So... Can I flag? No? ...

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(4)

rottespiser

Sep. 28, 2010

Under rating threshold (show) last boss is impossible -_-

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(0)

Eidenhoek

Sep. 28, 2010

Under rating threshold (show) Beat the last boss. Nice.

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(0)

fr3nk

Sep. 28, 2010

Under rating threshold (show) howcome madness always has awesome vid but can't make games like it just make a platform killing spree game..

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(0)

slayermarre

Sep. 28, 2010

Under rating threshold (show)

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(-8)

kubaboss

Sep. 28, 2010

Under rating threshold (show) No!It didnt take me a few tries!It taked me a MILLION tries and i still didnt complete this piece of bullcrap!You just destroyed Madness series for me

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(-1)

spud12

Sep. 28, 2010

Under rating threshold (show) wheres the mute button??

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(0)

azaberry

Sep. 28, 2010

Under rating threshold (show) could have been so cool

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(0)

TonTonBk

Sep. 28, 2010

Under rating threshold (show) When you load a scene you can see the guy jumping on walls but if you try to do the same it doesn't work.

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(-1)

Herbicide

Sep. 28, 2010

Under rating threshold (show) Augh! Level 7 needs four shots to kill the guy with the minigun, but fails you unless you shoot the other 'bot. 10 Fail 20 Retry 30 goto 10

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(0)

TangoSukaa

Sep. 28, 2010

Under rating threshold (show) On level two, you need to shoot the guy on the boxes twice.

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(-2)

Joesyuh

Sep. 28, 2010

Under rating threshold (show) Level two just increases the difficulty way too much. There needs to be some sort of a prediction element for which way the characters are going to move and how fast.

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(1)

amrasmord

Sep. 28, 2010

Under rating threshold (show)

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(-3)

Kinglink

Sep. 28, 2010

Under rating threshold (show) First level was great, but the second level was so bad I stopped. If I could have edited my last replay I could have won it, but I can't time the game because there's no hints at where people will be when I start. The enemies walk slow so that'd be good, but when I hit "play" the enemies walk for a second before my character even moves? 2/5 But could be 5/5 if there was a edit last run button.

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(1)

loolmaster97

Sep. 28, 2010

Under rating threshold (show)

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(-4)

GuitarPlayer

Sep. 28, 2010

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(-11)

eydryan

Sep. 28, 2010

Under rating threshold (show) this game plays horribly, it's impossible to stay put in time and make the character fire (overlapping lines) and the actual movement lines are too random a nice concept but how about you let us place checkpoints and then the character can move on his own through them. also, stuff like killing agnes is just crap, this control interface isn't suited to an opponent that moves in time without giving us exact timings beforehand. i mean how do i know how long agnes stays in one place. just hate that. the control method is okay for stealth-like stuff if you also add visible paths for where the enemies will be when we get to them (having them static while we move and then they suddenly animate creates an effect of having to play a level and die just so we can see how they bloody move). sorry but it's too bugged and fidgety 1/5

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(3)

craftsman465

Sep. 28, 2010

Under rating threshold (show) New999, that is the truth. This game plays like crap. I mean, the entire game is guessing and is timed. Not to mention luck to where your enemys are gonna shoot.

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(-2)

LordBucket

Sep. 28, 2010

Under rating threshold (show) Decent concept, but the game isn't fun at all.

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(-2)

DrMight

Sep. 28, 2010

Under rating threshold (show) Too many glitches / places where one falls through walls etc. HolyDarkness: use SMG's (I used dual).

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(0)

Magfim

Sep. 28, 2010

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(-5)

New999

Sep. 28, 2010

Under rating threshold (show) This game looks like it was rushed. Alot. This isnt a puzzle game, its a timed and guessing game and guessing games always dont get good grades. This is one of them. Sadly, this one fails to be a good Madness game. sorry man but, 1/5.

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(1)

locophil

Sep. 28, 2010

Under rating threshold (show)

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(-6)

lkolodziejczyk

Sep. 28, 2010

Under rating threshold (show) On level 8 I guess you need to shot all three semi-spheres with brains of the boss. You can double-jump using the walls but damn, there is a huge bug which make it impossible - my character disappears from the screen :/

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(0)

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