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The puzzles are enjoyable, but I play puzzle games like this for the fun of figuring out how to solve the puzzles, not for the challenge of moving the cursor to specific points on the screen quickly, so some of the levels, especially the pong/breakout levels reduced the appeal of the game.
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There's a lot of critical comments here and yeah there's a lot of tedium in this game and it's definitely made to be played with a mouse and keyboard and it's not up to the standards that bontegames usually is but...it's from 2009. Yknow, when Toss the Turtle was revolutionary, and Bonte was known for Factory Balls. Flash games and what people want from them have changed, and a lot of games have aged poorly. The real question is- why make this a BOTD game in 2019? why make this plus its sequels 3 BOTDs in the same week?
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level 22.... eat me. seriously you are sadistic and a pain in the butt. enjoy the 1 star this wasn't entertaining at all.
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For anybody struggling on the final level It's possible to get it into an infinite to where it bounces back and fourth perfectly on the top and bottom. If you can get this you literally win.
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Some of the worst puzzles I ever had to play through, I believe this badge should either be hard or even impossible ranked.
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I generally like *puzzle* games, but not this ridiculously-difficult reaction time test. At least the sequels are better.
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This game is about as much of a puzzle and about brains as a game of uno. Sure if you don't have any you wont win but most of this is just being fast, precise and repetitive. It feels like the guy before you in uno constantly playing +2 and +4 while you dont have any.
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Small tips for the last level : you can try to direct the ball in a way that it goes straight up and down, bouncing in the exact middle of the "bars". And then just wait for the countdown to reach 0. I've succeeded finishing the game this way, using a touchpad, at the third try. I hope my explanations were clear enough and will be helpul. ;)
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I really think Kongragete should start re-thinking about their daily mission strategy and get rid of games that 10 years ago. I might be interesting then, it sure as h**l not interesting now.
Also, comment about this game: if you cannot handle the fps with your sh*tty programing, don't try to incorporate it in the game.
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Right click is your friend. Especially for track pad users. Freezes the screen so you can click on what you want. Can also ignore the line on level 15 if you just right click to by-pass.
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If you're going to include something as reflex-y as level 8, then the things need to actually register when someone clicks them. The margin is too wide and the turns are too dizzying, RIP me.
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Also, you need to desperately check the physics of the Pong levels. I've just watched the ball completely ignore the paddle for the fifth time, and set up three perfect bounces only to watch the ball suddenly decide that it doesn't want to go in that direction. Not super fun.
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Bart, adore lots of your other games. This one isn't even slightly track-pad friendly. Not worth it, even for the Kongpanion. :(
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You know the daily is going to be brutal when all of the top comments are people talking about things they dislike about the game.
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bonte botd thought, sure, his games are fun.....then i played this cell phone rip, yuck! will be skipping this botd, glad his newer iterations improved over this
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Quick Tip: On the levels where you need to click the bird on the TV screen (especially the second one) if you're having trouble, right click as soon as the bird pops up. It freezes the game and gives you as long as you need to get into position.
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First pong level was annoying. After a few bounces into the second, I'm done with this game. You've done better, and all this one needs is some user-friendly adjustments. Like just not having everything reset when you miss due to the unresponsiveness of the game.
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The pong levels are the most difficult, I'm giving up after five attempts on the 2nd pong level. I don't think pong counts as a puzzle/brain game.
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I don't get 15. And pong is simply too frustrating when you LOSE ALL PROGRESS ON THE LEVEL when you miss once. That is just stupid.
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Haaa Me and the Key 2 and 3 are Fri and Sat badges, are you kidding me? Luckily I have enough to get shiny without 'em.
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Ooooh you're the guy who made the useless red/black/yellow games that takes the joy out of playing games. I got the ball to bounce in a straight line back and forth on the last level without moving my paddles. Thanks for the badge, won't come back.
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The problem with many of these pong games is processing speed can work against you. If your computer is fast, the ball will be faster than average. The original space invaders sped up as a glitch because less items sped it up. So a ridiculously sped up pong may be computers faster than originally intended.
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I hate you this time, like a lot the other games, but my hand is tired after this much pong, really not cool, I reach the last level and see 99, Jesus Christ me, the badge and a regrets.