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This game sounds and looks awesome but is actually bad. ap is to hard to get, you have to guess everything, you cant continue from begginning to stack up ap points. there is just to much guess work involved and the bosses are overly hard. 1/5 for me
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HAPPY MADNESS DAY EVERYONE(late, but still, HAPPY MADNESS FOR EVERYONE, check out newgrounds for the whole collection(including songs, artwork and flash movies)!!!!!!
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I'm really not feeling it. Like, it was a really good attempt, but just fails to deliver any real entertainment. Only thing it has going for it is that it features the "Madness Men" which I will forever love since playing the madness tower defense on Crazy MOnkey back in the day.
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beat each boss by opening two mspaint windows, getting somewhere safe, running the boss once while standing still, and then screenshotting where they are at specific points (when he was over a vent and what direction he was going for final boss) and recording times, then rerunning once i planned it out there. have a screenshot of just the room with the boss on one mspaint, and in the second one, paste screenshots and then just copy out the timer to place on the first mspaint. hope this helped.
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It's a great game, but having to play a level multiple times to memorize where the people go is a pain in the...You know what. It would be great if you could see something like a shadow of them moving before you start to know where they're going. And having slow-motion and the other things mentioned in the top rated comments would make it very good.
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Nice concept, horrible execution. Something like this should be simply for fun, very little challenge involved. The moment you add a time to it, it becomes overwhelming and exceptionally challenging and not entertaining for casual play. The normal levels aren't bad but the boss levels that require almost precise timing is just to tedious for no reward seperate from other levels. 2/5
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Not managing to beat the final boss, but having fun re-doing the rest of the game over and over..... Hate how two-handers can't shoot backwards...
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Nice concept, with having to plan out your moves. Bosses suck. There is no way to beat the boss on the first try, becasue you don't show the animation it goes thru.
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No!It didnt take me a few tries!It taked me a MILLION tries and i still didnt complete this piece of bullcrap!You just destroyed Madness series for me
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Augh!
Level 7 needs four shots to kill the guy with the minigun, but fails you unless you shoot the other 'bot.
10 Fail
20 Retry
30 goto 10
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Level two just increases the difficulty way too much. There needs to be some sort of a prediction element for which way the characters are going to move and how fast.
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First level was great, but the second level was so bad I stopped. If I could have edited my last replay I could have won it, but I can't time the game because there's no hints at where people will be when I start. The enemies walk slow so that'd be good, but when I hit "play" the enemies walk for a second before my character even moves? 2/5 But could be 5/5 if there was a edit last run button.
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this game plays horribly, it's impossible to stay put in time and make the character fire (overlapping lines) and the actual movement lines are too random
a nice concept but how about you let us place checkpoints and then the character can move on his own through them. also, stuff like killing agnes is just crap, this control interface isn't suited to an opponent that moves in time without giving us exact timings beforehand. i mean how do i know how long agnes stays in one place. just hate that.
the control method is okay for stealth-like stuff if you also add visible paths for where the enemies will be when we get to them (having them static while we move and then they suddenly animate creates an effect of having to play a level and die just so we can see how they bloody move).
sorry but it's too bugged and fidgety 1/5
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New999, that is the truth. This game plays like crap. I mean, the entire game is guessing and is timed. Not to mention luck to where your enemys are gonna shoot.
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This game looks like it was rushed. Alot. This isnt a puzzle game, its a timed and guessing game and guessing games always dont get good grades. This is one of them. Sadly, this one fails to be a good Madness game. sorry man but, 1/5.
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On level 8 I guess you need to shot all three semi-spheres with brains of the boss. You can double-jump using the walls but damn, there is a huge bug which make it impossible - my character disappears from the screen :/