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And after all the levels were over, the factory manager had finally accumulated enough sugar to make one can of Mountain Dew.
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Good game. But it's really annoying when you hit the border with your cursor and the line just keeps drawing after...
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Okay, I can find the red, the blue, and the green sugar, but where the heck is my brown sugar?! This pantry is confusing.
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It's so tiring to see massively downvoted comments of "I don't like this game". Let people dislike things, sheesh. Downvote the bull-hooey ones like spam, or that bring nothing to the conversation. At repetitive as bontegames's games can get, at least it's no Papa's blankerias. That's just monotonous.
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I had to restart so many maps because I drew a line to the edge and then it kept drawing even after I released the button.
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For anyone complaining about a speed-up button/fast forward button, the developer (Bontegames) wrote this; "That fast forward button is technically not possible, in most levels already the position of 3000 sugar grains needs to be calculated". Therefore, this fastforward button will not be there in any of these sugar-games, which practically is a pain for the badgehunters who will have to get through this torture of repetitiveness. Yet, because of the high rating and high ammount of plays, the developer has every right to create as many sugargames as he wants... I'm sorry, fellow badgehunters.
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GOSH DANG IT
I KEEP DRAWING LINES TO THE EDGE BUT IT DOESNT REGISTER MY RELEASE AND IT DRAWS A LINE THROUGH THE WHOLE THING
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I find it very disappointing that a fast forward button has still not been put in. People have been asking for this since the first game, and it's such a simple feature that would help this game out.
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Hold the left mouse button down, right click, then click the left mouse button anywhere in the game area....BOOM straight line...
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So, now we can play with relativistic space and teleport sugar, but still can't play with time and speed it up? Seriously? After eleventy billion suggestions of speed up button in the first game?
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Mute button? In game mute buttons are good. I like the music, but after a while, I wanted to mute, and you had the mute button hidden back on the main page instead of in game, next to the quit button, where it should have been.
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Nevermind; it appears to be an issue with the quality of the flash player; if you're on High quality, it perceives the dotted line as solid. On low and medium, it's passable. Odd bug.
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This is a great game. To all those complaining about the inability to erase lines--give it up. That would make the game preposterously easy.