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These effing Me and the key games have got me yelling and swearing at my monitor all day. I legit need to make breaks between the levels to be able to keep going. And that's just for parts 1 and 2! I'm afraid of 3, because there's a high chance my neighbours would call the police for domestic disturbance.
Don't get me wrong I usually like Bonte games but this is ridickulous. Almost all of the hard levels are extremely easy to get what you need to do, but you always need to be super precise or super quick about it. This is simply no fun.
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*All the way to level 24* "Well at least it doesn't have those super frustrating pong games from the 1st game. *Reaches level 25* "REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"
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Sees level 25, gets triggered by the pong flashbacks for the first game...plays blocks break easily thinks this isn't too bad *breaks all the blocks* they change color TRIGGERED
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Level 6, why do they need to be perfectly aligned? I am having major issues getting the ball to drop anywhere close to aligned.
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For the level of player performance this requires the controls are just way too clunky, to put it mildly.
The whole game is tedious as hell,
if you scrolled to this comment before playing, just play something else, really, it is not worth your time.
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Brickout-style ball-and-paddle minigames really aren't designed for trackpad laptops. At least the ball isn't constantly accelerating like it did in the first M&TK game -- that one little twist made it almost unbeatable for me.
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congratulations on making level 17 not clearable for people with a bad pc - the game doesnt rotate enough, and the ball gets stuck when you go outside game's focus. congraz
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I find it funny that people complain and vote up a comment about "snake lvl 14 is to hard". you are just stressed and dont have time to go out in the corners
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As Suilink said.. it's a medium badge, it's not an easy game but to me it's been beautiful and challenging, and managed to finish it within an hour or two.. played on Chrome.
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For lvl 22 moving each layer is done by dragging the field outside of each corresponding keyhole. So, first layer is moved outside the first keyhole, second layer is moved within the first keyhole, and the third layer is moved within the second keyhole.
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This is not as good as others. Several parts rely less on IQ and more on thinking like dev. And when i played Lv 25 it was laggy as hell. I got through it all but didnt enjoy it as much as others. Personally i like the challenge of figuring stuff out, not having micro-second joystick skills on a tiny screen, so not the highest rated game from you. Others might like it more. Thx anyway Bonte!
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I used to like Bart Bonte Games, but the Breakout levels on this and the first game (and that one pong level in the previous one)...just ugh.
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I love Bonte games. This one not so much because it favors players that have EXCELLENT hand-eye coordination while being really FAST. Level 6 is where I had to give up.
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Definitely ranked this way lower than the first one. Just tried to do way way too much with certain things. The snake games go for way too long, and the one with the blocks is just poor design all around.
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Normally I love Bonte's games, but this one was hellish. Especially level 25. Level 25 took me longer to complete than the 24 levels before it. I have pretty good reflexes, but a lot of the bricks were quite close to the paddle, so when the ping pong ball hits it from below, you have split seconds to react.
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This game is far more frustrating than funny. Level 6 you should reall think on adding a keyboard control to it, and sometime seven the lines being aligned the ball doens't fall.
The snake levels usually allow you to move in all directios, has it was done if two successive points fall in the middle in late game you are screwed. And Snake is already hard as I mentioned, clicking blocks at the same time is something to break the monitor.
Not a good game if you are feeling irritated