Under rating threshold (hideshow)
fun, not hard to understand you have to clic to resolve things, but sometimes you have to use "cooling brain" cause damn... thinking is your only weapon in this game^^ ... actually done it in 20 mins or so. Nice game, in the way i liked some and hate others BUT this one isn't hard and unfair. the graphics (like shadow/light, black/white and the cartoon type) are pretty and make the game more intriguing. i have to admin i played it till the end ^^
Under rating threshold (hideshow)
I see where you were going with this. Great concept, it just needs some work with executing some tasks. Looking forward to playing the next one.
Under rating threshold (hideshow)
Love how it is a short game and here is a walkthrough if you can't figure it out. http://www.youtube.com/watch?v=lmyQWfrvHl4
Under rating threshold (hideshow)
The level with the 2 owls in the tree is nearly impossible without the walk through. I liked some of the puzzles though, they were pretty creative.
Under rating threshold (hideshow)
no idea where the fruit is on the level with the two owls have clicked everywhere on the screen but not doing anything. dissapointed
Under rating threshold (hideshow)
See, the key to a logic puzzle, is that the solution should be one achieved by logic. Not by randomly clicking about the place. Even when there is a clear pattern to how the objects interact, there's rarely any visible goal.
Under rating threshold (hideshow)
Fun game, but the last level should reaaaaaaaaaaally have a reset button, had to play the whole thing all over again :P
Nonetheless, 5 stars!
Under rating threshold (hideshow)
Overall a nice fun little game. It is a little short and a couple of the puzzles take a bit to figure out what they wants. but overall a great job. And I loved the nice light music in the background. Keep up the great work.
Under rating threshold (hideshow)
3 bunnies on a rope: it's like hanoi tower. You can't put bigger bunny under smaller one, and you have to get the biggest bunny to the apple.
Under rating threshold (hideshow)
What I like: Another concept to solve every puzzle. Lovely characters (kinda). A clear objective. What I don't like: No explanations whatsoever. Some mechanism are really hard to understand and so you just get stuck at some point without actually being stuck, just because you didn't find that click, that timing or that spot you needed to be in. Maybe add some "hint" button or give a one-line explanation of the rules for each puzzle, rather than, misleading (?), symbols. Otherwise, nicely done.