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i want my purge and poison towers to attack things that still have their abilities or aren't poisoned. its no use otherwise because they do too little damage
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i like the game but the fact that you ant decide by yourself where to place a turret irritates me = the fast to move around to get you coins doesn't work well
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It's like a kiddie version of 'Kingdom Rush.' 'Cept for the coin-chasing. That's pretty annoying. Could've been a great game.
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A good game, with some nice features and cute graphics. But for the love of all that is holy why why why make us have to pick up the coins with the mouse. It is sadly a feature that is dragging the overall score of this otherwise good game down. 3/5, would be 4/5 if it wasnt for the coin issue.
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All the weapons are too SLOW to be effective at all. cute but not what I want in a TD game. 2/5 needs more balance work
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oh great! now everytime I load the game the main menu music starts playing and its just a black screen. This is a pretty big bug you developers missed.
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what the top comments say :p
there is a small detail you might want to have a look at though: when I do a level again, I gain extra upgrade crystals (for example, if I complete the same level twice with a rating of 2 crystals, I have 4 upgrade crystals)
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What does having to collect coins with the mouse add to the game? Why do people keep programming it in? -1 stars for that.
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Contrary to what seems like most people I actually loved the music. It reminded me of Super Mario RPG Legend of the Seven Stars.
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it would be cool if when you hovered over the upgrade for each tower it showed the range radius..little thing that would be quite helpful
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It's pretty, but it doesn't really have anything to make it stand out well amongst the other multitude of tower defense games that it copies. I don't like the ones, like this, that give such limited options to place towers. Makes them more like a puzzle, and I'm not a big fan of puzzles.