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The "exact number puzzles" are made needlessly annoying by having a limited amount of sugar. Sugar should fall infinitely to make it more about solving the puzzle than racing the clock.
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@bontegames: Please add the Kong API for badges.
Nice addition to the series! Much more challenging than the first two. Well done.
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@michael11567 You can change the mouse speed setting on your computer and slow it down. That helps a lot. ----- Alternatively you can pick a point on the level, hold the left mouse button, while holding the left button... click the right button twice to show the flash menu, then release the left button, move to where you want the line to be and left click again... you get perfect straight lines that way. It takes a few tries to get the hang of it but once you do it's pretty easy. Have fun.
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a "move forward" ability of the game would be fantastic! I wated too many to finosh levels 27 and 28! PLease think of it!
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what means draw? I draw but nothing happen... is any key or button need to press for next part of game? there is no tutorial for uncommon things... so for me it's 1 of 5...
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Whoops, I guess the normal cups actually do take the wrong color of sugar and just don't count it. Still, the exclusive cups were kind of a buzzkill.
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The exclusive cups made this less enjoyable and relaxing for me. Plus, when the normal cups don't accept the wrong color of sugar anyway, I thought they were pretty pointless.
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Once again, this otherwise great game does not have a color blind option. Please do some research on this condition- it doesn't take that much work to accommodate those that otherwise cannot play your game because purple and blue look exactly the same to them. Or at least I assume those cups are purple and blue that I'm looking at right now.